mirror of
https://github.com/csd4ni3l/fractal-viewer.git
synced 2026-01-01 12:13:43 +01:00
Add preturbation code which doesnt work yet, update to newest build script and run script and preload script
This commit is contained in:
37
run.py
37
run.py
@@ -1,8 +1,17 @@
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import pyglet
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pyglet.options['shadow_window'] = False # Fix double window issue on Wayland
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pyglet.options.debug_gl = False
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import logging, datetime, os, json, sys, arcade
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import logging, datetime, os, json, sys, arcade, platform
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# Set up paths BEFORE importing modules that load assets
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script_dir = os.path.dirname(os.path.abspath(__file__))
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pyglet.resource.path.append(script_dir)
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pyglet.font.add_directory(os.path.join(script_dir, 'assets', 'fonts'))
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import mpmath
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mpmath.dps = 1000
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from utils.utils import get_closest_resolution, print_debug_info, on_exception
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from utils.constants import log_dir, menu_background_color
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@@ -28,7 +37,7 @@ timestamp = datetime.datetime.now().strftime("%Y-%m-%d_%H-%M-%S")
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log_filename = f"debug_{timestamp}.log"
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logging.basicConfig(filename=f'{os.path.join(log_dir, log_filename)}', format='%(asctime)s %(name)s %(levelname)s: %(message)s', level=logging.DEBUG)
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for logger_name_to_disable in ['arcade', "numba"]:
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for logger_name_to_disable in ['arcade']:
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logging.getLogger(logger_name_to_disable).propagate = False
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logging.getLogger(logger_name_to_disable).disabled = True
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@@ -43,6 +52,13 @@ if os.path.exists('settings.json'):
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else:
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antialiasing = 0
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# Wayland workaround (can be overridden with environment variable)
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if (platform.system() == "Linux" and
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os.environ.get("WAYLAND_DISPLAY") and
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not os.environ.get("ARCADE_FORCE_MSAA")):
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logging.info("Wayland detected - disabling MSAA (set ARCADE_FORCE_MSAA=1 to override)")
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antialiasing = 0
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fullscreen = settings['window_mode'] == 'Fullscreen'
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style = arcade.Window.WINDOW_STYLE_BORDERLESS if settings['window_mode'] == 'borderless' else arcade.Window.WINDOW_STYLE_DEFAULT
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vsync = settings['vsync']
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@@ -50,6 +66,14 @@ if os.path.exists('settings.json'):
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else:
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resolution = get_closest_resolution()
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antialiasing = 4
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# Wayland workaround (can be overridden with environment variable)
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if (platform.system() == "Linux" and
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os.environ.get("WAYLAND_DISPLAY") and
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not os.environ.get("ARCADE_FORCE_MSAA")):
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logging.info("Wayland detected - disabling MSAA (set ARCADE_FORCE_MSAA=1 to override)")
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antialiasing = 0
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fullscreen = False
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style = arcade.Window.WINDOW_STYLE_DEFAULT
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vsync = True
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@@ -67,7 +91,11 @@ else:
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with open("settings.json", "w") as file:
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file.write(json.dumps(settings))
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window = ControllerWindow(width=resolution[0], height=resolution[1], title='Fractal Viewer', samples=antialiasing, antialiasing=antialiasing > 0, fullscreen=fullscreen, vsync=vsync, resizable=False, style=style)
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try:
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window = ControllerWindow(width=resolution[0], height=resolution[1], title='GameName', samples=antialiasing, antialiasing=antialiasing > 0, fullscreen=fullscreen, vsync=vsync, resizable=False, style=style, visible=False)
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except (FileNotFoundError, PermissionError) as e:
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logging.warning(f"Controller support unavailable: {e}. Falling back to regular window.")
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window = arcade.Window(width=resolution[0], height=resolution[1], title='GameName', samples=antialiasing, antialiasing=antialiasing > 0, fullscreen=fullscreen, vsync=vsync, resizable=False, style=style, visible=False)
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if vsync:
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window.set_vsync(True)
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@@ -92,6 +120,9 @@ main = Main()
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window.show_view(main)
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# Make window visible after all setup is complete (helps prevent double window on Wayland)
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window.set_visible(True)
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logging.debug('Game started.')
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arcade.run()
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