Files
logical-signals/utils/utils.py

125 lines
4.4 KiB
Python

import logging, arcade, arcade.gui, sys, traceback
from utils.constants import menu_background_color
import pyglet.display
def multi_gate(values, func):
value = values[0]
for new_value in values[1:]:
value = func(value, new_value)
return value
def generate_task_text(level):
text = "Task: You need to use "
text += ', '.join([f'{requirement[0]} {requirement[1]} gate(s)' for requirement in level if not requirement[1] in ['INPUT', 'OUTPUT']])
text += f"\nResult: {', '.join([f'{requirement[0]} OUTPUT gate(s) with value {requirement[2]}' for requirement in level if requirement[1] == 'OUTPUT'])}"
return text
def cubic_bezier_point(p0, p1, p2, p3, t):
u = 1 - t
x = (u ** 3) * p0[0] + 3 * (u ** 2) * t * p1[0] + 3 * u * (t ** 2) * p2[0] + (t ** 3) * p3[0]
y = (u ** 3) * p0[1] + 3 * (u ** 2) * t * p1[1] + 3 * u * (t ** 2) * p2[1] + (t ** 3) * p3[1]
return x, y
def cubic_bezier_points(p0, p1, p2, p3, segments=40):
return [cubic_bezier_point(p0, p1, p2, p3, i / segments) for i in range(segments + 1)]
def get_gate_port_position(gate, port: str):
rect = gate.rect
center_y = rect.center_y
if port == "output":
return (rect.right, center_y)
else:
return (rect.left, center_y)
def dump_platform():
import platform
logging.debug(f'Platform: {platform.platform()}')
logging.debug(f'Release: {platform.release()}')
logging.debug(f'Machine: {platform.machine()}')
logging.debug(f'Architecture: {platform.architecture()}')
def dump_gl(context=None):
if context is not None:
info = context.get_info()
else:
from pyglet.gl import gl_info as info
logging.debug(f'gl_info.get_version(): {info.get_version()}')
logging.debug(f'gl_info.get_vendor(): {info.get_vendor()}')
logging.debug(f'gl_info.get_renderer(): {info.get_renderer()}')
def print_debug_info():
logging.debug('########################## DEBUG INFO ##########################')
logging.debug('')
dump_platform()
dump_gl()
logging.debug('')
logging.debug(f'Number of screens: {len(pyglet.display.get_display().get_screens())}')
logging.debug('')
for n, screen in enumerate(pyglet.display.get_display().get_screens()):
logging.debug(f"Screen #{n+1}:")
logging.debug(f'DPI: {screen.get_dpi()}')
logging.debug(f'Scale: {screen.get_scale()}')
logging.debug(f'Size: {screen.width}, {screen.height}')
logging.debug(f'Position: {screen.x}, {screen.y}')
logging.debug('')
logging.debug('########################## DEBUG INFO ##########################')
logging.debug('')
class ErrorView(arcade.gui.UIView):
def __init__(self, message, title):
super().__init__()
self.message = message
self.title = title
def exit(self):
logging.fatal('Exited with error code 1.')
sys.exit(1)
def on_show_view(self):
super().on_show_view()
self.window.set_caption('Logical Signals - Error')
self.window.set_mouse_visible(True)
self.window.set_exclusive_mouse(False)
arcade.set_background_color(menu_background_color)
msgbox = arcade.gui.UIMessageBox(width=self.window.width / 2, height=self.window.height / 2, message_text=self.message, title=self.title)
msgbox.on_action = lambda _: self.exit()
self.add_widget(msgbox)
def on_exception(*exc_info):
logging.error(f"Unhandled exception:\n{''.join(traceback.format_exception(exc_info[1], limit=None))}")
def get_closest_resolution():
allowed_resolutions = [(1366, 768), (1440, 900), (1600,900), (1920,1080), (2560,1440), (3840,2160)]
screen_width, screen_height = arcade.get_screens()[0].width, arcade.get_screens()[0].height
if (screen_width, screen_height) in allowed_resolutions:
if not allowed_resolutions.index((screen_width, screen_height)) == 0:
closest_resolution = allowed_resolutions[allowed_resolutions.index((screen_width, screen_height))-1]
else:
closest_resolution = (screen_width, screen_height)
else:
target_width, target_height = screen_width // 2, screen_height // 2
closest_resolution = min(
allowed_resolutions,
key=lambda res: abs(res[0] - target_width) + abs(res[1] - target_height)
)
return closest_resolution
class FakePyPresence():
def __init__(self):
...
def update(self, *args, **kwargs):
...
def close(self, *args, **kwargs):
...