from ursina import * import pypresence, asyncio, json from utils.utils import FakePyPresence from utils.constants import discord_presence_id class MenuButton(Button): def __init__(self, text='', **kwargs): super().__init__(text, scale=(.25, .075), highlight_color=color.azure, **kwargs) for key, value in kwargs.items(): setattr(self, key, value) class Main(): def __init__(self, pypresence_client=None) -> None: self.pypresence_client = pypresence_client with open("settings.json", "r") as file: self.settings_dict = json.load(file) if self.settings_dict.get('discord_rpc', True): if self.pypresence_client == None: # Game has started try: asyncio.get_event_loop() except: asyncio.set_event_loop(asyncio.new_event_loop()) try: self.pypresence_client = pypresence.Presence(discord_presence_id) self.pypresence_client.connect() self.pypresence_client.start_time = time.time() except: self.pypresence_client = FakePyPresence() self.pypresence_client.start_time = time.time() elif isinstance(self.pypresence_client, FakePyPresence): # the user has enabled RPC in the settings in this session. # get start time from old object start_time = copy.deepcopy(self.pypresence_client.start_time) try: self.pypresence_client = pypresence.Presence(discord_presence_id) self.pypresence_client.connect() self.pypresence_client.start_time = start_time except: self.pypresence_client = FakePyPresence() self.pypresence_client.start_time = start_time else: # game has started, but the user has disabled RPC in the settings. self.pypresence_client = FakePyPresence() self.pypresence_client.start_time = time.time() if os.path.exists("data.json"): with open("data.json", "r") as file: self.high_score = json.load(file)["high_score"] else: self.high_score = 0 self.pypresence_client.update(state='In Main Menu', details='In Main Menu') button_spacing = .075 * 1.25 self.menu_parent = Entity(parent=camera.ui, y=.15) self.main_menu = Entity(parent=self.menu_parent) self.title_label = Text("Aim Trainer", parent=self.main_menu, y=-0.01 * button_spacing, scale=3, x=-.2) self.high_score_label = Text(f"High Score: {self.high_score}", parent=self.main_menu, scale=1.25, y=-1 * button_spacing, x=-.12) self.play_button = MenuButton('Play', on_click=Func(self.play), parent=self.main_menu, y=-2 * button_spacing) self.settings_button = MenuButton('Settings', on_click=Func(self.settings), parent=self.main_menu, y=-3 * button_spacing) self.quit_button = MenuButton('Quit', on_click=Sequence(Wait(.01), Func(application.quit)), parent=self.main_menu, y=-4 * button_spacing) def play(self): self.hide() from menus.game_modes import GameModeSelector GameModeSelector(self.pypresence_client) def settings(self): self.hide() from menus.settings import Settings Settings(self.pypresence_client) def hide(self): destroy(self.play_button) destroy(self.settings_button) destroy(self.quit_button) destroy(self.main_menu) destroy(self.menu_parent)