import arcade.color from arcade.types import Color from arcade.gui.widgets.buttons import UITextureButtonStyle COLS = 80 ROWS = 60 CELL_SIZE = 10 SPACING = 2 NEIGHBORS = [(-1, 0), (-1, 1), (-1, -1),(0, 0), (0, 1), (0, -1), (1, 0), (1, 1), (1, -1)] log_dir = 'logs' menu_background_color = Color(28, 28, 28) button_style = {'normal': UITextureButtonStyle(font_name="Protest Strike", font_color=arcade.color.BLACK), 'hover': UITextureButtonStyle(font_name="Protest Strike", font_color=arcade.color.BLACK), 'press': UITextureButtonStyle(font_name="Protest Strike", font_color=arcade.color.BLACK), 'disabled': UITextureButtonStyle(font_name="Protest Strike", font_color=arcade.color.BLACK)}