import arcade.gui, arcade button_texture = arcade.gui.NinePatchTexture(64 // 4, 64 // 4, 64 // 4, 64 // 4, arcade.load_texture("assets/graphics/button.png")) button_hovered_texture = arcade.gui.NinePatchTexture(64 // 4, 64 // 4, 64 // 4, 64 // 4, arcade.load_texture("assets/graphics/button_hovered.png")) vertical_connected = arcade.load_texture("assets/graphics/connected_lines/vertical.png") horizontal_connected = arcade.load_texture("assets/graphics/connected_lines/horizontal.png") vertical_unconnected = arcade.load_texture("assets/graphics/unconnected_lines/vertical.png") horizontal_unconnected = arcade.load_texture("assets/graphics/unconnected_lines/horizontal.png")