Fix checkpoints, add restart delay, crop character images, make starting warmth less, add winning screen
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Before Width: | Height: | Size: 3.0 KiB After Width: | Height: | Size: 2.9 KiB |
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Before Width: | Height: | Size: 3.0 KiB After Width: | Height: | Size: 2.9 KiB |
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Before Width: | Height: | Size: 3.0 KiB After Width: | Height: | Size: 2.8 KiB |
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Before Width: | Height: | Size: 3.1 KiB After Width: | Height: | Size: 3.0 KiB |
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Before Width: | Height: | Size: 3.3 KiB After Width: | Height: | Size: 3.1 KiB |
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Before Width: | Height: | Size: 3.2 KiB After Width: | Height: | Size: 3.0 KiB |
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Before Width: | Height: | Size: 3.2 KiB After Width: | Height: | Size: 3.0 KiB |
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Before Width: | Height: | Size: 3.2 KiB After Width: | Height: | Size: 3.0 KiB |
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Before Width: | Height: | Size: 3.2 KiB After Width: | Height: | Size: 3.0 KiB |
@@ -1,5 +1,5 @@
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<?xml version="1.0" encoding="UTF-8"?>
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<map version="1.10" tiledversion="1.11.2" orientation="orthogonal" renderorder="right-down" width="100" height="10" tilewidth="70" tileheight="70" infinite="0" nextlayerid="12" nextobjectid="20">
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<map version="1.10" tiledversion="1.11.2" orientation="orthogonal" renderorder="right-down" width="100" height="10" tilewidth="70" tileheight="70" infinite="0" nextlayerid="13" nextobjectid="21">
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<tileset firstgid="1" source="../sheet.tsx"/>
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<objectgroup id="3" name="spawn">
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<object id="3" name="player spawn" x="289" y="466.667">
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@@ -10,10 +10,10 @@
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<object id="8" name="Spikes hurt!" x="545.333" y="481.333">
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<point/>
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</object>
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<object id="9" name="<- get this tree to get warmer" x="158.667" y="45">
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<object id="9" name="<- get this tree to get warmer" x="101.334" y="154">
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<point/>
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</object>
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<object id="10" name="Beware! Slippery tiles here." x="833.333" y="472">
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<object id="10" name="Beware! Slippery tiles here." x="1129.33" y="426.667">
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<point/>
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</object>
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<object id="11" name="Beware! Slippery tiles here." x="636" y="200">
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@@ -46,12 +46,15 @@
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<object id="19" name="Parkour isnt hard, or is it..." x="4832" y="98">
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<point/>
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</object>
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<object id="20" name="Easter egg below" x="902.333" y="535.333">
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<point/>
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</object>
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</objectgroup>
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<layer id="11" name="checkpoints" width="100" height="10">
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@@ -63,10 +66,10 @@
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