Rename connected to powered, fix power not propagating correctly(spelling errors), add temporary power source texture and power sources themselves, fix power line textures being misaligned

This commit is contained in:
csd4ni3l
2025-11-06 22:53:32 +01:00
parent b246648099
commit 344c07038c
24 changed files with 121 additions and 60 deletions

View File

@@ -3,16 +3,18 @@ import arcade.gui, arcade
button_texture = arcade.gui.NinePatchTexture(64 // 4, 64 // 4, 64 // 4, 64 // 4, arcade.load_texture("assets/graphics/button.png"))
button_hovered_texture = arcade.gui.NinePatchTexture(64 // 4, 64 // 4, 64 // 4, 64 // 4, arcade.load_texture("assets/graphics/button_hovered.png"))
vertical_connected = arcade.load_texture("assets/graphics/connected_lines/line/vertical.png")
horizontal_connected = arcade.load_texture("assets/graphics/connected_lines/line/horizontal.png")
left_bottom_connected = arcade.load_texture("assets/graphics/connected_lines/corner/left_bottom.png")
left_top_connected = arcade.load_texture("assets/graphics/connected_lines/corner/left_top.png")
right_bottom_connected = arcade.load_texture("assets/graphics/connected_lines/corner/right_bottom.png")
right_top_connected = arcade.load_texture("assets/graphics/connected_lines/corner/right_top.png")
vertical_powered = arcade.load_texture("assets/graphics/powered_lines/line/vertical.png")
horizontal_powered = arcade.load_texture("assets/graphics/powered_lines/line/horizontal.png")
left_bottom_powered = arcade.load_texture("assets/graphics/powered_lines/corner/left_bottom.png")
left_top_powered = arcade.load_texture("assets/graphics/powered_lines/corner/left_top.png")
right_bottom_powered = arcade.load_texture("assets/graphics/powered_lines/corner/right_bottom.png")
right_top_powered = arcade.load_texture("assets/graphics/powered_lines/corner/right_top.png")
vertical_unconnected = arcade.load_texture("assets/graphics/unconnected_lines/line/vertical.png")
horizontal_unconnected = arcade.load_texture("assets/graphics/unconnected_lines/line/horizontal.png")
left_bottom_unconnected = arcade.load_texture("assets/graphics/unconnected_lines/corner/left_bottom.png")
left_top_unconnected = arcade.load_texture("assets/graphics/unconnected_lines/corner/left_top.png")
right_bottom_unconnected = arcade.load_texture("assets/graphics/unconnected_lines/corner/right_bottom.png")
right_top_unconnected = arcade.load_texture("assets/graphics/unconnected_lines/corner/right_top.png")
vertical_unpowered = arcade.load_texture("assets/graphics/unpowered_lines/line/vertical.png")
horizontal_unpowered = arcade.load_texture("assets/graphics/unpowered_lines/line/horizontal.png")
left_bottom_unpowered = arcade.load_texture("assets/graphics/unpowered_lines/corner/left_bottom.png")
left_top_unpowered = arcade.load_texture("assets/graphics/unpowered_lines/corner/left_top.png")
right_bottom_unpowered = arcade.load_texture("assets/graphics/unpowered_lines/corner/right_bottom.png")
right_top_unpowered = arcade.load_texture("assets/graphics/unpowered_lines/corner/right_top.png")
power_source = arcade.load_texture("assets/graphics/power_source.png")