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https://github.com/csd4ni3l/browser.git
synced 2026-01-01 04:03:43 +01:00
Initial version, i forgot to commit for a long time.
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300
http_client/renderer.py
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300
http_client/renderer.py
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import arcade, arcade.gui, pyglet, os, ujson
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from utils.constants import token_pattern, emoji_pattern
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from http_client.connection import HTTPClient
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from http_client.html_parser import HTML, Text, Element
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BLOCK_ELEMENTS = [
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"html", "body", "article", "section", "nav", "aside",
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"h1", "h2", "h3", "h4", "h5", "h6", "hgroup", "header",
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"footer", "address", "p", "hr", "pre", "blockquote",
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"ol", "ul", "menu", "li", "dl", "dt", "dd", "figure",
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"figcaption", "main", "div", "table", "form", "fieldset",
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"legend", "details", "summary"
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]
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HSTEP = 13
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VSTEP = 18
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class BlockLayout:
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def __init__(self, node, parent, previous):
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self.node = node
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self.parent = parent
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self.previous = previous
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self.children = []
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self.display_list = []
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self.line = []
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self.font_cache = {}
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self.x, self.y, self.width, self.height = None, None, None, None
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def paint(self):
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return self.display_list
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def layout_mode(self):
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if isinstance(self.node, Text):
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return "inline"
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elif any([isinstance(child, Element) and \
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child.tag in BLOCK_ELEMENTS
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for child in self.node.children]):
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return "block"
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elif self.node.children:
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return "inline"
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else:
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return "block"
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def layout(self):
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self.x = self.parent.x
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self.width = self.parent.width
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if self.previous:
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self.y = self.previous.y + self.previous.height
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else:
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self.y = self.parent.y
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mode = self.layout_mode()
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if mode == "block":
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previous = None
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for child in self.node.children:
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next = BlockLayout(child, self, previous)
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self.children.append(next)
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previous = next
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else:
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self.cursor_x = 0
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self.cursor_y = 0
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self.weight = "normal"
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self.style = "roman"
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self.size = 16
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self.line = []
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self.recurse(self.node)
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self.flush()
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for child in self.children:
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child.layout()
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if mode == "block":
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self.height = sum([
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child.height for child in self.children])
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else:
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self.height = self.cursor_y
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def ensure_font(self, size, weight, style, emoji):
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if not (size, weight, style, emoji) in self.font_cache:
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self.font_cache[(size, weight, style, emoji)] = pyglet.font.load("Roboto", size, weight, style == "italic") if not emoji else pyglet.font.load("OpenMoji Color", size, weight, style == "italic")
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return self.font_cache[(size, weight, style, emoji)]
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def word(self, word: str, emoji=False):
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font = self.ensure_font(self.size, self.weight, self.style, emoji)
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w = font.get_text_size(word + (" " if not emoji else " "))[0]
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if self.cursor_x + w > self.width:
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self.flush()
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self.line.append((self.cursor_x, word, font))
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self.cursor_x += w + font.get_text_size(" ")[0]
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def flush(self):
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if not self.line:
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return
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fonts_on_line = [font for x, word, font in self.line]
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max_ascent = max(font.ascent for font in fonts_on_line)
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max_descent = min(font.descent for font in fonts_on_line)
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baseline = self.cursor_y + 1.25 * max_ascent
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for rel_x, word, font in self.line:
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x = self.x + rel_x
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y = self.y + baseline - font.ascent
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self.display_list.append((x, y, word, font))
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self.cursor_x = 0
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self.line = []
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self.cursor_y = baseline + 1.25 * max_descent
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def recurse(self, tree):
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if isinstance(tree, Text):
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if "{" in tree.text or "}" in tree.text:
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return
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word_list = [match.group(0) for match in token_pattern.finditer(tree.text)]
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for word in word_list:
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if emoji_pattern.fullmatch(word):
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self.word(word, emoji=True)
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else:
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self.word(word)
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else:
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self.open_tag(tree.tag)
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for child in tree.children:
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self.recurse(child)
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self.close_tag(tree.tag)
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def open_tag(self, tag):
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if tag == "i":
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self.style = "italic"
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elif tag == "b":
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self.weight = "bold"
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elif tag == "small":
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self.size -= 2
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elif tag == "big":
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self.size += 4
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elif tag == "br":
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self.flush()
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def close_tag(self, tag):
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if tag == "i":
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self.style = "roman"
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elif tag == "b":
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self.weight = "normal"
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elif tag == "small":
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self.size += 2
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elif tag == "big":
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self.size -= 4
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elif tag == "p":
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self.flush()
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self.cursor_y += VSTEP
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class DocumentLayout:
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def __init__(self, node):
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self.node = node
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self.parent = None
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self.children = []
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def layout(self):
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child = BlockLayout(self.node, self, None)
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self.children.append(child)
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self.width = arcade.get_window().width - 2 * HSTEP
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self.x = HSTEP
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self.y = VSTEP
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child.layout()
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self.height = child.height
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self.display_list = child.display_list
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def paint(self):
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return []
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def paint_tree(layout_object, display_list):
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display_list.extend(layout_object.paint())
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for child in layout_object.children:
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paint_tree(child, display_list)
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class Renderer():
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def __init__(self, http_client: HTTPClient, window: arcade.Window):
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self.content = ''
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self.request_scheme = 'http'
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self.http_client = http_client
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self.scroll_y = 0
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self.scroll_y_speed = 50
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self.allow_scroll = False
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self.smallest_y = 0
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self.text_labels: list[pyglet.text.Label] = []
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self.text_to_create = []
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self.window = window
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self.window.on_mouse_scroll = self.on_mouse_scroll
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self.window.on_resize = self.on_resize
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self.batch = pyglet.graphics.Batch()
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def on_resize(self, width, height):
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for widget in self.text_labels:
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invisible = (widget.y + widget.content_height) > self.window.height * 0.95
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# Doing visible flag set manually since it takes a lot of time
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if widget.visible:
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if invisible:
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widget.visible = False
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elif not widget.visible:
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if not invisible:
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widget.visible = True
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self.http_client.needs_render = True
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def on_mouse_scroll(self, x, y, scroll_x, scroll_y):
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if not self.allow_scroll:
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return
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old_y = self.scroll_y
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self.scroll_y = max(0, min(self.scroll_y - (scroll_y * self.scroll_y_speed), -self.smallest_y))
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for widget in self.text_labels:
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widget.y += self.scroll_y - old_y
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invisible = (widget.y + widget.content_height) > self.window.height * 0.95
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# Doing visible flag set manually since it takes a lot of time
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if widget.visible:
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if invisible:
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widget.visible = False
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elif not widget.visible:
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if not invisible:
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widget.visible = True
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def add_text(self, x, y, text, font, multiline=False):
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self.text_labels.append(
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pyglet.text.Label(
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text=text,
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font_name=font.name,
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italic=font.italic,
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weight=font.weight,
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font_size=font.size,
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multiline=multiline,
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color=arcade.color.BLACK,
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x=x,
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y=(self.window.height * 0.95) - y,
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batch=self.batch
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)
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)
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if y < self.smallest_y:
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self.smallest_y = y
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def update(self):
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if not self.http_client.needs_render:
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return
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self.http_client.needs_render = False
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self.allow_scroll = True
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for child in self.text_labels:
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child.delete()
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del child
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self.text_labels.clear()
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self.smallest_y = 0
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if self.http_client.view_source or self.http_client.scheme == "file":
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self.add_text(x=HSTEP, y=0, text=self.http_client.content_response, font=pyglet.font.load("Roboto", 16), multiline=True)
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elif self.http_client.scheme == "http" or self.http_client.scheme == "https":
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if not os.path.exists("http_cache"):
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os.makedirs("http_cache")
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cache_filename = f"{self.http_client.scheme}_{self.http_client.host}_{self.http_client.port}_{self.http_client.path.replace('/', '_')}.json"
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if cache_filename in os.listdir("http_cache"):
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with open(f"http_cache/{cache_filename}", "r") as file:
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self.nodes = HTML.from_json(ujson.load(file))
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else:
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self.nodes = HTML(self.http_client.content_response).parse()
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with open(f"http_cache/{cache_filename}", "w") as file:
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json_list = HTML.to_json(self.nodes)
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file.write(ujson.dumps(json_list))
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self.document = DocumentLayout(self.nodes)
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self.document.layout()
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self.display_list = []
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paint_tree(self.document, self.display_list)
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for x, y, text, font in self.display_list:
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self.add_text(x, y, text, font)
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