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add RL training which doesnt work that wall yet, and start to make UI for model training
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@@ -55,6 +55,9 @@ class Main(arcade.gui.UIView):
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self.play_button = self.box.add(arcade.gui.UITextureButton(text="Play", texture=button_texture, texture_hovered=button_hovered_texture, width=self.window.width / 2, height=150, style=big_button_style))
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self.play_button.on_click = lambda event: self.play()
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self.train_button = self.box.add(arcade.gui.UITextureButton(text="Train", texture=button_texture, texture_hovered=button_hovered_texture, width=self.window.width / 2, height=150, style=big_button_style))
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self.train_button.on_click = lambda event: self.train()
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self.settings_button = self.box.add(arcade.gui.UITextureButton(text="Settings", texture=button_texture, texture_hovered=button_hovered_texture, width=self.window.width / 2, height=150, style=big_button_style))
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self.settings_button.on_click = lambda event: self.settings()
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