import arcade.gui, arcade button_texture = arcade.gui.NinePatchTexture(64 // 4, 64 // 4, 64 // 4, 64 // 4, arcade.load_texture("assets/graphics/button.png")) button_hovered_texture = arcade.gui.NinePatchTexture(64 // 4, 64 // 4, 64 // 4, 64 // 4, arcade.load_texture("assets/graphics/button_hovered.png")) pause_icon = arcade.load_texture("assets/graphics/pause.png") resume_icon = arcade.load_texture("assets/graphics/resume.png") stop_icon = arcade.load_texture("assets/graphics/stop.png") loop_icon = arcade.load_texture("assets/graphics/loop.png") no_loop_icon = arcade.load_texture("assets/graphics/no_loop.png") shuffle_icon = arcade.load_texture("assets/graphics/shuffle.png") no_shuffle_icon = arcade.load_texture("assets/graphics/no_shuffle.png") settings_icon = arcade.load_texture("assets/graphics/settings.png") download_icon = arcade.load_texture("assets/graphics/download.png") plus_icon = arcade.load_texture("assets/graphics/plus.png") playlist_icon = arcade.load_texture("assets/graphics/playlist.png") files_icon = arcade.load_texture("assets/graphics/files.png") music_icon = arcade.load_texture("assets/graphics/music.png")