csd4ni3l
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6370505320
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Use compute shader instead of numpy vectorization to significantly improve speed and remove numpy dependency
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2025-07-04 19:01:05 +02:00 |
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csd4ni3l
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88416c81e7
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use numpy instead of bitmasks and get atleast 15x speedup, change default cols and rows to 128x96 for more space.
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2025-06-24 13:20:43 +02:00 |
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csd4ni3l
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c44dde3297
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Optimize game of life implementation to bitwise operations to achieve 450-500 fps for a glider gun, use int instead of math.ceil for positions and fix generation fps reset after file manager
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2025-06-23 18:56:44 +02:00 |
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