mirror of
https://github.com/csd4ni3l/loginween.git
synced 2025-11-05 05:58:10 +01:00
Make game.js more modular, add page reload warning to graphics settings and make them work, add some starting code to pumpkin roll and add it to navbar
This commit is contained in:
5
app.py
5
app.py
@@ -256,4 +256,9 @@ def logout():
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def pumpkin_memory():
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return render_template("pumpkin_memory.jinja2")
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@app.route("/pumpkin_roll")
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@login_required
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def pumpkin_roll():
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return render_template("pumpkin_roll.jinja2")
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app.run(host=os.getenv("HOST", "0.0.0.0"), port=int(os.getenv("PORT", 8080)), debug=os.getenv("DEBUG_MODE", False).lower() == "true")
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@@ -1,38 +1,6 @@
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const WIDTH = 1280;
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const HEIGHT = 720;
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const SETTINGS = {
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"Graphics": {
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"Anti-Aliasing": {"type": "bool", "default": true},
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"Texture Filtering": {"type": "option", "options": ["Nearest", "Linear"], "default": "Linear"},
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"VSync": {"type": "bool", "default": true},
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"FPS Limit": {"type": "slider", "min": 0, "max": 480, "default": 60},
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},
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"Sound": {
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"Music": {"type": "bool", "default": true},
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"SFX": {"type": "bool", "default": true},
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"Music Volume": {"type": "slider", "min": 0, "max": 100, "default": 50},
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"SFX Volume": {"type": "slider", "min": 0, "max": 100, "default": 50},
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}
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}
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kaplay(
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{
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width: WIDTH,
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height: HEIGHT,
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canvas: document.getElementById("canvas"),
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root: document.getElementById("game-container"),
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font: "New Rocker",
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background: "#e18888",
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buttons: {
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up_: {
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keyboard: "up",
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gamepad: "south",
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},
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}
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}
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);
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function change_setting(category, setting, value) {
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localStorage.setItem(setting, value);
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go("settings", category);
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@@ -42,7 +10,15 @@ function show_settings(category) {
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const x = 400;
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const label_x = 50;
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const space_between = 100;
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let y = 130;
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let y;
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if (category == "Graphics") {
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y = 130 + space_between;
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create_label(label_x, y - space_between, "These settings need a page reload to take effect!", 32);
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}
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else {
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y = 130;
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}
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for (let key in SETTINGS[category]) {
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const settings_dict = SETTINGS[category][key];
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@@ -80,8 +56,8 @@ function show_settings(category) {
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});
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}
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else if (settings_dict.type == "slider") {
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create_slider(x, y, 400, Number(settings_dict.min), Number(settings_dict.max), Number(value), () => {
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localStorage.setItem(currentKey, value);
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create_slider(x, y, 400, Number(settings_dict.min), Number(settings_dict.max), Number(value), (new_value) => {
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localStorage.setItem(currentKey, new_value);
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});
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}
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@@ -89,7 +65,33 @@ function show_settings(category) {
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}
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}
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function start_game(title) {
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function start_game() {
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kaplay(
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{
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width: WIDTH,
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height: HEIGHT,
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canvas: document.getElementById("canvas"),
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root: document.getElementById("game-container"),
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crisp: !localStorage.getItem("Anti-Alasing"),
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texFilter: localStorage.getItem("Texture Filtering").toLowerCase(),
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maxFPS: Number(localStorage.getItem("FPS Limit")),
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font: "New Rocker",
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background: "#e18888",
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buttons: {
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up: {
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keyboard: "up",
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gamepad: "south",
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},
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jump: {
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keyboard: "space",
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gamepad: "a"
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}
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}
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}
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);
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const [GAME_TITLE, SETTINGS] = setup_game();
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scene("settings", (setting_category) => {
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let generated_button_lists = Object.entries(SETTINGS).map(([key, value]) => [key, color(127, 127, 127), color(0, 0, 0, 0), scene_lambda("settings", key)]);
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generated_button_lists = [["Back", color(127, 127, 127), color(0, 0, 0, 0), scene_lambda("main_menu")]].concat(generated_button_lists);
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@@ -105,7 +107,7 @@ function start_game(title) {
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})
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scene("main_menu", () => {
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create_label(WIDTH / 2 - 16 * title.length, HEIGHT / 4, title, 56);
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create_label(WIDTH / 2 - 16 * GAME_TITLE.length, HEIGHT / 4, GAME_TITLE, 56);
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vertical_buttons(WIDTH / 4, HEIGHT / 2.25, [["Play", color(127, 127, 127), color(0, 0, 0, 0), scene_lambda("play")], ["Settings", color(127, 127, 127), color(0, 0, 0, 0), scene_lambda("settings")]], WIDTH / 2, HEIGHT / 8, HEIGHT / 50)
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});
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@@ -1,4 +1,18 @@
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loadSprite("pumpkin", "/static/pumpkin.png")
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function setup_game() {
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loadSprite("pumpkin", "/static/pumpkin.png");
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const SETTINGS = {
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"Graphics": {
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"Anti-Aliasing": {"type": "bool", "default": true},
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"Texture Filtering": {"type": "option", "options": ["Nearest", "Linear"], "default": "Linear"},
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"FPS Limit": {"type": "slider", "min": 0, "max": 480, "default": 60},
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},
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"Sound": {
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"Music": {"type": "bool", "default": true},
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"SFX": {"type": "bool", "default": true},
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"Music Volume": {"type": "slider", "min": 0, "max": 100, "default": 50},
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"SFX Volume": {"type": "slider", "min": 0, "max": 100, "default": 50},
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},
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};
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scene("game", (pumpkin_pairs, pumpkin_array, revealed, found_pairs, start) => {
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create_button(5, 5, 150, 75, "Back", color(127, 127, 127), color(0, 0, 0, 0), scene_lambda("main_menu"))
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@@ -53,11 +67,6 @@ scene("game", (pumpkin_pairs, pumpkin_array, revealed, found_pairs, start) => {
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revealed = [];
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}
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if (pumpkin_pairs == found_pairs.length - 1) {
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create_label(520, 320, `You win!\nTime took: ${(elapsed / 1000).toFixed(1)} s`, 48);
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return;
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}
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const elapsed = performance.now() - start;
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const timer_label = create_label(520, 5, `Time spent: ${(elapsed / 1000).toFixed(1)} s`);
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const timer_interval_id = setInterval(() => {
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@@ -65,6 +74,11 @@ scene("game", (pumpkin_pairs, pumpkin_array, revealed, found_pairs, start) => {
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timer_label.text = `Time spent: ${(elapsed / 1000).toFixed(1)} s`
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}, 100);
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if (pumpkin_pairs == found_pairs.length - 1) {
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create_label(520, 320, `You win!\nTime took: ${(elapsed / 1000).toFixed(1)} s`, 48);
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return;
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}
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for (let i = 0; i < arr.length; i++) {
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let row = Math.floor(i / cols);
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let col = i % cols;
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@@ -101,7 +115,7 @@ scene("game", (pumpkin_pairs, pumpkin_array, revealed, found_pairs, start) => {
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}
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}
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})
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});
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scene("play", () => {
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create_label(WIDTH / 2 - 16 * "Difficulty Selector".length, HEIGHT / 8, "Difficulty Selector", 56);
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@@ -111,4 +125,7 @@ scene("play", () => {
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["Hard", color(127, 127, 127), color(0, 0, 0, 0), scene_lambda("game", 15)],
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["Extra Hard", color(127, 127, 127), color(0, 0, 0, 0), scene_lambda("game", 20)]
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], WIDTH / 2, HEIGHT / 8, HEIGHT / 50)
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})
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});
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return ["Pumpkin Memory", SETTINGS];
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}
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38
static/pumpkin_roll.js
Normal file
38
static/pumpkin_roll.js
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@@ -0,0 +1,38 @@
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function setup_game() {
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loadSprite("pumpkin", "/static/pumpkin.png");
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const SETTINGS = {
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"Graphics": {
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"Anti-Aliasing": {"type": "bool", "default": true},
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"Texture Filtering": {"type": "option", "options": ["Nearest", "Linear"], "default": "Linear"},
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"FPS Limit": {"type": "slider", "min": 0, "max": 480, "default": 60},
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},
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"Sound": {
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"Music": {"type": "bool", "default": true},
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"SFX": {"type": "bool", "default": true},
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"Music Volume": {"type": "slider", "min": 0, "max": 100, "default": 50},
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"SFX Volume": {"type": "slider", "min": 0, "max": 100, "default": 50},
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},
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"Input": {
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"Controller Enabled": {"type": "bool", "default": true}
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}
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};
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scene("play", () => {
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let pumpkin_sprite = add([
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sprite("pumpkin"),
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pos(50, 670),
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anchor("center"),
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rotate(0)
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])
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setInterval(() => {
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pumpkin_sprite.angle = (pumpkin_sprite.angle + dt() * 720) % 360;
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}, 100)
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onKeyPress("jump", () => {
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})
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})
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return ["Pumpkin Roll", SETTINGS];
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}
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@@ -7,6 +7,9 @@
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<li class="nav-item">
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<a class="nav-link" href="/">Home</a>
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</li>
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<li class="nav-item">
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<a class="nav-link" href="/pumpkin_roll">Pumpkin Roll</a>
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</li>
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<li class="nav-item">
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<a class="nav-link" href="/pumpkin_memory">Pumpkin Memory</a>
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</li>
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@@ -6,6 +6,9 @@
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<li class="nav-item">
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<a class="nav-link active" aria-current="page" href="/">Home</a>
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</li>
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<li class="nav-item">
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<a class="nav-link" href="/pumpkin_roll">Pumpkin Roll</a>
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</li>
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<li class="nav-item">
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<a class="nav-link" href="/pumpkin_memory">Pumpkin Memory</a>
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</li>
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@@ -6,6 +6,9 @@
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<li class="nav-item">
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<a class="nav-link" href="/">Home</a>
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</li>
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<li class="nav-item">
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<a class="nav-link" href="/pumpkin_roll">Pumpkin Roll</a>
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</li>
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<li class="nav-item">
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<a class="nav-link" href="/pumpkin_memory">Pumpkin Memory</a>
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</li>
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@@ -1,11 +1,14 @@
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{% extends "base.jinja2" %}
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{% block title %}Test Game{% endblock title %}
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{% block title %}Pumpkin Memory{% endblock title %}
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{% block nav %}
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<li class="nav-item">
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<a class="nav-link" href="/">Home</a>
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</li>
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<li class="nav-item">
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<a class="nav-link" href="/pumpkin_roll">Pumpkin Roll</a>
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</li>
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<li class="nav-item">
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<a class="nav-link active" aria-current="page" href="/pumpkin_memory">Pumpkin Memory</a>
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</li>
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@@ -27,15 +30,13 @@
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<div id="game-container">
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<canvas width="1280", height="720" id="canvas"></canvas>
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</div>
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<h1>WIP!!! Not part of this week!!</h1>
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</div>
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<script src="/static/gameui.js"></script>
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<script src="/static/game.js"></script>
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<script src="/static/pumpkin_memory.js"></script>
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<script>
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window.addEventListener("DOMContentLoaded", () => {
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start_game("Pumpkin Memory");
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start_game();
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});
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</script>
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{% endblock %}
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41
templates/pumpkin_roll.jinja2
Normal file
41
templates/pumpkin_roll.jinja2
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@@ -0,0 +1,41 @@
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{% extends "base.jinja2" %}
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{% block title %}Pumpkin Roll{% endblock title %}
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{% block nav %}
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<li class="nav-item">
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<a class="nav-link" href="/">Home</a>
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</li>
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<li class="nav-item">
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<a class="nav-link active" aria-current="page" href="/pumpkin_roll">Pumpkin Roll</a>
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</li>
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<li class="nav-item">
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<a class="nav-link" href="/pumpkin_memory">Pumpkin Memory</a>
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</li>
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<li class="nav-item">
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<a class="nav-link" href="/countdown">Countdown</a>
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</li>
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<li class="nav-item">
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<a class="nav-link" href="/profile">Profile</a>
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</li>
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<li class="nav-item">
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<a class="nav-link" href="/logout">Logout</a>
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</li>
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{% endblock %}
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{% block body %}
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<div class="position-absolute top-50 start-50 translate-middle text-center">
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<h1>WIP!!! Not part of this week!!</h1>
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<div id="game-container">
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<canvas width="1280", height="720" id="canvas"></canvas>
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</div>
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</div>
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<script src="/static/gameui.js"></script>
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<script src="/static/game.js"></script>
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<script src="/static/pumpkin_roll.js"></script>
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<script>
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window.addEventListener("DOMContentLoaded", () => {
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start_game();
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});
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</script>
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{% endblock %}
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