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Add correct framebuffer mapping, so Doom works again, remove unneded
code, add cooperative scheduling on syscalls determined by the reschedule flag, make serial console automatically clear and be a single render, make process_scancodes push to all processes, add a user-facing framebuffer to be mapped, automatically swap buffers inside timer interrupt, update all submodules
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Submodule user/apps/doomgeneric updated: 8a1cf38d71...703b2e6e21
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