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Fix blahaj movement, rotation and fix shop showing 1 per upgrade instead of 0.5
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@@ -4,5 +4,5 @@ func _process(delta: float) -> void:
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$coins_label.text = "Coins: {coins}".format({"coins": Globals.coins})
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$toucan_label.text = "Toucan\nOwned: {owned}\nCost: {cost}$".format({"owned": Globals.toucan_upgrades, "cost": Globals.TOUCAN_PRICE * (Globals.toucan_upgrades + 1)})
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$blahaj_label.text = "Blahaj\nOwned: {owned}\nCost: {cost}$".format({"owned": Globals.blahaj_upgrades, "cost": Globals.BLAHAJ_PRICE * (Globals.blahaj_upgrades + 1)})
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$sell_cost_upgrade.text = "Sell cost upgrade\n(+1$)\nOwned: {owned}\nCost: {cost}$".format({"owned": Globals.sell_cost_upgrades, "cost": Globals.SELL_COST_PRICE * (Globals.sell_cost_upgrades + 1)})
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$sell_cost_upgrade.text = "Sell cost upgrade\n(+0.5$)\nOwned: {owned}\nCost: {cost}$".format({"owned": Globals.sell_cost_upgrades, "cost": Globals.SELL_COST_PRICE * (Globals.sell_cost_upgrades + 1)})
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$fish_spawn_upgrade.text = "Fish Spawn Speed upgrade\n(+ 1 fish/s)\nOwned: {owned}\nCost: {cost}$".format({"owned": Globals.spawn_speed_upgrades, "cost": Globals.SPAWN_SPEED_PRICE * (Globals.spawn_speed_upgrades + 1)})
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