import arcade, arcade.gui, os, json from utils.constants import button_style from utils.preload import button_texture, button_hovered_texture from arcade.gui.experimental.focus import UIFocusGroup class NewTab(arcade.gui.UIView): def __init__(self, pypresence_client, current_mode, current_music_name, current_length, current_music_player, queue, loaded_sounds, shuffle): super().__init__() self.current_mode = current_mode self.current_music_name = current_music_name self.current_length = current_length self.current_music_player = current_music_player self.queue = queue self.loaded_sounds = loaded_sounds self.shuffle = shuffle with open("settings.json", "r", encoding="utf-8") as file: self.settings_dict = json.load(file) self.tab_options = self.settings_dict.get("tab_options", ["~/Music", "~/Downloads"]) self.playlists = self.settings_dict.get("playlists", {}) self.pypresence_client = pypresence_client self.pypresence_client.update(state="Adding new tab", start=self.pypresence_client.start_time) def on_show_view(self): super().on_show_view() self.anchor = self.add_widget(UIFocusGroup(size_hint=(1, 1))) self.box = self.anchor.add(arcade.gui.UIBoxLayout(space_between=10), anchor_x="center", anchor_y="center") if self.current_mode == "files": self.new_tab_label = self.box.add(arcade.gui.UILabel(text="New Tab Path:", font_name="Roboto", font_size=32)) self.new_tab_input = self.box.add(arcade.gui.UIInputText(font_name="Roboto", font_size=32, width=self.window.width / 2, height=self.window.height / 10)) self.new_tab_button = self.box.add(arcade.gui.UITextureButton(texture=button_texture, texture_hovered=button_hovered_texture, text='Add new tab', style=button_style, width=self.window.width / 2, height=self.window.height / 10)) self.new_tab_button.on_click = lambda event: self.add_tab() elif self.current_mode == "playlist": self.new_tab_label = self.box.add(arcade.gui.UILabel(text="New Playlist Name:", font_name="Roboto", font_size=32)) self.new_tab_input = self.box.add(arcade.gui.UIInputText(font_name="Roboto", font_size=32, width=self.window.width / 2, height=self.window.height / 10)) self.new_tab_button = self.box.add(arcade.gui.UITextureButton(texture=button_texture, texture_hovered=button_hovered_texture, text='Add new Playlist', style=button_style, width=self.window.width / 2, height=self.window.height / 10)) self.new_tab_button.on_click = lambda event: self.add_tab() self.back_button = self.anchor.add(arcade.gui.UITextureButton(texture=button_texture, texture_hovered=button_hovered_texture, text='<--', style=button_style, width=100, height=50), anchor_x="left", anchor_y="top", align_x=5, align_y=-5) self.back_button.on_click = lambda event: self.main_exit() self.anchor.detect_focusable_widgets() def add_tab(self): if self.current_mode == "files": tab_path = self.new_tab_input.text if not tab_path: return if not os.path.exists(os.path.expanduser(tab_path)) or not os.path.isdir(os.path.expanduser(tab_path)) or not os.path.isabs(os.path.expanduser(tab_path)): return if tab_path in self.tab_options or os.path.expanduser(tab_path) in self.tab_options: return self.tab_options.append(tab_path) self.settings_dict["tab_options"] = self.tab_options elif self.current_mode == "playlist": self.playlists[self.new_tab_input.text] = [] self.settings_dict["playlists"] = self.playlists with open("settings.json", "w", encoding="utf-8") as file: file.write(json.dumps(self.settings_dict)) def main_exit(self): from menus.main import Main self.window.show_view(Main(self.pypresence_client, self.current_mode, self.current_music_name, self.current_length, self.current_music_player, self.queue, self.loaded_sounds, self.shuffle))