events and move parsing code to libxunil, and add mouse support again by
using them, remove unneeded graphics and console output code, merge
build files to a rust app builder, make framebuffer a driver and remove
the graphics folder, add shell as an app in VFS
allocation, adding a timer, a framebuffer swap, rectangle and buffer
draw syscall, moving the header files to the correct directory,
disabling stack protection, AVX and MMX, while enabling SSE, fix
interrupt handler popping in the wrong order, improve
load_segment_to_memory alignment, add load_from_ptr to framebuffer for
very quick drawing, serial_print as well as render font in
consolewriter, zero the memory in sbrk, add a fake file system and
methods to libxunil for DOOM, add correct printf, vsnprintf add _start
which calls the main function in libxunil, mark all registers as used
inside syscalls for no memory corruption, add build_helloworld.sh script