import arcade, arcade.gui from utils.preload import button_texture, button_hovered_texture from utils.constants import button_style TUTORIAL_TEXT = """ In Connect the Current, you have to rotate power lines so power reaches to all of the houses. - Every line has to be connected on all of it's sides. - When needed, you might have to create loops of power or branches with no house linked to them. (This is also because it's randomly generated and i couldn't find a way to generate maps with no meaningless branches) - To rotate a line, just click on it and it will change its rotation. - Maps are randomly generated, difficulty(size, source count, house count) depends on what you pick and grows exponentially. """ class Tutorial(arcade.gui.UIView): def __init__(self, pypresence_client): super().__init__() self.pypresence_client = pypresence_client self.pypresence_client.update(state="Checking Tutorial") self.anchor = self.add_widget(arcade.gui.UIAnchorLayout(size_hint=(1, 1))) self.box = self.anchor.add(arcade.gui.UIBoxLayout(space_between=20), anchor_x="center", anchor_y="top") def main_exit(self): from menus.main import Main self.window.show_view(Main(self.pypresence_client)) def on_show_view(self): super().on_show_view() self.back_button = arcade.gui.UITextureButton(texture=button_texture, texture_hovered=button_hovered_texture, text='<--', style=button_style, width=100, height=50) self.back_button.on_click = lambda event: self.main_exit() self.anchor.add(self.back_button, anchor_x="left", anchor_y="top", align_x=5, align_y=-5) self.box.add(arcade.gui.UILabel(text="CTC Tutorial", font_size=40)) self.box.add(arcade.gui.UILabel(text=TUTORIAL_TEXT, font_size=20, multiline=True))