change to template-based shaders, move fractal chooser to menus, add

burning ship and newton fractal, add escape radius to more fractals
This commit is contained in:
csd4ni3l
2025-05-27 21:55:27 +02:00
parent 564ce565a5
commit 22c46778d9
9 changed files with 453 additions and 146 deletions

View File

@@ -1,5 +1,4 @@
import arcade, arcade.gui, asyncio, pypresence, time, copy, json
from game.play import FractalChooser
from utils.preload import button_texture, button_hovered_texture
from utils.constants import big_button_style, discord_presence_id
from utils.utils import FakePyPresence
@@ -60,7 +59,7 @@ class Main(arcade.gui.UIView):
self.settings_button.on_click = lambda event: self.settings()
def play(self):
from game.play import FractalChooser
from menus.fractal_chooser import FractalChooser
self.window.show_view(FractalChooser(self.pypresence_client))
def settings(self):