Initial version

This commit is contained in:
csd4ni3l
2025-04-27 13:08:12 +02:00
commit eec51649cc
19 changed files with 1844 additions and 0 deletions

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utils/constants.py Normal file
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import arcade.color
from arcade.types import Color
from arcade.gui.widgets.buttons import UITextureButtonStyle, UIFlatButtonStyle
from arcade.gui.widgets.slider import UISliderStyle
menu_background_color = (30, 30, 47)
log_dir = 'logs'
initial_real_min = -2.0
initial_real_max = 1.0
initial_imag_min = -1.0
initial_imag_max = 1.0
button_style = {'normal': UITextureButtonStyle(font_name="Protest Strike", font_color=arcade.color.BLACK), 'hover': UITextureButtonStyle(font_name="Protest Strike", font_color=arcade.color.BLACK),
'press': UITextureButtonStyle(font_name="Protest Strike", font_color=arcade.color.BLACK), 'disabled': UITextureButtonStyle(font_name="Protest Strike", font_color=arcade.color.BLACK)}
big_button_style = {'normal': UITextureButtonStyle(font_name="Protest Strike", font_color=arcade.color.BLACK, font_size=26), 'hover': UITextureButtonStyle(font_name="Protest Strike", font_color=arcade.color.BLACK, font_size=26),
'press': UITextureButtonStyle(font_name="Protest Strike", font_color=arcade.color.BLACK, font_size=26), 'disabled': UITextureButtonStyle(font_name="Protest Strike", font_color=arcade.color.BLACK, font_size=26)}
dropdown_style = {'normal': UIFlatButtonStyle(font_name="Protest Strike", font_color=arcade.color.BLACK, bg=Color(128, 128, 128)), 'hover': UIFlatButtonStyle(font_name="Protest Strike", font_color=arcade.color.BLACK, bg=Color(49, 154, 54)),
'press': UIFlatButtonStyle(font_name="Protest Strike", font_color=arcade.color.BLACK, bg=Color(128, 128, 128)), 'disabled': UIFlatButtonStyle(font_name="Protest Strike", font_color=arcade.color.BLACK, bg=Color(128, 128, 128))}
slider_default_style = UISliderStyle(bg=Color(128, 128, 128), unfilled_track=Color(128, 128, 128), filled_track=Color(49, 154, 54))
slider_hover_style = UISliderStyle(bg=Color(49, 154, 54), unfilled_track=Color(128, 128, 128), filled_track=Color(49, 154, 54))
slider_style = {'normal': slider_default_style, 'hover': slider_hover_style, 'press': slider_hover_style, 'disabled': slider_default_style}
settings = {
"Mandelbrot": {
"Float Precision": {"type": "option", "options": ["Single", "Double"], "config_key": "precision", "default": "Single"},
"Zoom Increase Per Click": {"type": "slider", "min": 2, "max": 100, "config_key": "zoom_increase", "default": 2},
"Max Iterations": {"type": "slider", "min": 100, "max": 10000, "config_key": "max_iter", "default": 200}
},
"Graphics": {
"Window Mode": {"type": "option", "options": ["Windowed", "Fullscreen", "Borderless"], "config_key": "window_mode", "default": "Windowed"},
"Resolution": {"type": "option", "options": ["1366x768", "1440x900", "1600x900", "1920x1080", "2560x1440", "3840x2160"], "config_key": "resolution"},
"Anti-Aliasing": {"type": "option", "options": ["None", "2x MSAA", "4x MSAA", "8x MSAA", "16x MSAA"], "config_key": "anti_aliasing", "default": "4x MSAA"},
"VSync": {"type": "bool", "config_key": "vsync", "default": True},
"FPS Limit": {"type": "slider", "min": 0, "max": 480, "config_key": "fps_limit", "default": 60},
},
"Miscellaneous": {
"Discord RPC": {"type": "bool", "config_key": "discord_rpc", "default": True},
},
"Credits": {}
}

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utils/preload.py Normal file
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import arcade.gui, arcade
button_texture = arcade.gui.NinePatchTexture(64 // 4, 64 // 4, 64 // 4, 64 // 4, arcade.load_texture("assets/graphics/button.png"))
button_hovered_texture = arcade.gui.NinePatchTexture(64 // 4, 64 // 4, 64 // 4, 64 // 4, arcade.load_texture("assets/graphics/button_hovered.png"))

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utils/utils.py Normal file
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import logging, arcade, arcade.gui, sys, traceback
from utils.constants import menu_background_color
import pyglet.info, pyglet.event
def dump_platform():
import platform
logging.debug(f'Platform: {platform.platform()}')
logging.debug(f'Release: {platform.release()}')
logging.debug(f'Machine: {platform.machine()}')
logging.debug(f'Architecture: {platform.architecture()}')
def dump_gl(context=None):
if context is not None:
info = context.get_info()
else:
from pyglet.gl import gl_info as info
logging.debug(f'gl_info.get_version(): {info.get_version()}')
logging.debug(f'gl_info.get_vendor(): {info.get_vendor()}')
logging.debug(f'gl_info.get_renderer(): {info.get_renderer()}')
def print_debug_info():
logging.debug('########################## DEBUG INFO ##########################')
logging.debug('')
dump_platform()
dump_gl()
logging.debug('')
logging.debug(f'Number of screens: {len(pyglet.display.get_display().get_screens())}')
logging.debug('')
for n, screen in enumerate(pyglet.display.get_display().get_screens()):
logging.debug(f"Screen #{n+1}:")
logging.debug(f'DPI: {screen.get_dpi()}')
logging.debug(f'Scale: {screen.get_scale()}')
logging.debug(f'Size: {screen.width}, {screen.height}')
logging.debug(f'Position: {screen.x}, {screen.y}')
logging.debug('')
logging.debug('########################## DEBUG INFO ##########################')
logging.debug('')
class ErrorView(arcade.gui.UIView):
def __init__(self, message, title):
super().__init__()
self.message = message
self.title = title
def exit(self):
logging.fatal('Exited with error code 1.')
sys.exit(1)
def on_show_view(self):
super().on_show_view()
self.window.set_caption('Mandelbrot Viewer - Error')
self.window.set_mouse_visible(True)
self.window.set_exclusive_mouse(False)
arcade.set_background_color(menu_background_color)
msgbox = arcade.gui.UIMessageBox(width=self.window.width / 2, height=self.window.height / 2, message_text=self.message, title=self.title)
msgbox.on_action = lambda _: self.exit()
self.add_widget(msgbox)
def on_exception(*exc_info):
logging.error(f"Unhandled exception:\n{''.join(traceback.format_exception(exc_info[1], limit=None))}")
def get_closest_resolution():
allowed_resolutions = [(1366, 768), (1440, 900), (1600,900), (1920,1080), (2560,1440), (3840,2160)]
screen_width, screen_height = arcade.get_screens()[0].width, arcade.get_screens()[0].height
if (screen_width, screen_height) in allowed_resolutions:
if not allowed_resolutions.index((screen_width, screen_height)) == 0:
closest_resolution = allowed_resolutions[allowed_resolutions.index((screen_width, screen_height))-1]
else:
closest_resolution = (screen_width, screen_height)
else:
target_width, target_height = screen_width // 2, screen_height // 2
closest_resolution = min(
allowed_resolutions,
key=lambda res: abs(res[0] - target_width) + abs(res[1] - target_height)
)
return closest_resolution
class FakePyPresence():
def __init__(self):
...
def update(self, *args, **kwargs):
...
def close(self, *args, **kwargs):
...