allocation, adding a timer, a framebuffer swap, rectangle and buffer
draw syscall, moving the header files to the correct directory,
disabling stack protection, AVX and MMX, while enabling SSE, fix
interrupt handler popping in the wrong order, improve
load_segment_to_memory alignment, add load_from_ptr to framebuffer for
very quick drawing, serial_print as well as render font in
consolewriter, zero the memory in sbrk, add a fake file system and
methods to libxunil for DOOM, add correct printf, vsnprintf add _start
which calls the main function in libxunil, mark all registers as used
inside syscalls for no memory corruption, add build_helloworld.sh script
FRAME_ALLOCATOR global, make XunilFrameAllocator not hold Limine entries
so it can be used without lifetimes, implement the process struct, add
user heap by giving back heap_start from ELF and adding sbrk syscall,
align ELF loading in userspace_stub, implement lots of libc functions in
libxunil, remove x86_64 dependency from libxunil, add malloc and all
required heap functions to libxunil and more syscall numbers, add a util
file to libxunil, add build scripts for libxunil and doomgeneric