import arcade.gui, arcade, os

# Get the directory where this module is located
_module_dir = os.path.dirname(os.path.abspath(__file__))
_assets_dir = os.path.join(os.path.dirname(_module_dir), 'assets')

button_texture = arcade.gui.NinePatchTexture(64 // 4, 64 // 4, 64 // 4, 64 // 4, arcade.load_texture(os.path.join(_assets_dir, 'graphics', 'button.png')))
button_hovered_texture = arcade.gui.NinePatchTexture(64 // 4, 64 // 4, 64 // 4, 64 // 4, arcade.load_texture(os.path.join(_assets_dir, 'graphics', 'button_hovered.png')))

SPRITE_TEXTURES = {
    "circle": arcade.load_texture(os.path.join(_assets_dir, 'graphics', 'sprites', 'circle.png')),
    "rectangle": arcade.load_texture(os.path.join(_assets_dir, 'graphics', 'sprites', 'rectangle.png')),
    "triangle": arcade.load_texture(os.path.join(_assets_dir, 'graphics', 'sprites', 'triangle.png')),
}

theme_sound = arcade.Sound(os.path.join(_assets_dir, 'sound', 'music.ogg'))