Files
loginween/static/js/pumpkin_memory.js

174 lines
7.2 KiB
JavaScript

function game_info() {
const SETTINGS = {
"Graphics": {
"Anti-Aliasing": {"type": "bool", "default": "true"},
"Texture Filtering": {"type": "option", "options": ["Nearest", "Linear"], "default": "Linear"},
"FPS Limit": {"type": "slider", "min": 0, "max": 480, "default": 60},
},
"Sound": {
"Music": {"type": "bool", "default": "true"},
"Music Volume": {"type": "slider", "min": 0, "max": 100, "default": 50},
},
"Spooky": {
"Jumpscares": {"type": "bool", "default": "true"}
}
};
return ["Pumpkin Memory", SETTINGS];
}
function setup_game() {
loadSprite("pumpkin", "/static/graphics/pumpkin.png");
scene("game", (difficulty, pumpkin_array, revealed, found_pairs, start) => {
if (localStorage.getItem("Pumpkin Memory Jumpscares") == "true") {
if (Math.random() < 0.1) {
jumpscare();
}
}
let cols;
switch (difficulty) {
case "easy": pumpkin_pairs = 5; cols = 5; break;
case "medium": pumpkin_pairs = 10; cols = 4; break;
case "hard": pumpkin_pairs = 15; cols = 5; break;
case "extrahard": pumpkin_pairs = 20; cols = 10; break;
}
const total = pumpkin_pairs * 2;
const pumpkin_size = 100;
const space_between = 10;
const rows = Math.ceil(total / cols);
const grid_width = cols * (pumpkin_size + space_between) - space_between;
const grid_height = rows * (pumpkin_size + space_between) - space_between;
const start_x = (WIDTH - grid_width) / 2;
const start_y = (HEIGHT - grid_height) / 2;
let arr;
if (pumpkin_array == null) {
arr = [...Array(pumpkin_pairs).keys(), ...Array(pumpkin_pairs).keys()];
for (let i = arr.length - 1; i > 0; i--) {
const j = Math.floor(Math.random() * (i + 1));
[arr[i], arr[j]] = [arr[j], arr[i]];
}
}
else {
arr = pumpkin_array;
}
if (revealed == null) {
revealed = [];
found_pairs = [];
start = performance.now();
}
let found_pair = null;
if (arr[revealed[0]] == arr[revealed[1]] && !found_pairs.includes(arr[revealed[0]])) {
found_pair = arr[revealed[0]];
found_pairs.push(arr[revealed[0]]);
revealed = [];
}
if (revealed.length > 2) {
revealed = [];
}
let best_time = Number(localStorage.getItem("pumpkin_memory_best_time")) || 99999;
let first_time = best_time == 99999;
const best_time_display = (best_time == 99999) ? "None" : `${best_time}s`;
const elapsed = performance.now() - start;
const timer_label = create_label(400, 5, `Time spent: ${(elapsed / 1000).toFixed(1)}s Best Time: ${best_time_display}`);
const timer_interval_id = setInterval(() => {
const elapsed = performance.now() - start;
if (first_time) {
best_time = (elapsed / 1000).toFixed(1);
}
timer_label.text = `Time spent: ${(elapsed / 1000).toFixed(1)}s Best Time: ${best_time}s`
}, 100);
let jumpscare_interval_id;
if (localStorage.getItem("Pumpkin Memory Jumpscares") == "true") {
jumpscare_interval_id = setInterval(() => {
if (Math.random() < 0.05) {
jumpscare();
}
}, 1000);
}
create_button(5, 5, 150, 75, "Back", color(127, 127, 127), color(0, 0, 0, 0), () => {
if (localStorage.getItem("Pumpkin Memory Jumpscares") == "true") {
clearInterval(jumpscare_interval_id);
}
clearInterval(timer_interval_id);
go("main_menu");
})
if (pumpkin_pairs == found_pairs.length - 1) {
const elapsed = performance.now() - start;
if ((elapsed / 1000).toFixed(1) < best_time) {
best_time = (elapsed / 1000).toFixed(1);
}
localStorage.setItem(`memory_best_${difficulty}`, best_time);
const best_time_display = (best_time == 99999) ? "None" : `${best_time}s`;
create_label(520, 320, `You win!\nTime took: ${(elapsed / 1000).toFixed(1)} s\nBest Time: ${best_time_display}`, 48);
return;
}
for (let i = 0; i < arr.length; i++) {
let row = Math.floor(i / cols);
let col = i % cols;
let index = i;
if (revealed.includes(i)) {
const sprite = create_sprite(start_x + col * (pumpkin_size + space_between), start_y + row * (pumpkin_size + space_between), "pumpkin");
sprite.scale = 1;
tween(sprite.scale, 0, 0.2, (val) => sprite.scale = val).then(() => {
create_label(start_x + col * (pumpkin_size + space_between) + pumpkin_size / 3, start_y + row * (pumpkin_size + space_between) + pumpkin_size / 2, arr[i], 24);
tween(sprite.scale, 1, 0.2, (val) => sprite.scale = val).then(() => {
wait(0.5, () => {
if (found_pair == null) {
clearInterval(timer_interval_id);
clearInterval(jumpscare_interval_id);
go("game", difficulty, arr, [], found_pairs, start);
}
else {
destroy(sprite);
}
});
});
})
} else if (found_pairs.includes(arr[i])) {
const sprite = create_sprite(start_x + col * (pumpkin_size + space_between), start_y + row * (pumpkin_size + space_between), "pumpkin");
sprite.opacity = 0.5;
create_label(start_x + col * (pumpkin_size + space_between) + pumpkin_size / 2, start_y + row * (pumpkin_size + space_between) + pumpkin_size / 2, arr[i], 24);
} else {
const btn = create_texturebutton(start_x + col * (pumpkin_size + space_between), start_y + row * (pumpkin_size + space_between), "pumpkin", () => {
btn.scale = 1.1;
tween(btn.scale, 1, 0.2, (val) => btn.scale = val);
clearInterval(timer_interval_id);
clearInterval(jumpscare_interval_id);
go("game", difficulty, arr, revealed.concat([index]), found_pairs, start);
})
}
}
});
scene("play", () => {
create_label(WIDTH / 2 - 16 * "Difficulty Selector".length, HEIGHT / 8, "Difficulty Selector", 56);
vertical_buttons(WIDTH / 4, HEIGHT / 4, [
["Easy", color(127, 127, 127), color(0, 0, 0, 0), scene_lambda("game", "easy")],
["Medium", color(127, 127, 127), color(0, 0, 0, 0), scene_lambda("game", "medium")],
["Hard", color(127, 127, 127), color(0, 0, 0, 0), scene_lambda("game", "hard")],
["Extra Hard", color(127, 127, 127), color(0, 0, 0, 0), scene_lambda("game", "extrahard")]
], WIDTH / 2, HEIGHT / 8, HEIGHT / 50)
});
}