import arcade.color from arcade.types import Color from arcade.gui.widgets.buttons import UITextureButtonStyle COLS = 80 ROWS = 60 CELL_SIZE = 10 SPACING = 2 NEIGHBORS = [0, 1, -1] log_dir = 'logs' menu_background_color = Color(28, 28, 28) button_style = {'normal': UITextureButtonStyle(font_name="Protest Strike", font_color=arcade.color.BLACK), 'hover': UITextureButtonStyle(font_name="Protest Strike", font_color=arcade.color.BLACK), 'press': UITextureButtonStyle(font_name="Protest Strike", font_color=arcade.color.BLACK), 'disabled': UITextureButtonStyle(font_name="Protest Strike", font_color=arcade.color.BLACK)}