mirror of
https://github.com/csd4ni3l/aim-trainer.git
synced 2026-01-01 04:03:42 +01:00
Initial version
This commit is contained in:
38
utils/constants.py
Normal file
38
utils/constants.py
Normal file
@@ -0,0 +1,38 @@
|
||||
min_enemy_y = 9
|
||||
max_enemy_y = 16
|
||||
min_enemy_movement = 7
|
||||
max_enemy_movement = 10
|
||||
min_enemy_speed = 0.08
|
||||
max_enemy_speed = 0.12
|
||||
enemy_health = 100
|
||||
|
||||
weapons = {
|
||||
"assault_rifle": {"dmg": 20, "atk_speed": 0.2, "image": "assets/graphics/assaultrifle.png"},
|
||||
"smg": {"dmg": 10, "atk_speed": 0.1, "image": "assets/graphics/smg.png"},
|
||||
"pistol": {"dmg": 100 / 3, "atk_speed": 1 / 3, "image": "assets/graphics/pistol.png"},
|
||||
"revolver": {"dmg": 50, "atk_speed": 1 / 2, "image": "assets/graphics/revolver.png"},
|
||||
"sniper": {"dmg": 100, "atk_speed": 1, "image": "assets/graphics/sniper.png"},
|
||||
}
|
||||
|
||||
discord_presence_id = 1380237183352311838
|
||||
|
||||
settings = {
|
||||
"Graphics": {
|
||||
"Window Mode": {"type": "option", "options": ["Windowed", "Fullscreen", "Borderless"], "config_key": "window_mode", "default": "Windowed"},
|
||||
"Resolution": {"type": "option", "options": ["1366x768", "1440x900", "1600x900", "1920x1080", "2560x1440", "3840x2160"], "config_key": "resolution"},
|
||||
"Anti-Aliasing": {"type": "option", "options": ["None", "2x MSAA", "4x MSAA", "8x MSAA", "16x MSAA"], "config_key": "anti_aliasing", "default": "4x MSAA"},
|
||||
"VSync": {"type": "bool", "config_key": "vsync", "default": True},
|
||||
},
|
||||
"Sound": {
|
||||
"Music": {"type": "bool", "config_key": "music", "default": True},
|
||||
"SFX": {"type": "bool", "config_key": "sfx", "default": True},
|
||||
"Music Volume": {"type": "slider", "min": 0, "max": 100, "config_key": "music_volume", "default": 50},
|
||||
"SFX Volume": {"type": "slider", "min": 0, "max": 100, "config_key": "sfx_volume", "default": 50},
|
||||
},
|
||||
"Miscellaneous": {
|
||||
"Discord RPC": {"type": "bool", "config_key": "discord_rpc", "default": True},
|
||||
},
|
||||
"Credits": {}
|
||||
}
|
||||
|
||||
settings_start_category = "Graphics"
|
||||
4
utils/preload.py
Normal file
4
utils/preload.py
Normal file
@@ -0,0 +1,4 @@
|
||||
from ursina import Audio
|
||||
|
||||
music_sound = Audio("assets/sound/music.mp3", autoplay=False)
|
||||
death_sound = Audio("assets/sound/death.mp3", autoplay=False)
|
||||
33
utils/utils.py
Normal file
33
utils/utils.py
Normal file
@@ -0,0 +1,33 @@
|
||||
from panda3d.core import GraphicsPipeSelection
|
||||
|
||||
def get_closest_resolution():
|
||||
allowed_resolutions = [(1366, 768), (1440, 900), (1600,900), (1920,1080), (2560,1440), (3840,2160)]
|
||||
pipe = GraphicsPipeSelection.getGlobalPtr().makeDefaultPipe()
|
||||
|
||||
if not pipe:
|
||||
screen_width, screen_height = min(allowed_resolutions, key=lambda res: res[0] * res[1])
|
||||
else:
|
||||
screen_width = pipe.getDisplayWidth()
|
||||
screen_height = pipe.getDisplayHeight()
|
||||
|
||||
if (screen_width, screen_height) in allowed_resolutions:
|
||||
if not allowed_resolutions.index((screen_width, screen_height)) == 0:
|
||||
closest_resolution = allowed_resolutions[allowed_resolutions.index((screen_width, screen_height))-1]
|
||||
else:
|
||||
closest_resolution = (screen_width, screen_height)
|
||||
else:
|
||||
target_width, target_height = screen_width // 2, screen_height // 2
|
||||
|
||||
closest_resolution = min(
|
||||
allowed_resolutions,
|
||||
key=lambda res: abs(res[0] - target_width) + abs(res[1] - target_height)
|
||||
)
|
||||
return closest_resolution
|
||||
|
||||
class FakePyPresence():
|
||||
def __init__(self):
|
||||
...
|
||||
def update(self, *args, **kwargs):
|
||||
...
|
||||
def close(self, *args, **kwargs):
|
||||
...
|
||||
Reference in New Issue
Block a user