commit 2fde952e58bca6f823f3c0114835386765b4780a Author: csd4ni3l Date: Mon Oct 13 11:07:58 2025 +0200 First commit from game template diff --git a/.github/workflows/main.yml b/.github/workflows/main.yml new file mode 100644 index 0000000..321fadc --- /dev/null +++ b/.github/workflows/main.yml @@ -0,0 +1,92 @@ +name: Build and Release + +on: push + +jobs: + build: + name: Build on ${{ matrix.os }} + runs-on: ${{ matrix.os }} + strategy: + matrix: + os: [ubuntu-latest, windows-latest, macos-latest] + + steps: + - name: Check-out repository + uses: actions/checkout@v4 + + - name: Setup Python + uses: actions/setup-python@v5 + with: + python-version: "3.11" + architecture: "x64" + cache: "pip" + cache-dependency-path: | + **/requirements*.txt + + - name: Install Dependencies + run: pip install -r requirements.txt + + - name: Build Executable + uses: Nuitka/Nuitka-Action@main + with: + nuitka-version: main + script-name: run.py + nofollow-import-to: "*tk*,_codecs,encodings,multiprocessing,gi" + disable-plugins: tk-inter,dill-compat,eventlet,gevent,pyqt5,pyqt6,pyside2,pyside6,delvewheel,pywebview,matplotlib,spacy,enum-compat,pbr-compat,gevent,pmw-freezer,transformers,upx,kivy,options-nanny,multiprocessing,gi + include-data-dir: assets=assets + include-data-files: CREDITS=CREDITS + mode: standalone + output-file: LogicalSignals + + - name: Zip Build Output + shell: bash + run: | + mkdir -p zip_output + if [ "${{ runner.os }}" = "Windows" ]; then + powershell.exe -Command "Compress-Archive -Path 'build/run.dist/*' -DestinationPath 'zip_output/LogicalSignals-${{ runner.os }}.zip'" + else + cd build/run.dist + zip -r "../../zip_output/LogicalSignals-${{ runner.os }}.zip" . + fi + + - name: Upload Zipped Build Artifact + uses: actions/upload-artifact@v4 + with: + name: LogicalSignals-${{ runner.os }}.zip + path: zip_output/LogicalSignals-${{ runner.os }}.zip + release: + name: Create GitHub Release + needs: build + runs-on: ubuntu-latest + steps: + - name: Checkout repository + uses: actions/checkout@v4 + with: + fetch-depth: 0 + + - name: Download All Zipped Builds + uses: actions/download-artifact@v4 + with: + path: downloads + + - name: Delete Old Release (if exists) + continue-on-error: true + run: gh release delete latest -y + env: + GITHUB_TOKEN: ${{ secrets.GITHUB_TOKEN }} + + - name: Delete Git tag (if exists) + continue-on-error: true + run: | + git push origin :refs/tags/latest + git tag -d latest + + - name: Recreate Git tag at HEAD + run: | + git tag latest + git push origin latest + + - name: Create the new release + run: gh release create latest downloads/**/LogicalSignals-*.zip --title "Latest Build" --notes "Most recent multi-platform builds of LogicalSignals" + env: + GITHUB_TOKEN: ${{ secrets.GITHUB_TOKEN }} diff --git a/.gitignore b/.gitignore new file mode 100644 index 0000000..81c71f9 --- /dev/null +++ b/.gitignore @@ -0,0 +1,182 @@ +# Byte-compiled / optimized / DLL files +__pycache__/ +*.py[cod] +*$py.class + +# C extensions +*.so + +# Distribution / packaging +.Python +build/ +develop-eggs/ +dist/ +downloads/ +eggs/ +.eggs/ +lib/ +lib64/ +parts/ +sdist/ +var/ +wheels/ +share/python-wheels/ +*.egg-info/ +.installed.cfg +*.egg +MANIFEST + +# PyInstaller +# Usually these files are written by a python script from a template +# before PyInstaller builds the exe, so as to inject date/other infos into it. +*.manifest +*.spec + +# Installer logs +pip-log.txt +pip-delete-this-directory.txt + +# Unit test / coverage reports +htmlcov/ +.tox/ +.nox/ +.coverage +.coverage.* +.cache +nosetests.xml +coverage.xml +*.cover +*.py,cover +.hypothesis/ +.pytest_cache/ +cover/ + +# Translations +*.mo +*.pot + +# Django stuff: +*.log +local_settings.py +db.sqlite3 +db.sqlite3-journal + +# Flask stuff: +instance/ +.webassets-cache + +# Scrapy stuff: +.scrapy + +# Sphinx documentation +docs/_build/ + +# PyBuilder +.pybuilder/ +target/ + +# Jupyter Notebook +.ipynb_checkpoints + +# IPython +profile_default/ +ipython_config.py + +# pyenv +# For a library or package, you might want to ignore these files since the code is +# intended to run in multiple environments; otherwise, check them in: +# .python-version + +# pipenv +# According to pypa/pipenv#598, it is recommended to include Pipfile.lock in version control. +# However, in case of collaboration, if having platform-specific dependencies or dependencies +# having no cross-platform support, pipenv may install dependencies that don't work, or not +# install all needed dependencies. +#Pipfile.lock + +# UV +# Similar to Pipfile.lock, it is generally recommended to include uv.lock in version control. +# This is especially recommended for binary packages to ensure reproducibility, and is more +# commonly ignored for libraries. +#uv.lock + +# poetry +# Similar to Pipfile.lock, it is generally recommended to include poetry.lock in version control. +# This is especially recommended for binary packages to ensure reproducibility, and is more +# commonly ignored for libraries. +# https://python-poetry.org/docs/basic-usage/#commit-your-poetrylock-file-to-version-control +#poetry.lock + +# pdm +# Similar to Pipfile.lock, it is generally recommended to include pdm.lock in version control. +#pdm.lock +# pdm stores project-wide configurations in .pdm.toml, but it is recommended to not include it +# in version control. +# https://pdm.fming.dev/latest/usage/project/#working-with-version-control +.pdm.toml +.pdm-python +.pdm-build/ + +# PEP 582; used by e.g. github.com/David-OConnor/pyflow and github.com/pdm-project/pdm +__pypackages__/ + +# Celery stuff +celerybeat-schedule +celerybeat.pid + +# SageMath parsed files +*.sage.py + +# Environments +.env +.venv +env/ +venv/ +ENV/ +env.bak/ +venv.bak/ + +# Spyder project settings +.spyderproject +.spyproject + +# Rope project settings +.ropeproject + +# mkdocs documentation +/site + +# mypy +.mypy_cache/ +.dmypy.json +dmypy.json + +# Pyre type checker +.pyre/ + +# pytype static type analyzer +.pytype/ + +# Cython debug symbols +cython_debug/ + +# PyCharm +# JetBrains specific template is maintained in a separate JetBrains.gitignore that can +# be found at https://github.com/github/gitignore/blob/main/Global/JetBrains.gitignore +# and can be added to the global gitignore or merged into this file. For a more nuclear +# option (not recommended) you can uncomment the following to ignore the entire idea folder. +#.idea/ + +# Ruff stuff: +.ruff_cache/ + +# PyPI configuration file +.pypirc + +.vscode + +test*.py +.zed/ +logs/ +logs +settings.json diff --git a/.python-version b/.python-version new file mode 100644 index 0000000..2c07333 --- /dev/null +++ b/.python-version @@ -0,0 +1 @@ +3.11 diff --git a/CREDITS b/CREDITS new file mode 100644 index 0000000..015b4a1 --- /dev/null +++ b/CREDITS @@ -0,0 +1,11 @@ +The Roboto Black font used in this project is licensed under the Open Font License. Read assets/fonts/OFL.txt for more information. + +Huge Thanks to Python for being the programming language used in this game. +https://www.python.org/ + +Huge thanks to Arcade and Pyglet for being the graphical engines used in this game. +https://arcade.academy/ +https://pyglet.readthedocs.io/en/latest/ + +Thanks to the following other libraries used in this game: +pypresence - https://github.com/qwertyquerty/pypresence - Used for Discord Rich Presence diff --git a/LICENSE b/LICENSE new file mode 100644 index 0000000..f288702 --- /dev/null +++ b/LICENSE @@ -0,0 +1,674 @@ + GNU GENERAL PUBLIC LICENSE + Version 3, 29 June 2007 + + Copyright (C) 2007 Free Software Foundation, Inc. + Everyone is permitted to copy and distribute verbatim copies + of this license document, but changing it is not allowed. + + Preamble + + The GNU General Public License is a free, copyleft license for +software and other kinds of works. + + The licenses for most software and other practical works are designed +to take away your freedom to share and change the works. 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No Surrender of Others' Freedom. + + If conditions are imposed on you (whether by court order, agreement or +otherwise) that contradict the conditions of this License, they do not +excuse you from the conditions of this License. If you cannot convey a +covered work so as to satisfy simultaneously your obligations under this +License and any other pertinent obligations, then as a consequence you may +not convey it at all. For example, if you agree to terms that obligate you +to collect a royalty for further conveying from those to whom you convey +the Program, the only way you could satisfy both those terms and this +License would be to refrain entirely from conveying the Program. + + 13. Use with the GNU Affero General Public License. + + Notwithstanding any other provision of this License, you have +permission to link or combine any covered work with a work licensed +under version 3 of the GNU Affero General Public License into a single +combined work, and to convey the resulting work. The terms of this +License will continue to apply to the part which is the covered work, +but the special requirements of the GNU Affero General Public License, +section 13, concerning interaction through a network will apply to the +combination as such. + + 14. Revised Versions of this License. + + The Free Software Foundation may publish revised and/or new versions of +the GNU General Public License from time to time. Such new versions will +be similar in spirit to the present version, but may differ in detail to +address new problems or concerns. + + Each version is given a distinguishing version number. If the +Program specifies that a certain numbered version of the GNU General +Public License "or any later version" applies to it, you have the +option of following the terms and conditions either of that numbered +version or of any later version published by the Free Software +Foundation. If the Program does not specify a version number of the +GNU General Public License, you may choose any version ever published +by the Free Software Foundation. + + If the Program specifies that a proxy can decide which future +versions of the GNU General Public License can be used, that proxy's +public statement of acceptance of a version permanently authorizes you +to choose that version for the Program. + + Later license versions may give you additional or different +permissions. However, no additional obligations are imposed on any +author or copyright holder as a result of your choosing to follow a +later version. + + 15. Disclaimer of Warranty. + + THERE IS NO WARRANTY FOR THE PROGRAM, TO THE EXTENT PERMITTED BY +APPLICABLE LAW. EXCEPT WHEN OTHERWISE STATED IN WRITING THE COPYRIGHT +HOLDERS AND/OR OTHER PARTIES PROVIDE THE PROGRAM "AS IS" WITHOUT WARRANTY +OF ANY KIND, EITHER EXPRESSED OR IMPLIED, INCLUDING, BUT NOT LIMITED TO, +THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR +PURPOSE. THE ENTIRE RISK AS TO THE QUALITY AND PERFORMANCE OF THE PROGRAM +IS WITH YOU. SHOULD THE PROGRAM PROVE DEFECTIVE, YOU ASSUME THE COST OF +ALL NECESSARY SERVICING, REPAIR OR CORRECTION. + + 16. Limitation of Liability. + + IN NO EVENT UNLESS REQUIRED BY APPLICABLE LAW OR AGREED TO IN WRITING +WILL ANY COPYRIGHT HOLDER, OR ANY OTHER PARTY WHO MODIFIES AND/OR CONVEYS +THE PROGRAM AS PERMITTED ABOVE, BE LIABLE TO YOU FOR DAMAGES, INCLUDING ANY +GENERAL, SPECIAL, INCIDENTAL OR CONSEQUENTIAL DAMAGES ARISING OUT OF THE +USE OR INABILITY TO USE THE PROGRAM (INCLUDING BUT NOT LIMITED TO LOSS OF +DATA OR DATA BEING RENDERED INACCURATE OR LOSSES SUSTAINED BY YOU OR THIRD +PARTIES OR A FAILURE OF THE PROGRAM TO OPERATE WITH ANY OTHER PROGRAMS), +EVEN IF SUCH HOLDER OR OTHER PARTY HAS BEEN ADVISED OF THE POSSIBILITY OF +SUCH DAMAGES. + + 17. Interpretation of Sections 15 and 16. + + If the disclaimer of warranty and limitation of liability provided +above cannot be given local legal effect according to their terms, +reviewing courts shall apply local law that most closely approximates +an absolute waiver of all civil liability in connection with the +Program, unless a warranty or assumption of liability accompanies a +copy of the Program in return for a fee. + + END OF TERMS AND CONDITIONS + + How to Apply These Terms to Your New Programs + + If you develop a new program, and you want it to be of the greatest +possible use to the public, the best way to achieve this is to make it +free software which everyone can redistribute and change under these terms. + + To do so, attach the following notices to the program. It is safest +to attach them to the start of each source file to most effectively +state the exclusion of warranty; and each file should have at least +the "copyright" line and a pointer to where the full notice is found. + + + Copyright (C) + + This program is free software: you can redistribute it and/or modify + it under the terms of the GNU General Public License as published by + the Free Software Foundation, either version 3 of the License, or + (at your option) any later version. + + This program is distributed in the hope that it will be useful, + but WITHOUT ANY WARRANTY; without even the implied warranty of + MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + GNU General Public License for more details. + + You should have received a copy of the GNU General Public License + along with this program. If not, see . + +Also add information on how to contact you by electronic and paper mail. + + If the program does terminal interaction, make it output a short +notice like this when it starts in an interactive mode: + + Copyright (C) + This program comes with ABSOLUTELY NO WARRANTY; for details type `show w'. + This is free software, and you are welcome to redistribute it + under certain conditions; type `show c' for details. + +The hypothetical commands `show w' and `show c' should show the appropriate +parts of the General Public License. Of course, your program's commands +might be different; for a GUI interface, you would use an "about box". + + You should also get your employer (if you work as a programmer) or school, +if any, to sign a "copyright disclaimer" for the program, if necessary. +For more information on this, and how to apply and follow the GNU GPL, see +. + + The GNU General Public License does not permit incorporating your program +into proprietary programs. If your program is a subroutine library, you +may consider it more useful to permit linking proprietary applications with +the library. If this is what you want to do, use the GNU Lesser General +Public License instead of this License. But first, please read +. diff --git a/README.md b/README.md new file mode 100644 index 0000000..8b13789 --- /dev/null +++ b/README.md @@ -0,0 +1 @@ + diff --git a/assets/fonts/OFL.txt b/assets/fonts/OFL.txt new file mode 100644 index 0000000..a417551 --- /dev/null +++ b/assets/fonts/OFL.txt @@ -0,0 +1,93 @@ +Copyright 2011 The Roboto Project Authors (https://github.com/googlefonts/roboto-classic) + +This Font Software is licensed under the SIL Open Font License, Version 1.1. +This license is copied below, and is also available with a FAQ at: +https://openfontlicense.org + + +----------------------------------------------------------- +SIL OPEN FONT LICENSE Version 1.1 - 26 February 2007 +----------------------------------------------------------- + +PREAMBLE +The goals of the Open Font License (OFL) are to stimulate worldwide +development of collaborative font projects, to support the font creation +efforts of academic and linguistic communities, and to provide a free and +open framework in which fonts may be shared and improved in partnership +with others. + +The OFL allows the licensed fonts to be used, studied, modified and +redistributed freely as long as they are not sold by themselves. The +fonts, including any derivative works, can be bundled, embedded, +redistributed and/or sold with any software provided that any reserved +names are not used by derivative works. The fonts and derivatives, +however, cannot be released under any other type of license. The +requirement for fonts to remain under this license does not apply +to any document created using the fonts or their derivatives. + +DEFINITIONS +"Font Software" refers to the set of files released by the Copyright +Holder(s) under this license and clearly marked as such. This may +include source files, build scripts and documentation. + +"Reserved Font Name" refers to any names specified as such after the +copyright statement(s). + +"Original Version" refers to the collection of Font Software components as +distributed by the Copyright Holder(s). + +"Modified Version" refers to any derivative made by adding to, deleting, +or substituting -- in part or in whole -- any of the components of the +Original Version, by changing formats or by porting the Font Software to a +new environment. + +"Author" refers to any designer, engineer, programmer, technical +writer or other person who contributed to the Font Software. + +PERMISSION & CONDITIONS +Permission is hereby granted, free of charge, to any person obtaining +a copy of the Font Software, to use, study, copy, merge, embed, modify, +redistribute, and sell modified and unmodified copies of the Font +Software, subject to the following conditions: + +1) Neither the Font Software nor any of its individual components, +in Original or Modified Versions, may be sold by itself. + +2) Original or Modified Versions of the Font Software may be bundled, +redistributed and/or sold with any software, provided that each copy +contains the above copyright notice and this license. These can be +included either as stand-alone text files, human-readable headers or +in the appropriate machine-readable metadata fields within text or +binary files as long as those fields can be easily viewed by the user. + +3) No Modified Version of the Font Software may use the Reserved Font +Name(s) unless explicit written permission is granted by the corresponding +Copyright Holder. This restriction only applies to the primary font name as +presented to the users. + +4) The name(s) of the Copyright Holder(s) or the Author(s) of the Font +Software shall not be used to promote, endorse or advertise any +Modified Version, except to acknowledge the contribution(s) of the +Copyright Holder(s) and the Author(s) or with their explicit written +permission. + +5) The Font Software, modified or unmodified, in part or in whole, +must be distributed entirely under this license, and must not be +distributed under any other license. The requirement for fonts to +remain under this license does not apply to any document created +using the Font Software. + +TERMINATION +This license becomes null and void if any of the above conditions are +not met. + +DISCLAIMER +THE FONT SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, +EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO ANY WARRANTIES OF +MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT +OF COPYRIGHT, PATENT, TRADEMARK, OR OTHER RIGHT. IN NO EVENT SHALL THE +COPYRIGHT HOLDER BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, +INCLUDING ANY GENERAL, SPECIAL, INDIRECT, INCIDENTAL, OR CONSEQUENTIAL +DAMAGES, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING +FROM, OUT OF THE USE OR INABILITY TO USE THE FONT SOFTWARE OR FROM +OTHER DEALINGS IN THE FONT SOFTWARE. diff --git a/assets/fonts/Roboto-Black.ttf b/assets/fonts/Roboto-Black.ttf new file mode 100644 index 0000000..d51221a Binary files /dev/null and b/assets/fonts/Roboto-Black.ttf differ diff --git a/assets/graphics/button.png b/assets/graphics/button.png new file mode 100644 index 0000000..92bebf9 Binary files /dev/null and b/assets/graphics/button.png differ diff --git a/assets/graphics/button_hovered.png b/assets/graphics/button_hovered.png new file mode 100644 index 0000000..00fc7ef Binary files /dev/null and b/assets/graphics/button_hovered.png differ diff --git a/game/play.py b/game/play.py new file mode 100644 index 0000000..ef1b1d0 --- /dev/null +++ b/game/play.py @@ -0,0 +1,11 @@ +import arcade, arcade.gui + +from utils.constants import menu_background_color, button_style +from utils.preload import button_texture, button_hovered_texture + +class Game(arcade.gui.UIView): + def __init__(self, pypresence_client): + super().__init__() + + def on_show_view(self): + super().on_show_view() diff --git a/menus/main.py b/menus/main.py new file mode 100644 index 0000000..28dbf1f --- /dev/null +++ b/menus/main.py @@ -0,0 +1,67 @@ +import arcade, arcade.gui, asyncio, pypresence, time, copy, json +from utils.preload import button_texture, button_hovered_texture +from utils.constants import big_button_style, discord_presence_id +from utils.utils import FakePyPresence + +class Main(arcade.gui.UIView): + def __init__(self, pypresence_client=None): + super().__init__() + + self.anchor = self.add_widget(arcade.gui.UIAnchorLayout()) + self.box = self.anchor.add(arcade.gui.UIBoxLayout(space_between=10), anchor_x='center', anchor_y='center') + + self.pypresence_client = pypresence_client + + with open("settings.json", "r") as file: + self.settings_dict = json.load(file) + + if self.settings_dict.get('discord_rpc', True): + if self.pypresence_client == None: # Game has started + try: + asyncio.get_event_loop() + except: + asyncio.set_event_loop(asyncio.new_event_loop()) + try: + self.pypresence_client = pypresence.Presence(discord_presence_id) + self.pypresence_client.connect() + self.pypresence_client.start_time = time.time() + except: + self.pypresence_client = FakePyPresence() + self.pypresence_client.start_time = time.time() + + elif isinstance(self.pypresence_client, FakePyPresence): # the user has enabled RPC in the settings in this session. + # get start time from old object + start_time = copy.deepcopy(self.pypresence_client.start_time) + try: + self.pypresence_client = pypresence.Presence(discord_presence_id) + self.pypresence_client.connect() + self.pypresence_client.start_time = start_time + except: + self.pypresence_client = FakePyPresence() + self.pypresence_client.start_time = start_time + + self.pypresence_client.update(state='In Menu', details='In Main Menu', start=self.pypresence_client.start_time) + else: # game has started, but the user has disabled RPC in the settings. + self.pypresence_client = FakePyPresence() + self.pypresence_client.start_time = time.time() + + self.pypresence_client.update(state='In Menu', details='In Main Menu', start=self.pypresence_client.start_time) + + def on_show_view(self): + super().on_show_view() + + self.title_label = self.box.add(arcade.gui.UILabel(text="Logical Signals", font_name="Roboto", font_size=48)) + + self.play_button = self.box.add(arcade.gui.UITextureButton(text="Play", texture=button_texture, texture_hovered=button_hovered_texture, width=self.window.width / 2, height=150, style=big_button_style)) + self.play_button.on_click = lambda event: self.play() + + self.settings_button = self.box.add(arcade.gui.UITextureButton(text="Settings", texture=button_texture, texture_hovered=button_hovered_texture, width=self.window.width / 2, height=150, style=big_button_style)) + self.settings_button.on_click = lambda event: self.settings() + + def play(self): + from game.play import Game + self.window.show_view(Game(self.pypresence_client)) + + def settings(self): + from menus.settings import Settings + self.window.show_view(Settings(self.pypresence_client)) diff --git a/menus/settings.py b/menus/settings.py new file mode 100644 index 0000000..3c0fd96 --- /dev/null +++ b/menus/settings.py @@ -0,0 +1,284 @@ +import copy, pypresence, json, os + +import arcade, arcade.gui + +from utils.constants import button_style, dropdown_style, slider_style, settings, discord_presence_id, settings_start_category +from utils.utils import FakePyPresence +from utils.preload import button_texture, button_hovered_texture + +from arcade.gui import UIBoxLayout, UIAnchorLayout + +class Settings(arcade.gui.UIView): + def __init__(self, pypresence_client, *args): + super().__init__() + + self.args = args + + with open("settings.json", "r") as file: + self.settings_dict = json.load(file) + + self.pypresence_client = pypresence_client + self.pypresence_client.update(state='In Settings', details='Modifying Settings', start=self.pypresence_client.start_time) + + self.slider_labels = {} + self.sliders = {} + + self.on_radiobuttons = {} + self.off_radiobuttons = {} + + self.current_category = settings_start_category + + self.modified_settings = {} + + def create_layouts(self): + self.anchor = self.add_widget(UIAnchorLayout(size_hint=(1, 1))) + + self.box = UIBoxLayout(space_between=50, align="center", vertical=False) + self.anchor.add(self.box, anchor_x="center", anchor_y="top", align_x=10, align_y=-75) + + self.top_box = UIBoxLayout(space_between=self.window.width / 160, vertical=False) + self.anchor.add(self.top_box, anchor_x="left", anchor_y="top", align_x=10, align_y=-10) + + self.key_layout = self.box.add(UIBoxLayout(space_between=20, align='left')) + self.value_layout = self.box.add(UIBoxLayout(space_between=13, align='left')) + + def on_show_view(self): + super().on_show_view() + + self.create_layouts() + + self.ui.push_handlers(self) + + self.back_button = arcade.gui.UITextureButton(texture=button_texture, texture_hovered=button_hovered_texture, text='<--', style=button_style, width=100, height=50) + self.back_button.on_click = lambda event: self.main_exit() + self.top_box.add(self.back_button) + + self.display_categories() + + self.display_category(settings_start_category) + + def display_categories(self): + for category in settings: + category_button = arcade.gui.UITextureButton(texture=button_texture, texture_hovered=button_hovered_texture, text=category, style=button_style, width=self.window.width / 10, height=50) + + if not category == "Credits": + category_button.on_click = lambda event, category=category: self.display_category(category) + else: + category_button.on_click = lambda event: self.credits() + + self.top_box.add(category_button) + + def display_category(self, category): + if hasattr(self, 'apply_button'): + self.anchor.remove(self.apply_button) + del self.apply_button + + if hasattr(self, 'credits_label'): + self.anchor.remove(self.credits_label) + del self.credits_label + + self.current_category = category + + self.key_layout.clear() + self.value_layout.clear() + + for setting in settings[category]: + label = arcade.gui.UILabel(text=setting, font_name="Roboto", font_size=28, text_color=arcade.color.WHITE ) + self.key_layout.add(label) + + setting_dict = settings[category][setting] + + if setting_dict['type'] == "option": + dropdown = arcade.gui.UIDropdown(options=setting_dict['options'], width=200, height=50, default=self.settings_dict.get(setting_dict["config_key"], setting_dict["options"][0]), active_style=dropdown_style, dropdown_style=dropdown_style, primary_style=dropdown_style) + dropdown.on_change = lambda _, setting=setting, dropdown=dropdown: self.update(setting, dropdown.value, "option") + self.value_layout.add(dropdown) + + elif setting_dict['type'] == "bool": + button_layout = self.value_layout.add(arcade.gui.UIBoxLayout(space_between=50, vertical=False)) + + on_radiobutton = arcade.gui.UITextureButton(texture=button_texture, texture_hovered=button_hovered_texture, text="ON", style=button_style, width=150, height=50) + self.on_radiobuttons[setting] = on_radiobutton + on_radiobutton.on_click = lambda _, setting=setting: self.update(setting, True, "bool") + button_layout.add(on_radiobutton) + + off_radiobutton = arcade.gui.UITextureButton(texture=button_texture, texture_hovered=button_hovered_texture, text="OFF", style=button_style, width=150, height=50) + self.off_radiobuttons[setting] = off_radiobutton + off_radiobutton.on_click = lambda _, setting=setting: self.update(setting, False, "bool") + button_layout.add(off_radiobutton) + + if self.settings_dict.get(setting_dict["config_key"], setting_dict["default"]): + self.set_highlighted_style(on_radiobutton) + self.set_normal_style(off_radiobutton) + else: + self.set_highlighted_style(off_radiobutton) + self.set_normal_style(on_radiobutton) + + elif setting_dict['type'] == "slider": + if setting == "FPS Limit": + if self.settings_dict.get(setting_dict["config_key"]) == 0: + label_text = "FPS Limit: Disabled" + else: + label_text = f"FPS Limit: {self.settings_dict.get(setting_dict['config_key'], setting_dict['default'])}" + else: + label_text = f"{setting}: {int(self.settings_dict.get(setting_dict['config_key'], setting_dict['default']))}" + + label.text = label_text + + self.slider_labels[setting] = label + + slider = arcade.gui.UISlider(width=400, height=50, value=self.settings_dict.get(setting_dict["config_key"], setting_dict["default"]), min_value=setting_dict['min'], max_value=setting_dict['max'], style=slider_style) + slider.on_change = lambda _, setting=setting, slider=slider: self.update(setting, slider.value, "slider") + + self.sliders[setting] = slider + self.value_layout.add(slider) + + self.apply_button = arcade.gui.UITextureButton(texture=button_texture, texture_hovered=button_hovered_texture, text='Apply', style=button_style, width=200, height=100) + self.apply_button.on_click = lambda event: self.apply_settings() + self.anchor.add(self.apply_button, anchor_x="right", anchor_y="bottom", align_x=-10, align_y=10) + + def apply_settings(self): + for config_key, value in self.modified_settings.items(): + self.settings_dict[config_key] = value + + if self.settings_dict['window_mode'] == "Fullscreen": + self.window.set_fullscreen(True) + else: + self.window.set_fullscreen(False) + width, height = map(int, self.settings_dict['resolution'].split('x')) + self.window.set_size(width, height) + + if self.settings_dict['vsync']: + self.window.set_vsync(True) + display_mode = self.window.display.get_default_screen().get_mode() + refresh_rate = display_mode.rate + self.window.set_update_rate(1 / refresh_rate) + self.window.set_draw_rate(1 / refresh_rate) + + elif not self.settings_dict['fps_limit'] == 0: + self.window.set_vsync(False) + self.window.set_update_rate(1 / self.settings_dict['fps_limit']) + self.window.set_draw_rate(1 / self.settings_dict['fps_limit']) + + else: + self.window.set_vsync(False) + self.window.set_update_rate(1 / 99999999) + self.window.set_draw_rate(1 / 99999999) + + if self.settings_dict['discord_rpc']: + if isinstance(self.pypresence_client, FakePyPresence): # the user has enabled RPC in the settings in this session. + start_time = copy.deepcopy(self.pypresence_client.start_time) + self.pypresence_client.close() + del self.pypresence_client + try: + self.pypresence_client = pypresence.Presence(discord_presence_id) + self.pypresence_client.connect() + self.pypresence_client.update(state='In Settings', details='Modifying Settings', start=start_time) + self.pypresence_client.start_time = start_time + except: + self.pypresence_client = FakePyPresence() + self.pypresence_client.start_time = start_time + else: + if not isinstance(self.pypresence_client, FakePyPresence): + start_time = copy.deepcopy(self.pypresence_client.start_time) + self.pypresence_client.update() + self.pypresence_client.close() + del self.pypresence_client + self.pypresence_client = FakePyPresence() + self.pypresence_client.start_time = start_time + + self.ui_cleanup() + + self.ui = arcade.gui.UIManager() + self.ui.enable() + + self.create_layouts() + + self.back_button = arcade.gui.UITextureButton(texture=button_texture, texture_hovered=button_hovered_texture, text='<--', style=button_style, width=100, height=50) + self.back_button.on_click = lambda event: self.main_exit() + self.top_box.add(self.back_button) + + self.display_categories() + + self.display_category(self.current_category) + + with open("settings.json", "w") as file: + file.write(json.dumps(self.settings_dict, indent=4)) + + def update(self, setting=None, button_state=None, setting_type="bool"): + setting_dict = settings[self.current_category][setting] + config_key = settings[self.current_category][setting]["config_key"] + + if setting_type == "option": + self.modified_settings[config_key] = button_state + + elif setting_type == "bool": + self.modified_settings[config_key] = button_state + + if button_state: + self.set_highlighted_style(self.on_radiobuttons[setting]) + self.set_normal_style(self.off_radiobuttons[setting]) + else: + self.set_highlighted_style(self.off_radiobuttons[setting]) + self.set_normal_style(self.on_radiobuttons[setting]) + + elif setting_type == "slider": + new_value = int(button_state) + + self.modified_settings[config_key] = new_value + self.sliders[setting].value = new_value + + if setting == "FPS Limit": + if new_value == 0: + label_text = "FPS Limit: Disabled" + else: + label_text = f"FPS Limit: {str(new_value).rjust(8)}" + else: + label_text = f"{setting}: {str(new_value).rjust(8)}" + + self.slider_labels[setting].text = label_text + + def credits(self): + if hasattr(self, 'apply_button'): + self.anchor.remove(self.apply_button) + del self.apply_button + + if hasattr(self, 'credits_label'): + self.anchor.remove(self.credits_label) + del self.credits_label + + self.key_layout.clear() + self.value_layout.clear() + + with open('CREDITS', 'r') as file: + text = file.read() + + if self.window.width == 3840: + font_size = 30 + elif self.window.width == 2560: + font_size = 20 + elif self.window.width == 1920: + font_size = 17 + elif self.window.width >= 1440: + font_size = 14 + else: + font_size = 12 + + self.credits_label = arcade.gui.UILabel(text=text, text_color=arcade.color.WHITE, font_name="Roboto", font_size=font_size, align="center", multiline=True) + + self.key_layout.add(self.credits_label) + + def set_highlighted_style(self, element): + element.texture = button_hovered_texture + element.texture_hovered = button_texture + + def set_normal_style(self, element): + element.texture_hovered = button_hovered_texture + element.texture = button_texture + + def main_exit(self): + from menus.main import Main + self.window.show_view(Main(self.pypresence_client, *self.args)) + + def ui_cleanup(self): + self.ui.clear() + del self.ui diff --git a/pyproject.toml b/pyproject.toml new file mode 100644 index 0000000..54d9977 --- /dev/null +++ b/pyproject.toml @@ -0,0 +1,10 @@ +[project] +name = "logical-signals" +version = "0.1.0" +description = "logical-signals" +readme = "README.md" +requires-python = ">=3.11" +dependencies = [ + "arcade==3.2.0", + "pypresence>=4.3.0", +] diff --git a/requirements.txt b/requirements.txt new file mode 100644 index 0000000..ee52a4d --- /dev/null +++ b/requirements.txt @@ -0,0 +1,22 @@ +# This file was autogenerated by uv via the following command: +# uv pip compile pyproject.toml -o requirements.txt +arcade==3.2.0 + # via logical-signals (pyproject.toml) +attrs==25.3.0 + # via pytiled-parser +cffi==1.17.1 + # via pymunk +pillow==11.0.0 + # via arcade +pycparser==2.22 + # via cffi +pyglet==2.1.6 + # via arcade +pymunk==6.9.0 + # via arcade +pypresence==4.3.0 + # via logical-signals (pyproject.toml) +pytiled-parser==2.2.9 + # via arcade +typing-extensions==4.14.1 + # via pytiled-parser diff --git a/run.py b/run.py new file mode 100644 index 0000000..fa335a3 --- /dev/null +++ b/run.py @@ -0,0 +1,93 @@ +import pyglet + +pyglet.options.debug_gl = False + +import logging, datetime, os, json, sys, arcade + +from utils.utils import get_closest_resolution, print_debug_info, on_exception +from utils.constants import log_dir, menu_background_color +from menus.main import Main + +sys.excepthook = on_exception + +pyglet.resource.path.append(os.getcwd()) +pyglet.font.add_directory('./assets/fonts') + +if not log_dir in os.listdir(): + os.makedirs(log_dir) + +while len(os.listdir(log_dir)) >= 5: + files = [(file, os.path.getctime(os.path.join(log_dir, file))) for file in os.listdir(log_dir)] + oldest_file = sorted(files, key=lambda x: x[1])[0][0] + os.remove(os.path.join(log_dir, oldest_file)) + +timestamp = datetime.datetime.now().strftime("%Y-%m-%d_%H-%M-%S") +log_filename = f"debug_{timestamp}.log" +logging.basicConfig(filename=f'{os.path.join(log_dir, log_filename)}', format='%(asctime)s %(name)s %(levelname)s: %(message)s', level=logging.DEBUG) + +for logger_name_to_disable in ['arcade', "numba"]: + logging.getLogger(logger_name_to_disable).propagate = False + logging.getLogger(logger_name_to_disable).disabled = True + +if os.path.exists('settings.json'): + with open('settings.json', 'r') as settings_file: + settings = json.load(settings_file) + + resolution = list(map(int, settings['resolution'].split('x'))) + + if not settings.get("anti_aliasing", "4x MSAA") == "None": + antialiasing = int(settings.get("anti_aliasing", "4x MSAA").split('x')[0]) + else: + antialiasing = 0 + + fullscreen = settings['window_mode'] == 'Fullscreen' + style = arcade.Window.WINDOW_STYLE_BORDERLESS if settings['window_mode'] == 'borderless' else arcade.Window.WINDOW_STYLE_DEFAULT + vsync = settings['vsync'] + fps_limit = settings['fps_limit'] +else: + resolution = get_closest_resolution() + antialiasing = 4 + fullscreen = False + style = arcade.Window.WINDOW_STYLE_DEFAULT + vsync = True + fps_limit = 0 + + settings = { + "resolution": f"{resolution[0]}x{resolution[1]}", + "antialiasing": "4x MSAA", + "window_mode": "Windowed", + "vsync": True, + "fps_limit": 60, + "discord_rpc": True + } + + with open("settings.json", "w") as file: + file.write(json.dumps(settings)) + +window = arcade.Window(width=resolution[0], height=resolution[1], title='Logical Signals', samples=antialiasing, antialiasing=antialiasing > 0, fullscreen=fullscreen, vsync=vsync, resizable=False, style=style) + +if vsync: + window.set_vsync(True) + display_mode = window.display.get_default_screen().get_mode() + refresh_rate = display_mode.rate + window.set_update_rate(1 / refresh_rate) + window.set_draw_rate(1 / refresh_rate) +elif not fps_limit == 0: + window.set_update_rate(1 / fps_limit) + window.set_draw_rate(1 / fps_limit) +else: + window.set_update_rate(1 / 99999999) + window.set_draw_rate(1 / 99999999) + +arcade.set_background_color(menu_background_color) + +print_debug_info() +main = Main() + +window.show_view(main) + +logging.debug('Game started.') + +arcade.run() + +logging.info('Exited with error code 0.') diff --git a/utils/constants.py b/utils/constants.py new file mode 100644 index 0000000..f5f0f77 --- /dev/null +++ b/utils/constants.py @@ -0,0 +1,42 @@ +import arcade.color +from arcade.types import Color +from arcade.gui.widgets.buttons import UITextureButtonStyle, UIFlatButtonStyle +from arcade.gui.widgets.slider import UISliderStyle + +menu_background_color = (30, 30, 47) +log_dir = 'logs' +discord_presence_id = 1427213145667276840 + +button_style = {'normal': UITextureButtonStyle(font_name="Roboto", font_color=arcade.color.BLACK), 'hover': UITextureButtonStyle(font_name="Roboto", font_color=arcade.color.BLACK), + 'press': UITextureButtonStyle(font_name="Roboto", font_color=arcade.color.BLACK), 'disabled': UITextureButtonStyle(font_name="Roboto", font_color=arcade.color.BLACK)} +big_button_style = {'normal': UITextureButtonStyle(font_name="Roboto", font_color=arcade.color.BLACK, font_size=26), 'hover': UITextureButtonStyle(font_name="Roboto", font_color=arcade.color.BLACK, font_size=26), + 'press': UITextureButtonStyle(font_name="Roboto", font_color=arcade.color.BLACK, font_size=26), 'disabled': UITextureButtonStyle(font_name="Roboto", font_color=arcade.color.BLACK, font_size=26)} + +dropdown_style = {'normal': UIFlatButtonStyle(font_name="Roboto", font_color=arcade.color.BLACK, bg=Color(128, 128, 128)), 'hover': UIFlatButtonStyle(font_name="Roboto", font_color=arcade.color.BLACK, bg=Color(49, 154, 54)), + 'press': UIFlatButtonStyle(font_name="Roboto", font_color=arcade.color.BLACK, bg=Color(128, 128, 128)), 'disabled': UIFlatButtonStyle(font_name="Roboto", font_color=arcade.color.BLACK, bg=Color(128, 128, 128))} + +slider_default_style = UISliderStyle(bg=Color(128, 128, 128), unfilled_track=Color(128, 128, 128), filled_track=Color(49, 154, 54)) +slider_hover_style = UISliderStyle(bg=Color(49, 154, 54), unfilled_track=Color(128, 128, 128), filled_track=Color(49, 154, 54)) + +slider_style = {'normal': slider_default_style, 'hover': slider_hover_style, 'press': slider_hover_style, 'disabled': slider_default_style} + +settings = { + "Graphics": { + "Window Mode": {"type": "option", "options": ["Windowed", "Fullscreen", "Borderless"], "config_key": "window_mode", "default": "Windowed"}, + "Resolution": {"type": "option", "options": ["1366x768", "1440x900", "1600x900", "1920x1080", "2560x1440", "3840x2160"], "config_key": "resolution"}, + "Anti-Aliasing": {"type": "option", "options": ["None", "2x MSAA", "4x MSAA", "8x MSAA", "16x MSAA"], "config_key": "anti_aliasing", "default": "4x MSAA"}, + "VSync": {"type": "bool", "config_key": "vsync", "default": True}, + "FPS Limit": {"type": "slider", "min": 0, "max": 480, "config_key": "fps_limit", "default": 60}, + }, + "Sound": { + "Music": {"type": "bool", "config_key": "music", "default": True}, + "SFX": {"type": "bool", "config_key": "sfx", "default": True}, + "Music Volume": {"type": "slider", "min": 0, "max": 100, "config_key": "music_volume", "default": 50}, + "SFX Volume": {"type": "slider", "min": 0, "max": 100, "config_key": "sfx_volume", "default": 50}, + }, + "Miscellaneous": { + "Discord RPC": {"type": "bool", "config_key": "discord_rpc", "default": True}, + }, + "Credits": {} +} +settings_start_category = "Graphics" diff --git a/utils/preload.py b/utils/preload.py new file mode 100644 index 0000000..18b76e3 --- /dev/null +++ b/utils/preload.py @@ -0,0 +1,4 @@ +import arcade.gui, arcade + +button_texture = arcade.gui.NinePatchTexture(64 // 4, 64 // 4, 64 // 4, 64 // 4, arcade.load_texture("assets/graphics/button.png")) +button_hovered_texture = arcade.gui.NinePatchTexture(64 // 4, 64 // 4, 64 // 4, 64 // 4, arcade.load_texture("assets/graphics/button_hovered.png")) diff --git a/utils/utils.py b/utils/utils.py new file mode 100644 index 0000000..c355a73 --- /dev/null +++ b/utils/utils.py @@ -0,0 +1,90 @@ +import logging, arcade, arcade.gui, sys, traceback + +from utils.constants import menu_background_color + +import pyglet.info, pyglet.event + +def dump_platform(): + import platform + logging.debug(f'Platform: {platform.platform()}') + logging.debug(f'Release: {platform.release()}') + logging.debug(f'Machine: {platform.machine()}') + logging.debug(f'Architecture: {platform.architecture()}') + +def dump_gl(context=None): + if context is not None: + info = context.get_info() + else: + from pyglet.gl import gl_info as info + logging.debug(f'gl_info.get_version(): {info.get_version()}') + logging.debug(f'gl_info.get_vendor(): {info.get_vendor()}') + logging.debug(f'gl_info.get_renderer(): {info.get_renderer()}') + +def print_debug_info(): + logging.debug('########################## DEBUG INFO ##########################') + logging.debug('') + dump_platform() + dump_gl() + logging.debug('') + logging.debug(f'Number of screens: {len(pyglet.display.get_display().get_screens())}') + logging.debug('') + for n, screen in enumerate(pyglet.display.get_display().get_screens()): + logging.debug(f"Screen #{n+1}:") + logging.debug(f'DPI: {screen.get_dpi()}') + logging.debug(f'Scale: {screen.get_scale()}') + logging.debug(f'Size: {screen.width}, {screen.height}') + logging.debug(f'Position: {screen.x}, {screen.y}') + logging.debug('') + logging.debug('########################## DEBUG INFO ##########################') + logging.debug('') + +class ErrorView(arcade.gui.UIView): + def __init__(self, message, title): + super().__init__() + + self.message = message + self.title = title + + def exit(self): + logging.fatal('Exited with error code 1.') + sys.exit(1) + + def on_show_view(self): + super().on_show_view() + + self.window.set_caption('Logical Signals - Error') + self.window.set_mouse_visible(True) + self.window.set_exclusive_mouse(False) + arcade.set_background_color(menu_background_color) + + msgbox = arcade.gui.UIMessageBox(width=self.window.width / 2, height=self.window.height / 2, message_text=self.message, title=self.title) + msgbox.on_action = lambda _: self.exit() + self.add_widget(msgbox) + +def on_exception(*exc_info): + logging.error(f"Unhandled exception:\n{''.join(traceback.format_exception(exc_info[1], limit=None))}") + +def get_closest_resolution(): + allowed_resolutions = [(1366, 768), (1440, 900), (1600,900), (1920,1080), (2560,1440), (3840,2160)] + screen_width, screen_height = arcade.get_screens()[0].width, arcade.get_screens()[0].height + if (screen_width, screen_height) in allowed_resolutions: + if not 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