mirror of
https://github.com/csd4ni3l/loginween.git
synced 2026-01-01 04:23:48 +01:00
Move static resources into their own directories
This commit is contained in:
115
static/js/game.js
Normal file
115
static/js/game.js
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@@ -0,0 +1,115 @@
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const WIDTH = 1280;
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const HEIGHT = 720;
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function change_setting(category, setting, value) {
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localStorage.setItem(setting, value);
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go("settings", category);
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}
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function show_settings(category, SETTINGS) {
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const x = 400;
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const label_x = 50;
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const space_between = 100;
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let y;
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if (category == "Graphics") {
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y = 130 + space_between;
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create_label(label_x, y - space_between, "These settings need a page reload to take effect!", 32);
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}
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else {
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y = 130;
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}
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for (let key in SETTINGS[category]) {
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const settings_dict = SETTINGS[category][key];
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const currentKey = key;
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create_label(label_x, y + 10, key, 32);
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let value = localStorage.getItem(key);
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if (value == undefined) {
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localStorage.setItem(key, settings_dict.default);
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value = settings_dict.default;
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}
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if (settings_dict.type == "bool") {
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horizontal_buttons(x, y, [
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[
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"ON",
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value === "true" ? color(255, 255, 255) : color(127, 127, 127),
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color(0, 0, 0, 0),
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() => { change_setting(category, currentKey, true); }
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],
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[
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"OFF",
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value === "false" ? color(255, 255, 255) : color(127, 127, 127),
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color(0, 0, 0, 0),
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() => { change_setting(category, currentKey, false); }
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]
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], 100, 50, 20);
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}
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else if (settings_dict.type == "option") {
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create_dropdown(x, y, 300, 75, settings_dict.options, 0, (option) => {
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localStorage.setItem(currentKey, option);
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});
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}
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else if (settings_dict.type == "slider") {
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create_slider(x, y, 400, Number(settings_dict.min), Number(settings_dict.max), Number(value), (new_value) => {
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localStorage.setItem(currentKey, new_value);
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});
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}
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y = y + space_between;
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}
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}
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function start_game() {
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kaplay(
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{
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width: WIDTH,
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height: HEIGHT,
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canvas: document.getElementById("canvas"),
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root: document.getElementById("game-container"),
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crisp: !localStorage.getItem("Anti-Alasing"),
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texFilter: localStorage.getItem("Texture Filtering").toLowerCase(),
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maxFPS: Number(localStorage.getItem("FPS Limit")),
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font: "New Rocker",
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background: "#e18888",
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buttons: {
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up: {
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keyboard: "up",
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gamepad: "south",
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},
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jump: {
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keyboard: "space",
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gamepad: "a"
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}
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}
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}
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);
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const [GAME_TITLE, SETTINGS] = setup_game();
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scene("settings", (setting_category) => {
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let generated_button_lists = Object.entries(SETTINGS).map(([key, value]) => [key, color(127, 127, 127), color(0, 0, 0, 0), scene_lambda("settings", key)]);
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generated_button_lists = [["Back", color(127, 127, 127), color(0, 0, 0, 0), scene_lambda("main_menu")]].concat(generated_button_lists);
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horizontal_buttons(10, 10, generated_button_lists, 200, 75, 10);
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if (setting_category != null) {
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show_settings(setting_category, SETTINGS);
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}
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else {
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show_settings(Object.keys(SETTINGS)[0], SETTINGS);
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}
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})
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scene("main_menu", () => {
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create_label(WIDTH / 2 - 16 * GAME_TITLE.length, HEIGHT / 4, GAME_TITLE, 56);
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vertical_buttons(WIDTH / 4, HEIGHT / 2.25, [["Play", color(127, 127, 127), color(0, 0, 0, 0), scene_lambda("play")], ["Settings", color(127, 127, 127), color(0, 0, 0, 0), scene_lambda("settings")]], WIDTH / 2, HEIGHT / 8, HEIGHT / 50)
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});
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go("main_menu");
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}
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332
static/js/gameui.js
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332
static/js/gameui.js
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@@ -0,0 +1,332 @@
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function setup_button(button, on_click, label_text, text_color, w, h) {
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if (label_text != null) {
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button.add([
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text(label_text, {
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width: w / 1.5,
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size: 28,
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}),
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text_color,
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pos(w / 2 - (label_text.length * 8), h / 2 - 18)
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]);
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}
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button.onClick(on_click);
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button.onHover(() => {
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button.scale = vec2(1.025, 1.025);
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setCursor("pointer");
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});
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button.onHoverEnd(() => {
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button.scale = vec2(1, 1);
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setCursor("default");
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});
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return button;
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}
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function create_button(x, y, w, h, label_text, bg, text_color, on_click) {
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let button = add([
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rect(w, h),
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pos(x, y),
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bg,
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area(),
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]);
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return setup_button(button, on_click, label_text, text_color, w, h);
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}
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function create_texturebutton(x, y, image_name, on_click) {
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let button = add([
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sprite(image_name),
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pos(x, y),
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area(),
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]);
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return setup_button(button, on_click);
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}
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function create_sprite(x, y, image_name) {
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let image_sprite = add([
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sprite(image_name),
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pos(x, y)
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])
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return image_sprite;
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}
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function create_slider(x, y, w, min_val, max_val, initial_val, on_change) {
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const slider_height = 15;
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const handle_size = 30;
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let slider_container = add([
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pos(x, y),
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]);
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let track = slider_container.add([
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rect(w, slider_height),
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pos(0, handle_size / 2 - slider_height / 2),
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color(100, 100, 100),
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area()
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]);
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let value = initial_val;
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let handle_x = ((value - min_val) / (max_val - min_val)) * w;
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let handle = slider_container.add([
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rect(handle_size, handle_size),
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pos(handle_x - handle_size / 2, 0),
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color(255, 255, 255),
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area(),
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"slider_handle"
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]);
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let value_label = slider_container.add([
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text(value.toFixed(0), { size: 16 }),
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pos(w + 10, handle_size / 2 - 8),
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color(255, 255, 255),
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]);
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let is_dragging = false;
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handle.onHover(() => {
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setCursor("pointer");
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});
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handle.onHoverEnd(() => {
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if (!is_dragging) {
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setCursor("default");
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}
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});
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handle.onMousePress(() => {
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is_dragging = true;
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setCursor("grabbing");
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});
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onMouseRelease(() => {
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if (is_dragging) {
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is_dragging = false;
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setCursor("default");
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}
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});
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onMouseMove(() => {
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if (is_dragging) {
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let mouse_x = mousePos().x - slider_container.pos.x;
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mouse_x = Math.max(0, Math.min(w, mouse_x));
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handle.pos.x = mouse_x - handle_size / 2;
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value = min_val + (mouse_x / w) * (max_val - min_val);
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value_label.text = value.toFixed(0);
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if (on_change) {
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on_change(value);
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}
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}
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});
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track.onHover(() => {
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setCursor("pointer");
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});
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track.onHoverEnd(() => {
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setCursor("default");
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});
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track.onClick(() => {
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if (!is_dragging) {
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let mouse_x = mousePos().x - slider_container.pos.x;
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mouse_x = Math.max(0, Math.min(w, mouse_x));
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handle.pos.x = mouse_x - handle_size / 2;
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value = min_val + (mouse_x / w) * (max_val - min_val);
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value_label.text = value.toFixed(0);
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if (on_change) {
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on_change(value);
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}
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}
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});
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track.use(area());
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return {
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obj: slider_container,
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getValue: () => value,
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setValue: (new_val) => {
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value = Math.max(min_val, Math.min(max_val, new_val));
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handle_x = ((value - min_val) / (max_val - min_val)) * w;
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handle.pos.x = handle_x - handle_size / 2;
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value_label.text = value.toFixed(0);
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}
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};
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}
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function create_dropdown(x, y, w, h, options, initial_index, on_select) {
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let selected_index = initial_index || 0;
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let is_open = false;
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let dropdown = add([
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pos(x, y),
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z(10),
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]);
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let selected_box = dropdown.add([
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rect(w, h),
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pos(0, 0),
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color(60, 60, 60),
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area(),
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outline(2, rgb(100, 100, 100)),
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]);
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let selected_text = dropdown.add([
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text(options[selected_index], { size: 20 }),
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pos(10, h / 2 - 10),
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color(255, 255, 255),
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]);
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let arrow = dropdown.add([
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text("▼", { size: 16 }),
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pos(w - 25, h / 2 - 8),
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color(200, 200, 200),
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]);
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let options_container = null;
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let option_items = [];
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function create_options_menu() {
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if (options_container) {
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destroy(options_container);
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}
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options_container = dropdown.add([
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pos(0, h + 2),
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z(20),
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]);
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option_items = [];
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options.forEach((option, index) => {
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let option_box = options_container.add([
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rect(w, h),
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pos(0, index * h),
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color(50, 50, 50),
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area(),
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outline(1, rgb(80, 80, 80)),
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]);
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let option_text = options_container.add([
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text(option, { size: 20 }),
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pos(10, index * h + h / 2 - 10),
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color(255, 255, 255),
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]);
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option_box.onHover(() => {
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option_box.color = rgb(80, 80, 80);
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setCursor("pointer");
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});
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option_box.onHoverEnd(() => {
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option_box.color = rgb(50, 50, 50);
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setCursor("default");
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});
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option_box.onClick(() => {
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selected_index = index;
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selected_text.text = options[index];
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close_dropdown();
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if (on_select) {
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on_select(options[index], index);
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}
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});
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option_items.push({ box: option_box, text: option_text });
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});
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}
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function open_dropdown() {
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is_open = true;
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arrow.text = "▲";
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create_options_menu();
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}
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function close_dropdown() {
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is_open = false;
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arrow.text = "▼";
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if (options_container) {
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destroy(options_container);
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options_container = null;
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}
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}
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selected_box.onHover(() => {
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selected_box.color = rgb(70, 70, 70);
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setCursor("pointer");
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});
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selected_box.onHoverEnd(() => {
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selected_box.color = rgb(60, 60, 60);
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setCursor("default");
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});
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selected_box.onClick(() => {
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if (is_open) {
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close_dropdown();
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} else {
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open_dropdown();
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}
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});
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onClick(() => {
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if (is_open) {
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let mouse = mousePos();
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let in_bounds = mouse.x >= x && mouse.x <= x + w &&
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mouse.y >= y && mouse.y <= y + h + (options.length * h);
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if (!in_bounds) {
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close_dropdown();
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}
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}
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});
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return {
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obj: dropdown,
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getValue: () => options[selected_index],
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getIndex: () => selected_index,
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setIndex: (index) => {
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if (index >= 0 && index < options.length) {
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selected_index = index;
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selected_text.text = options[index];
|
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}
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},
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close: close_dropdown
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||||
};
|
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}
|
||||
|
||||
function create_label(x, y, label_text, font_size) {
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return add([
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text(label_text, {
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||||
size: font_size,
|
||||
}),
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color(0, 0, 0),
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pos(x, y)
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])
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}
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function horizontal_buttons(start_x, start_y, buttons, width, height, space_between) {
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for (let i = 0; i < buttons.length; i++) {
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create_button(start_x + i * (width + space_between), start_y, width, height, buttons[i][0], buttons[i][1], buttons[i][2], buttons[i][3])
|
||||
}
|
||||
}
|
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|
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function vertical_buttons(start_x, start_y, buttons, width, height, space_between) {
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for (let i = 0; i < buttons.length; i++) {
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||||
create_button(start_x, start_y + i * (height + space_between), width, height, buttons[i][0], buttons[i][1], buttons[i][2], buttons[i][3])
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||||
}
|
||||
}
|
||||
|
||||
function scene_lambda(scene, args) {
|
||||
return () => {
|
||||
go(scene, args);
|
||||
}
|
||||
}
|
||||
201
static/js/pumpkin.js
Normal file
201
static/js/pumpkin.js
Normal file
@@ -0,0 +1,201 @@
|
||||
function draw(e, ctx, CELL_SIZE, drawing, canvas, currentPattern, lit) {
|
||||
if (!drawing) return;
|
||||
var rect = canvas.getBoundingClientRect();
|
||||
var x = e.clientX - rect.left;
|
||||
var y = e.clientY - rect.top;
|
||||
var gridX = Math.floor(x / CELL_SIZE);
|
||||
var gridY = Math.floor(y / CELL_SIZE);
|
||||
check_and_color(ctx, CELL_SIZE, currentPattern, lit, gridX, gridY);
|
||||
}
|
||||
|
||||
function clearCanvas(ctx, canvas, img, GRID_SIZE, currentPattern) {
|
||||
ctx.clearRect(0, 0, canvas.width, canvas.height);
|
||||
ctx.drawImage(img, 0, 0, canvas.width, canvas.height);
|
||||
drawGrid(ctx, canvas, GRID_SIZE);
|
||||
currentPattern.length = 0;
|
||||
}
|
||||
|
||||
function drawGrid(ctx, canvas, GRID_SIZE) {
|
||||
const cell_size = canvas.width / GRID_SIZE;
|
||||
const image_data = ctx.getImageData(0, 0, canvas.width, canvas.height).data;
|
||||
|
||||
ctx.strokeStyle = 'rgba(0, 0, 0, 0.6)';
|
||||
ctx.lineWidth = 1;
|
||||
|
||||
for (let i = 0; i <= GRID_SIZE; i++) {
|
||||
const pos = i * cell_size;
|
||||
|
||||
ctx.beginPath();
|
||||
for (let j = 0; j < GRID_SIZE; j++) {
|
||||
const checkLeft = i > 0 && check_colorable(image_data, canvas.width, cell_size, i - 1, j);
|
||||
const checkRight = i < GRID_SIZE && check_colorable(image_data, canvas.width, cell_size, i, j);
|
||||
|
||||
if (checkLeft || checkRight) {
|
||||
ctx.moveTo(pos, j * cell_size);
|
||||
ctx.lineTo(pos, (j + 1) * cell_size);
|
||||
}
|
||||
}
|
||||
ctx.stroke();
|
||||
|
||||
ctx.beginPath();
|
||||
for (let j = 0; j < GRID_SIZE; j++) {
|
||||
const checkAbove = i > 0 && check_colorable(image_data, canvas.width, cell_size, j, i - 1);
|
||||
const checkBelow = i < GRID_SIZE && check_colorable(image_data, canvas.width, cell_size, j, i);
|
||||
|
||||
if (checkAbove || checkBelow) {
|
||||
ctx.moveTo(j * cell_size, pos);
|
||||
ctx.lineTo((j + 1) * cell_size, pos);
|
||||
}
|
||||
}
|
||||
ctx.stroke();
|
||||
}
|
||||
}
|
||||
|
||||
function is_orange(r, g) {
|
||||
return (r >= 250 && (g >= 121 && g <= 130));
|
||||
}
|
||||
|
||||
function getPixel(image_data, canvas_width, x, y) {
|
||||
const index = (Math.floor(y) * canvas_width + Math.floor(x)) * 4;
|
||||
|
||||
return {
|
||||
r: image_data[index],
|
||||
g: image_data[index + 1],
|
||||
b: image_data[index + 2],
|
||||
a: image_data[index + 3]
|
||||
};
|
||||
}
|
||||
|
||||
function check_colorable(image_data, canvas_width, CELL_SIZE, gridX, gridY) {
|
||||
const cellX = gridX * CELL_SIZE;
|
||||
const cellY = gridY * CELL_SIZE;
|
||||
|
||||
offset = 5
|
||||
|
||||
const topLeft = getPixel(image_data, canvas_width, cellX + offset, cellY + offset);
|
||||
const topRight = getPixel(image_data, canvas_width, cellX + CELL_SIZE - offset, cellY + offset);
|
||||
const bottomLeft = getPixel(image_data, canvas_width, cellX + offset, cellY + CELL_SIZE - offset);
|
||||
const bottomRight = getPixel(image_data, canvas_width, cellX + CELL_SIZE - offset, cellY + CELL_SIZE - offset);
|
||||
|
||||
return is_orange(topLeft.r, topLeft.g) &&
|
||||
is_orange(topRight.r, topRight.g) &&
|
||||
is_orange(bottomLeft.r, bottomLeft.g) &&
|
||||
is_orange(bottomRight.r, bottomRight.g);
|
||||
}
|
||||
|
||||
function check_and_color(ctx, CELL_SIZE, currentPattern, lit, gridX, gridY, image_data = null) {
|
||||
if (!image_data) {
|
||||
image_data = ctx.getImageData(0, 0, ctx.canvas.width, ctx.canvas.height).data;
|
||||
}
|
||||
|
||||
if (check_colorable(image_data, ctx.canvas.width, CELL_SIZE, gridX, gridY)) {
|
||||
var key = `${gridX},${gridY}`;
|
||||
if (!currentPattern.includes(key)) {
|
||||
currentPattern.push(key);
|
||||
var cellX = gridX * CELL_SIZE;
|
||||
var cellY = gridY * CELL_SIZE;
|
||||
if (!lit) {
|
||||
ctx.clearRect(cellX, cellY, CELL_SIZE, CELL_SIZE);
|
||||
}
|
||||
else {
|
||||
ctx.fillStyle = "yellow"
|
||||
ctx.fillRect(cellX, cellY, CELL_SIZE, CELL_SIZE);
|
||||
}
|
||||
return true;
|
||||
} else {
|
||||
return false;
|
||||
}
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
function get_colorable(ctx, canvas, grid_size) {
|
||||
let pattern = [];
|
||||
const cell_size = canvas.width / grid_size;
|
||||
|
||||
const image_data = ctx.getImageData(0, 0, canvas.width, canvas.height).data;
|
||||
|
||||
for (let y = 0; y < grid_size; y++) {
|
||||
for (let x = 0; x < grid_size; x++) {
|
||||
if (check_colorable(image_data, canvas.width, cell_size, x, y)) {
|
||||
var key = `${x},${y}`;
|
||||
pattern.push(key);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
return pattern;
|
||||
}
|
||||
|
||||
function light_pumpkin(ctx, cell_size, currentPattern) {
|
||||
for (const str of currentPattern) {
|
||||
const [x, y] = str.split(",").map(s => parseInt(s.trim(), 10));
|
||||
|
||||
var cellX = x * cell_size;
|
||||
var cellY = y * cell_size;
|
||||
|
||||
ctx.fillStyle = "yellow"
|
||||
ctx.fillRect(cellX, cellY, cell_size, cell_size);
|
||||
}
|
||||
}
|
||||
|
||||
function unlight_pumpkin(ctx, cell_size, currentPattern) {
|
||||
for (const str of currentPattern) {
|
||||
const [x, y] = str.split(",").map(s => parseInt(s.trim(), 10));
|
||||
|
||||
var cellX = x * cell_size;
|
||||
var cellY = y * cell_size;
|
||||
|
||||
ctx.clearRect(cellX, cellY, cell_size, cell_size)
|
||||
}
|
||||
}
|
||||
|
||||
function setup_lightbtn(ctx, cell_size, lightbtn_id, pattern) {
|
||||
let lit = { value: false };
|
||||
document.getElementById(lightbtn_id).addEventListener('click', function(event) {
|
||||
if (lit.value) {
|
||||
lit.value = false;
|
||||
unlight_pumpkin(ctx, cell_size, pattern);
|
||||
}
|
||||
else {
|
||||
lit.value = true;
|
||||
light_pumpkin(ctx, cell_size, pattern);
|
||||
}
|
||||
});
|
||||
|
||||
return lit;
|
||||
}
|
||||
|
||||
function setup_pumpkin(canvas_id, clearbtn_id, lightbtn_id, form_id, pattern_field_id, grid_size, allow_drawing=true) {
|
||||
const canvas = document.getElementById(canvas_id);
|
||||
const ctx = canvas.getContext('2d');
|
||||
const img = new Image();
|
||||
img.src = '/static/graphics/pumpkin.png';
|
||||
const GRID_SIZE = grid_size;
|
||||
const CELL_SIZE = canvas.width / GRID_SIZE;
|
||||
|
||||
let currentPattern = [];
|
||||
let lit = { value: false };
|
||||
|
||||
img.onload = () => {
|
||||
clearCanvas(ctx, canvas, img, GRID_SIZE, currentPattern);
|
||||
};
|
||||
|
||||
if (allow_drawing) {
|
||||
lit = setup_lightbtn(ctx, CELL_SIZE, lightbtn_id, currentPattern);
|
||||
|
||||
let drawing = false;
|
||||
canvas.addEventListener('mousedown', () => { drawing = true; });
|
||||
canvas.addEventListener('mouseup', () => { drawing = false; });
|
||||
canvas.addEventListener('mousemove', (e) => draw(e, ctx, CELL_SIZE, drawing, canvas, currentPattern, lit.value));
|
||||
canvas.addEventListener('click', (e) => {draw(e, ctx, CELL_SIZE, true, canvas, currentPattern, lit.value)});
|
||||
|
||||
document.getElementById(clearbtn_id).addEventListener('click', () => clearCanvas(ctx, canvas, img, GRID_SIZE, currentPattern));
|
||||
document.getElementById(form_id).addEventListener('submit', function(event) {
|
||||
document.getElementById(pattern_field_id).value = JSON.stringify(currentPattern);
|
||||
});
|
||||
}
|
||||
|
||||
return [ctx, canvas, img];
|
||||
}
|
||||
131
static/js/pumpkin_memory.js
Normal file
131
static/js/pumpkin_memory.js
Normal file
@@ -0,0 +1,131 @@
|
||||
function setup_game() {
|
||||
loadSprite("pumpkin", "/static/graphics/pumpkin.png");
|
||||
const SETTINGS = {
|
||||
"Graphics": {
|
||||
"Anti-Aliasing": {"type": "bool", "default": true},
|
||||
"Texture Filtering": {"type": "option", "options": ["Nearest", "Linear"], "default": "Linear"},
|
||||
"FPS Limit": {"type": "slider", "min": 0, "max": 480, "default": 60},
|
||||
},
|
||||
"Sound": {
|
||||
"Music": {"type": "bool", "default": true},
|
||||
"SFX": {"type": "bool", "default": true},
|
||||
"Music Volume": {"type": "slider", "min": 0, "max": 100, "default": 50},
|
||||
"SFX Volume": {"type": "slider", "min": 0, "max": 100, "default": 50},
|
||||
},
|
||||
};
|
||||
|
||||
scene("game", (pumpkin_pairs, pumpkin_array, revealed, found_pairs, start) => {
|
||||
create_button(5, 5, 150, 75, "Back", color(127, 127, 127), color(0, 0, 0, 0), scene_lambda("main_menu"))
|
||||
|
||||
const total = pumpkin_pairs * 2;
|
||||
const pumpkin_size = 100;
|
||||
const space_between = 10;
|
||||
|
||||
let cols;
|
||||
switch (pumpkin_pairs) {
|
||||
case 5: cols = 5; break;
|
||||
case 10: cols = 4; break;
|
||||
case 15: cols = 5; break;
|
||||
case 20: cols = 10; break;
|
||||
default: cols = Math.ceil(Math.sqrt(pumpkin_pairs * 2));
|
||||
}
|
||||
|
||||
const rows = Math.ceil(total / cols);
|
||||
const grid_width = cols * (pumpkin_size + space_between) - space_between;
|
||||
const grid_height = rows * (pumpkin_size + space_between) - space_between;
|
||||
|
||||
const start_x = (WIDTH - grid_width) / 2;
|
||||
const start_y = (HEIGHT - grid_height) / 2;
|
||||
|
||||
let arr;
|
||||
if (pumpkin_array == null) {
|
||||
arr = [...Array(pumpkin_pairs).keys(), ...Array(pumpkin_pairs).keys()];
|
||||
|
||||
for (let i = arr.length - 1; i > 0; i--) {
|
||||
const j = Math.floor(Math.random() * (i + 1));
|
||||
[arr[i], arr[j]] = [arr[j], arr[i]];
|
||||
}
|
||||
}
|
||||
else {
|
||||
arr = pumpkin_array;
|
||||
}
|
||||
|
||||
if (revealed == null) {
|
||||
revealed = [];
|
||||
found_pairs = [];
|
||||
start = performance.now();
|
||||
}
|
||||
|
||||
let found_pair = null;
|
||||
if (arr[revealed[0]] == arr[revealed[1]] && !found_pairs.includes(arr[revealed[0]])) {
|
||||
found_pair = arr[revealed[0]];
|
||||
found_pairs.push(arr[revealed[0]]);
|
||||
revealed = [];
|
||||
}
|
||||
|
||||
if (revealed.length > 2) {
|
||||
revealed = [];
|
||||
}
|
||||
|
||||
const elapsed = performance.now() - start;
|
||||
const timer_label = create_label(520, 5, `Time spent: ${(elapsed / 1000).toFixed(1)} s`);
|
||||
const timer_interval_id = setInterval(() => {
|
||||
const elapsed = performance.now() - start;
|
||||
timer_label.text = `Time spent: ${(elapsed / 1000).toFixed(1)} s`
|
||||
}, 100);
|
||||
|
||||
if (pumpkin_pairs == found_pairs.length - 1) {
|
||||
create_label(520, 320, `You win!\nTime took: ${(elapsed / 1000).toFixed(1)} s`, 48);
|
||||
return;
|
||||
}
|
||||
|
||||
for (let i = 0; i < arr.length; i++) {
|
||||
let row = Math.floor(i / cols);
|
||||
let col = i % cols;
|
||||
let index = i;
|
||||
|
||||
if (revealed.includes(i)) {
|
||||
const sprite = create_sprite(start_x + col * (pumpkin_size + space_between), start_y + row * (pumpkin_size + space_between), "pumpkin");
|
||||
sprite.scale = 1;
|
||||
tween(sprite.scale, 0, 0.2, (val) => sprite.scale = val).then(() => {
|
||||
create_label(start_x + col * (pumpkin_size + space_between) + pumpkin_size / 2, start_y + row * (pumpkin_size + space_between) + pumpkin_size / 2, arr[i], 24);
|
||||
tween(sprite.scale, 1, 0.2, (val) => sprite.scale = val).then(() => {
|
||||
wait(0.5, () => {
|
||||
if (found_pair == null) {
|
||||
clearInterval(timer_interval_id);
|
||||
go("game", pumpkin_pairs, arr, [], found_pairs, start);
|
||||
}
|
||||
else {
|
||||
destroy(sprite);
|
||||
}
|
||||
});
|
||||
});
|
||||
})
|
||||
} else if (found_pairs.includes(arr[i])) {
|
||||
const sprite = create_sprite(start_x + col * (pumpkin_size + space_between), start_y + row * (pumpkin_size + space_between), "pumpkin");
|
||||
sprite.opacity = 0.5;
|
||||
create_label(start_x + col * (pumpkin_size + space_between) + pumpkin_size / 2, start_y + row * (pumpkin_size + space_between) + pumpkin_size / 2, arr[i], 24);
|
||||
} else {
|
||||
const btn = create_texturebutton(start_x + col * (pumpkin_size + space_between), start_y + row * (pumpkin_size + space_between), "pumpkin", () => {
|
||||
btn.scale = 1.1;
|
||||
tween(btn.scale, 1, 0.2, (val) => btn.scale = val);
|
||||
clearInterval(timer_interval_id);
|
||||
go("game", pumpkin_pairs, arr, revealed.concat([index]), found_pairs, start);
|
||||
})
|
||||
}
|
||||
}
|
||||
|
||||
});
|
||||
|
||||
scene("play", () => {
|
||||
create_label(WIDTH / 2 - 16 * "Difficulty Selector".length, HEIGHT / 8, "Difficulty Selector", 56);
|
||||
vertical_buttons(WIDTH / 4, HEIGHT / 4, [
|
||||
["Easy", color(127, 127, 127), color(0, 0, 0, 0), scene_lambda("game", 5)],
|
||||
["Medium", color(127, 127, 127), color(0, 0, 0, 0), scene_lambda("game", 10)],
|
||||
["Hard", color(127, 127, 127), color(0, 0, 0, 0), scene_lambda("game", 15)],
|
||||
["Extra Hard", color(127, 127, 127), color(0, 0, 0, 0), scene_lambda("game", 20)]
|
||||
], WIDTH / 2, HEIGHT / 8, HEIGHT / 50)
|
||||
});
|
||||
|
||||
return ["Pumpkin Memory", SETTINGS];
|
||||
}
|
||||
39
static/js/pumpkin_roll.js
Normal file
39
static/js/pumpkin_roll.js
Normal file
@@ -0,0 +1,39 @@
|
||||
function setup_game() {
|
||||
loadSprite("pumpkin", "/static/graphics/pumpkin.png");
|
||||
loadSprite("gravestone", "/static/gravestone.png")
|
||||
const SETTINGS = {
|
||||
"Graphics": {
|
||||
"Anti-Aliasing": {"type": "bool", "default": true},
|
||||
"Texture Filtering": {"type": "option", "options": ["Nearest", "Linear"], "default": "Linear"},
|
||||
"FPS Limit": {"type": "slider", "min": 0, "max": 480, "default": 60},
|
||||
},
|
||||
"Sound": {
|
||||
"Music": {"type": "bool", "default": true},
|
||||
"SFX": {"type": "bool", "default": true},
|
||||
"Music Volume": {"type": "slider", "min": 0, "max": 100, "default": 50},
|
||||
"SFX Volume": {"type": "slider", "min": 0, "max": 100, "default": 50},
|
||||
},
|
||||
"Input": {
|
||||
"Controller Enabled": {"type": "bool", "default": true}
|
||||
}
|
||||
};
|
||||
|
||||
scene("play", () => {
|
||||
let pumpkin_sprite = add([
|
||||
sprite("pumpkin"),
|
||||
pos(50, 670),
|
||||
anchor("center"),
|
||||
rotate(0)
|
||||
])
|
||||
|
||||
setInterval(() => {
|
||||
pumpkin_sprite.angle = (pumpkin_sprite.angle + dt() * 720) % 360;
|
||||
}, 100)
|
||||
|
||||
onKeyPress("jump", () => {
|
||||
|
||||
})
|
||||
})
|
||||
|
||||
return ["Pumpkin Roll", SETTINGS];
|
||||
}
|
||||
Reference in New Issue
Block a user