add RL training which doesnt work that wall yet, and start to make UI for model training

This commit is contained in:
csd4ni3l
2025-11-15 15:56:56 +01:00
parent 032f38f4ce
commit 32477def6a
9 changed files with 524 additions and 17 deletions

View File

@@ -55,6 +55,9 @@ class Main(arcade.gui.UIView):
self.play_button = self.box.add(arcade.gui.UITextureButton(text="Play", texture=button_texture, texture_hovered=button_hovered_texture, width=self.window.width / 2, height=150, style=big_button_style))
self.play_button.on_click = lambda event: self.play()
self.train_button = self.box.add(arcade.gui.UITextureButton(text="Train", texture=button_texture, texture_hovered=button_hovered_texture, width=self.window.width / 2, height=150, style=big_button_style))
self.train_button.on_click = lambda event: self.train()
self.settings_button = self.box.add(arcade.gui.UITextureButton(text="Settings", texture=button_texture, texture_hovered=button_hovered_texture, width=self.window.width / 2, height=150, style=big_button_style))
self.settings_button.on_click = lambda event: self.settings()