**Chaos Protocol** is a simulation game where you have a rule engine and objects, which you can apply rules to! By default, the game launches with random rules. Basically a framework of sorts, which can even be random! The game has Scratch-like blocks and conditions, and everything you probably need for a simple game. The problem: it hasn't been well tested. ## Speed is a big problem of the project, especially collision detections, which are very expensive. I am not using spatial hashing right now, and i had no time to optimize the code. I'm sorry. [![Demo Video](https://img.youtube.com/vi/iPXQfllqsvs/hqdefault.jpg)](https://youtu.be/iPXQfllqsvs)