import arcade.gui, arcade button_texture = arcade.gui.NinePatchTexture(64 // 4, 64 // 4, 64 // 4, 64 // 4, arcade.load_texture("assets/graphics/button.png")) button_hovered_texture = arcade.gui.NinePatchTexture(64 // 4, 64 // 4, 64 // 4, 64 // 4, arcade.load_texture("assets/graphics/button_hovered.png")) vertical_connected = arcade.load_texture("assets/graphics/connected_lines/line/vertical.png") horizontal_connected = arcade.load_texture("assets/graphics/connected_lines/line/horizontal.png") left_bottom_connected = arcade.load_texture("assets/graphics/connected_lines/corner/left_bottom.png") left_top_connected = arcade.load_texture("assets/graphics/connected_lines/corner/left_top.png") right_bottom_connected = arcade.load_texture("assets/graphics/connected_lines/corner/right_bottom.png") right_top_connected = arcade.load_texture("assets/graphics/connected_lines/corner/right_top.png") vertical_unconnected = arcade.load_texture("assets/graphics/unconnected_lines/line/vertical.png") horizontal_unconnected = arcade.load_texture("assets/graphics/unconnected_lines/line/horizontal.png") left_bottom_unconnected = arcade.load_texture("assets/graphics/unconnected_lines/corner/left_bottom.png") left_top_unconnected = arcade.load_texture("assets/graphics/unconnected_lines/corner/left_top.png") right_bottom_unconnected = arcade.load_texture("assets/graphics/unconnected_lines/corner/right_bottom.png") right_top_unconnected = arcade.load_texture("assets/graphics/unconnected_lines/corner/right_top.png")