import arcade.color from arcade.types import Color from arcade.gui.widgets.buttons import UITextureButtonStyle, UIFlatButtonStyle from arcade.gui.widgets.slider import UISliderStyle ENEMY_ROWS = 3 ENEMY_COLS = 13 PLAYER_SPEED = 5 # not actually player PLAYER_ATTACK_SPEED = 0.75 BULLET_SPEED = 3 BULLET_RADIUS = 10 # default, min, max, step MODEL_SETTINGS = { "n_steps": [2048, 256, 8192, 256], "batch_size": [64, 16, 512, 16], "n_epochs": [10, 1, 50, 1], "learning_rate": [3e-4, 1e-5, 1e-2, 1e-5], "gamma": [0.99, 0.8, 0.9999, 0.001], "ent_coef": [0.01, 0.0, 0.1, 0.001], "clip_range": [0.2, 0.1, 0.4, 0.01], "learning_steps": [500_000, 50_000, 25_000_000, 50_000] } menu_background_color = (30, 30, 47) log_dir = 'logs' monitor_log_dir = "training_logs" discord_presence_id = 1438214877343907881 button_style = {'normal': UITextureButtonStyle(font_name="Roboto", font_color=arcade.color.BLACK), 'hover': UITextureButtonStyle(font_name="Roboto", font_color=arcade.color.BLACK), 'press': UITextureButtonStyle(font_name="Roboto", font_color=arcade.color.BLACK), 'disabled': UITextureButtonStyle(font_name="Roboto", font_color=arcade.color.BLACK)} big_button_style = {'normal': UITextureButtonStyle(font_name="Roboto", font_color=arcade.color.BLACK, font_size=26), 'hover': UITextureButtonStyle(font_name="Roboto", font_color=arcade.color.BLACK, font_size=26), 'press': UITextureButtonStyle(font_name="Roboto", font_color=arcade.color.BLACK, font_size=26), 'disabled': UITextureButtonStyle(font_name="Roboto", font_color=arcade.color.BLACK, font_size=26)} dropdown_style = {'normal': UIFlatButtonStyle(font_name="Roboto", font_color=arcade.color.BLACK, bg=Color(128, 128, 128)), 'hover': UIFlatButtonStyle(font_name="Roboto", font_color=arcade.color.BLACK, bg=Color(49, 154, 54)), 'press': UIFlatButtonStyle(font_name="Roboto", font_color=arcade.color.BLACK, bg=Color(128, 128, 128)), 'disabled': UIFlatButtonStyle(font_name="Roboto", font_color=arcade.color.BLACK, bg=Color(128, 128, 128))} slider_default_style = UISliderStyle(bg=Color(128, 128, 128), unfilled_track=Color(128, 128, 128), filled_track=Color(49, 154, 54)) slider_hover_style = UISliderStyle(bg=Color(49, 154, 54), unfilled_track=Color(128, 128, 128), filled_track=Color(49, 154, 54)) slider_style = {'normal': slider_default_style, 'hover': slider_hover_style, 'press': slider_hover_style, 'disabled': slider_default_style} settings = { "Graphics": { "Window Mode": {"type": "option", "options": ["Windowed", "Fullscreen", "Borderless"], "config_key": "window_mode", "default": "Windowed"}, "Resolution": {"type": "option", "options": ["1366x768", "1440x900", "1600x900", "1920x1080", "2560x1440", "3840x2160"], "config_key": "resolution"}, "Anti-Aliasing": {"type": "option", "options": ["None", "2x MSAA", "4x MSAA", "8x MSAA", "16x MSAA"], "config_key": "anti_aliasing", "default": "4x MSAA"}, "VSync": {"type": "bool", "config_key": "vsync", "default": True}, "FPS Limit": {"type": "slider", "min": 0, "max": 480, "config_key": "fps_limit", "default": 60}, }, "Sound": { "Music": {"type": "bool", "config_key": "music", "default": True}, "SFX": {"type": "bool", "config_key": "sfx", "default": True}, "Music Volume": {"type": "slider", "min": 0, "max": 100, "config_key": "music_volume", "default": 50}, "SFX Volume": {"type": "slider", "min": 0, "max": 100, "config_key": "sfx_volume", "default": 50}, }, "Miscellaneous": { "Discord RPC": {"type": "bool", "config_key": "discord_rpc", "default": True}, }, "Credits": {} } settings_start_category = "Graphics"