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10 changed files with 135 additions and 32 deletions

11
CREDITS
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@@ -1,3 +1,14 @@
Background Music from Mikhail Smusev from Pixabay
https://pixabay.com/music/scary-childrens-tunes-halloween-background-music-425891/
Jumpscare Sound from Meme-soundboard
https://meme-soundboard.net/jumpscare-soundboard/
FNAF Jumpscare Image from InspiredPencil
https://ar.inspiredpencil.com/pictures-2023/fnaf-2-foxy-jumpscare
Bird image from Google's dino game
Tombstone image from Scary PNGs by Vecteezy
https://www.vecteezy.com/free-png/scary

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@@ -1,5 +1,16 @@
const WIDTH = 1280;
const HEIGHT = 720;
let music_played = false;
function jumpscare() {
play("jumpscare", {
volume: 1.5
})
const jumpscare_sprite = create_sprite(0, 0, "jumpscare");
setTimeout(() => {
destroy(jumpscare_sprite);
}, 1500);
}
function change_setting(category, setting, value, GAME_TITLE) {
localStorage.setItem(`${GAME_TITLE} ${setting}`, value);
@@ -10,15 +21,9 @@ function show_settings(category, GAME_TITLE, SETTINGS) {
const x = 400;
const label_x = 50;
const space_between = 100;
let y;
let y = 130 + space_between;
if (category == "Graphics") {
y = 130 + space_between;
create_label(label_x, y - space_between, "These settings need a page reload to take effect!", 32);
}
else {
y = 130;
}
create_label(label_x, y - space_between, "All settings require a page reload to take effect!", 32);
for (let key in SETTINGS[category]) {
const settings_dict = SETTINGS[category][key];
@@ -65,6 +70,37 @@ function show_settings(category, GAME_TITLE, SETTINGS) {
}
}
function create_start_overlay(GAME_TITLE) {
const overlay = add([
rect(WIDTH, HEIGHT),
color(0, 0, 0),
opacity(0.6),
pos(0, 0),
area(),
z(1000),
"overlay"
])
const text_label = add([
text("Click to Start", { size: 48 }),
pos(WIDTH / 2, HEIGHT / 2),
anchor("center"),
color(255, 255, 255),
z(1001)
])
onClick("overlay", () => {
const bgm = play("music", {
volume: Number(localStorage.getItem(`${GAME_TITLE} Music Volume`) || 50) / 100,
loop: true
});
destroy(overlay);
destroy(text_label);
})
}
function start_game() {
const [GAME_TITLE, SETTINGS] = game_info();
@@ -79,21 +115,15 @@ function start_game() {
maxFPS: Number(localStorage.getItem(`${GAME_TITLE} FPS Limit`)),
font: "New Rocker",
background: "#e18888",
buttons: {
up: {
keyboard: "up",
gamepad: "south",
},
jump: {
keyboard: "space",
gamepad: "a"
}
}
}
);
setup_game();
loadSprite("jumpscare", "/static/graphics/jumpscare.jpg");
loadSound("jumpscare", "/static/sound/jumpscare.mp3");
loadSound("music", "/static/sound/music.mp3");
scene("settings", (setting_category) => {
let generated_button_lists = Object.entries(SETTINGS).map(([key, value]) => [key, color(127, 127, 127), color(0, 0, 0, 0), scene_lambda("settings", key)]);
generated_button_lists = [["Back", color(127, 127, 127), color(0, 0, 0, 0), scene_lambda("main_menu")]].concat(generated_button_lists);
@@ -111,6 +141,10 @@ function start_game() {
scene("main_menu", () => {
create_label(WIDTH / 2 - 16 * GAME_TITLE.length, HEIGHT / 4, GAME_TITLE, 56);
vertical_buttons(WIDTH / 4, HEIGHT / 2.25, [["Play", color(127, 127, 127), color(0, 0, 0, 0), scene_lambda("play")], ["Settings", color(127, 127, 127), color(0, 0, 0, 0), scene_lambda("settings")]], WIDTH / 2, HEIGHT / 8, HEIGHT / 50)
if (!music_played) {
create_start_overlay(GAME_TITLE);
music_played = true;
}
});
go("main_menu");

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@@ -7,10 +7,11 @@ function game_info() {
},
"Sound": {
"Music": {"type": "bool", "default": "true"},
"SFX": {"type": "bool", "default": "true"},
"Music Volume": {"type": "slider", "min": 0, "max": 100, "default": 50},
"SFX Volume": {"type": "slider", "min": 0, "max": 100, "default": 50},
},
"Spooky": {
"Jumpscares": {"type": "bool", "default": "true"}
}
};
return ["Pumpkin Memory", SETTINGS];
@@ -20,8 +21,6 @@ function setup_game() {
loadSprite("pumpkin", "/static/graphics/pumpkin.png");
scene("game", (difficulty, pumpkin_array, revealed, found_pairs, start) => {
create_button(5, 5, 150, 75, "Back", color(127, 127, 127), color(0, 0, 0, 0), scene_lambda("main_menu"))
let cols;
switch (difficulty) {
case "easy": pumpkin_pairs = 5; cols = 5; break;
@@ -87,6 +86,24 @@ function setup_game() {
timer_label.text = `Time spent: ${(elapsed / 1000).toFixed(1)}s Best Time: ${best_time}s`
}, 100);
let jumpscare_interval_id;
if (localStorage.getItem("Pumpkin Memory Jumpscares") == "true") {
jumpscare_interval_id = setInterval(() => {
if (Math.random() < 0.035) {
jumpscare();
}
}, 1000);
}
create_button(5, 5, 150, 75, "Back", color(127, 127, 127), color(0, 0, 0, 0), () => {
if (localStorage.getItem("Pumpkin Memory Jumpscares") == "true") {
clearInterval(jumpscare_interval_id);
}
clearInterval(timer_interval_id);
go("main_menu");
})
if (pumpkin_pairs == found_pairs.length - 1) {
const elapsed = performance.now() - start;
if ((elapsed / 1000).toFixed(1) < best_time) {
@@ -113,6 +130,7 @@ function setup_game() {
wait(0.5, () => {
if (found_pair == null) {
clearInterval(timer_interval_id);
clearInterval(jumpscare_interval_id);
go("game", difficulty, arr, [], found_pairs, start);
}
else {
@@ -130,6 +148,7 @@ function setup_game() {
btn.scale = 1.1;
tween(btn.scale, 1, 0.2, (val) => btn.scale = val);
clearInterval(timer_interval_id);
clearInterval(jumpscare_interval_id);
go("game", difficulty, arr, revealed.concat([index]), found_pairs, start);
})
}

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@@ -7,12 +7,13 @@ function game_info() {
},
"Sound": {
"Music": {"type": "bool", "default": "true"},
"SFX": {"type": "bool", "default": "true"},
"Music Volume": {"type": "slider", "min": 0, "max": 100, "default": 50},
"SFX Volume": {"type": "slider", "min": 0, "max": 100, "default": 50},
},
"Input": {
"Controller Enabled": {"type": "bool", "default": "true"}
},
"Spooky": {
"Jumpscares": {"type": "bool", "default": "true"}
}
};
@@ -83,7 +84,21 @@ function setup_game() {
pumpkin_sprite.isJumping = false;
create_button(5, 5, 150, 75, "Back", color(127, 127, 127), color(0, 0, 0, 0), scene_lambda("main_menu"))
let jumpscare_interval_id;
if (localStorage.getItem("Pumpkin Roll Jumpscares") == "true") {
jumpscare_interval_id = setInterval(() => {
if (Math.random() < 0.035) {
jumpscare();
}
}, 1000);
}
create_button(5, 5, 150, 75, "Back", color(127, 127, 127), color(0, 0, 0, 0), () => {
if (localStorage.getItem("Pumpkin Roll Jumpscares") == "true") {
clearInterval(jumpscare_interval_id);
}
go("main_menu");
})
onCollide("pumpkin", "enemy", () => {
if (game_over) return;
@@ -94,6 +109,10 @@ function setup_game() {
}
create_label(520, 320, `Game Over!\nScore: ${Math.floor(score)}\nHigh Score: ${high_score}`, 48);
if (localStorage.getItem("Pumpkin Roll Jumpscares") == "true") {
setTimeout(jumpscare, 500);
}
})
enemy_spawn_with_check = (count) => {
@@ -136,7 +155,7 @@ function setup_game() {
}
}
if (isKeyDown("space") && !pumpkin_sprite.isJumping) {
if ((isKeyDown("space") || (localStorage.getItem("Pumpkin Roll Controller Enabled") === "true" && isGamepadButtonDown("south"))) && !pumpkin_sprite.isJumping) {
pumpkin_sprite.vy = JUMP_VELOCITY;
pumpkin_sprite.isJumping = true;
}

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@@ -7,9 +7,10 @@ function game_info() {
},
"Sound": {
"Music": {"type": "bool", "default": "true"},
"SFX": {"type": "bool", "default": "true"},
"Music Volume": {"type": "slider", "min": 0, "max": 100, "default": 50},
"SFX Volume": {"type": "slider", "min": 0, "max": 100, "default": 50},
},
"Spooky": {
"Jumpscares": {"type": "bool", "default": "true"}
}
};
@@ -68,7 +69,24 @@ function setup_game() {
scale(0.85)
]);
create_button(5, 5, 150, 75, "Back", color(127, 127, 127), color(0, 0, 0, 0), scene_lambda("main_menu"))
let jumpscare_interval_id;
if (localStorage.getItem("Whack a Pumpkin Jumpscares") == "true") {
jumpscare_interval_id = setInterval(() => {
if (Math.random() < 0.035) {
jumpscare();
}
}, 1000);
}
create_button(5, 5, 150, 75, "Back", color(127, 127, 127), color(0, 0, 0, 0), () => {
game_over = true;
if (localStorage.getItem("Whack a Pumpkin Jumpscares") == "true") {
clearInterval(jumpscare_interval_id);
}
go("main_menu");
})
const info_label = create_label(525, 50, `Time left: 120s\nScore: ${score}\nHigh Score: ${high_score}`);
function spawn_pumpkins() {
@@ -104,6 +122,9 @@ function setup_game() {
destroy(bg);
destroy(info_label);
if (localStorage.getItem("Whack a Pumpkin Jumpscares") == "true") {
setTimeout(jumpscare, 500);
}
}
else {
info_label.text = `Time left: ${(120 - (elapsed / 1000)).toFixed(1)}s\nScore: ${score}\nHigh Score: ${high_score}`;

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@@ -18,7 +18,6 @@
{% block body %}
<div class="position-absolute top-50 start-50 translate-middle text-center">
<h1>WIP!!! Not part of this week!!</h1>
<div id="game-container">
<canvas width="1280", height="720" id="canvas"></canvas>
</div>

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@@ -116,8 +116,8 @@ memory_best_medium = localStorage.getItem("memory_best_medium") || "None"
memory_best_hard = localStorage.getItem("memory_best_hard") || "None"
memory_best_extrahard = localStorage.getItem("memory_best_extrahard") || "None"
document.getElementById("pumpkin_roll_highscore").textContent = `Pumpkin Roll High Score: ${formatTime(pumpkin_roll_highscore)}`;
document.getElementById("whackapumpkin_highscore").textContent = `Whack a Pumpkin High Score: ${formatTime(whackapumpkin_highscore)}`;
document.getElementById("pumpkin_roll_highscore").textContent = `Pumpkin Roll High Score: ${pumpkin_roll_highscore}`;
document.getElementById("whackapumpkin_highscore").textContent = `Whack a Pumpkin High Score: ${whackapumpkin_highscore}`;
document.getElementById("memory_best_easy").textContent = `Pumpkin Memory (Easy) Best Time: ${formatTime(memory_best_easy)}`;
document.getElementById("memory_best_medium").textContent = `Pumpkin Memory (Medium) Best Time: ${formatTime(memory_best_medium)}`;
document.getElementById("memory_best_hard").textContent = `Pumpkin Memory (Hard) Best Time: ${formatTime(memory_best_hard)}`;