import logging, arcade, arcade.gui, sys, traceback from utils.constants import menu_background_color import pyglet.display def generate_task_text(level): text = "Task: You need to use " text += ', '.join([f'{requirement[0]} {requirement[1]} gate(s)' for requirement in level if not requirement[1] in ['INPUT', 'OUTPUT']]) text += f"\nResult: {', '.join([f'{requirement[0]} OUTPUT gate(s) with value {requirement[2]}' for requirement in level if requirement[1] == 'OUTPUT'])}" return text def cubic_bezier_point(p0, p1, p2, p3, t): u = 1 - t x = (u ** 3) * p0[0] + 3 * (u ** 2) * t * p1[0] + 3 * u * (t ** 2) * p2[0] + (t ** 3) * p3[0] y = (u ** 3) * p0[1] + 3 * (u ** 2) * t * p1[1] + 3 * u * (t ** 2) * p2[1] + (t ** 3) * p3[1] return x, y def cubic_bezier_points(p0, p1, p2, p3, segments=40): return [cubic_bezier_point(p0, p1, p2, p3, i / segments) for i in range(segments + 1)] def get_gate_port_position(gate, port: str): rect = gate.rect center_y = rect.center_y if port == "output": return (rect.right, center_y) else: return (rect.left, center_y) def dump_platform(): import platform logging.debug(f'Platform: {platform.platform()}') logging.debug(f'Release: {platform.release()}') logging.debug(f'Machine: {platform.machine()}') logging.debug(f'Architecture: {platform.architecture()}') def dump_gl(context=None): if context is not None: info = context.get_info() else: from pyglet.gl import gl_info as info logging.debug(f'gl_info.get_version(): {info.get_version()}') logging.debug(f'gl_info.get_vendor(): {info.get_vendor()}') logging.debug(f'gl_info.get_renderer(): {info.get_renderer()}') def print_debug_info(): logging.debug('########################## DEBUG INFO ##########################') logging.debug('') dump_platform() dump_gl() logging.debug('') logging.debug(f'Number of screens: {len(pyglet.display.get_display().get_screens())}') logging.debug('') for n, screen in enumerate(pyglet.display.get_display().get_screens()): logging.debug(f"Screen #{n+1}:") logging.debug(f'DPI: {screen.get_dpi()}') logging.debug(f'Scale: {screen.get_scale()}') logging.debug(f'Size: {screen.width}, {screen.height}') logging.debug(f'Position: {screen.x}, {screen.y}') logging.debug('') logging.debug('########################## DEBUG INFO ##########################') logging.debug('') class ErrorView(arcade.gui.UIView): def __init__(self, message, title): super().__init__() self.message = message self.title = title def exit(self): logging.fatal('Exited with error code 1.') sys.exit(1) def on_show_view(self): super().on_show_view() self.window.set_caption('Logical Signals - Error') self.window.set_mouse_visible(True) self.window.set_exclusive_mouse(False) arcade.set_background_color(menu_background_color) msgbox = arcade.gui.UIMessageBox(width=self.window.width / 2, height=self.window.height / 2, message_text=self.message, title=self.title) msgbox.on_action = lambda _: self.exit() self.add_widget(msgbox) def on_exception(*exc_info): logging.error(f"Unhandled exception:\n{''.join(traceback.format_exception(exc_info[1], limit=None))}") def get_closest_resolution(): allowed_resolutions = [(1366, 768), (1440, 900), (1600,900), (1920,1080), (2560,1440), (3840,2160)] screen_width, screen_height = arcade.get_screens()[0].width, arcade.get_screens()[0].height if (screen_width, screen_height) in allowed_resolutions: if not allowed_resolutions.index((screen_width, screen_height)) == 0: closest_resolution = allowed_resolutions[allowed_resolutions.index((screen_width, screen_height))-1] else: closest_resolution = (screen_width, screen_height) else: target_width, target_height = screen_width // 2, screen_height // 2 closest_resolution = min( allowed_resolutions, key=lambda res: abs(res[0] - target_width) + abs(res[1] - target_height) ) return closest_resolution class FakePyPresence(): def __init__(self): ... def update(self, *args, **kwargs): ... def close(self, *args, **kwargs): ...