mirror of
https://github.com/csd4ni3l/music-player.git
synced 2025-11-05 04:58:17 +01:00
72 lines
3.8 KiB
Python
72 lines
3.8 KiB
Python
import arcade, arcade.gui, os, json
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from utils.constants import button_style, audio_extensions
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from utils.preload import button_texture, button_hovered_texture
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from menus.file_manager import FileManager
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from arcade.gui.experimental.focus import UIFocusGroup
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class AddMusic(arcade.gui.UIView):
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def __init__(self, pypresence_client, *args, playlist_selected=None, music_file_selected=None):
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super().__init__()
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self.args = args
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with open("settings.json", "r", encoding="utf-8") as file:
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self.settings_dict = json.load(file)
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self.playlists = self.settings_dict.get("playlists", {})
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self.music_file_selected = music_file_selected
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self.playlist_selected = playlist_selected or list(self.playlists.keys())[0]
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self.pypresence_client = pypresence_client
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self.pypresence_client.update(state="Adding music to playlist", start=self.pypresence_client.start_time)
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def on_show_view(self):
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super().on_show_view()
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self.anchor = self.add_widget(UIFocusGroup(size_hint=(1, 1)))
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self.box = self.anchor.add(arcade.gui.UIBoxLayout(space_between=10), anchor_x="center", anchor_y="center")
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self.playlist_label = self.box.add(arcade.gui.UILabel(text="Playlist", font_name="Roboto", font_size=32))
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self.playlist_option = self.box.add(arcade.gui.UIDropdown(default=self.playlist_selected, options=list(self.playlists.keys()), width=self.window.width / 2, height=self.window.height / 15, primary_style=button_style, dropdown_style=button_style, active_style=button_style))
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self.music_label = self.box.add(arcade.gui.UILabel(text="Music File Path", font_name="Roboto", font_size=32))
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self.add_music_input = self.box.add(arcade.gui.UITextureButton(texture=button_texture, texture_hovered=button_hovered_texture, text=f'Select File ({self.music_file_selected})', style=button_style, font_name="Roboto", font_size=32, width=self.window.width / 2, height=self.window.height / 10))
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self.add_music_input.on_click = lambda event: self.select_file()
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self.add_music_button = self.box.add(arcade.gui.UITextureButton(texture=button_texture, texture_hovered=button_hovered_texture, text='Add Music', style=button_style, width=self.window.width / 2, height=self.window.height / 10))
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self.add_music_button.on_click = lambda event: self.add_music()
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self.back_button = self.anchor.add(arcade.gui.UITextureButton(texture=button_texture, texture_hovered=button_hovered_texture, text='<--', style=button_style, width=100, height=50), anchor_x="left", anchor_y="top", align_x=5, align_y=-5)
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self.back_button.on_click = lambda event: self.main_exit()
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self.anchor.detect_focusable_widgets()
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def select_file(self):
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self.window.show_view(FileManager(os.path.expanduser("~"), [f".{extension}" for extension in audio_extensions], "file", self.pypresence_client, *self.args, playlist_selected=self.playlist_option.value))
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def add_music(self):
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music_path = self.music_file_selected
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playlist = self.playlist_option.value
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if not music_path:
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return
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if not os.path.exists(os.path.expanduser(music_path)) or not os.path.isfile(os.path.expanduser(music_path)) or not os.path.isabs(os.path.expanduser(music_path)):
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return
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if music_path in self.playlists[playlist] or os.path.expanduser(music_path) in self.playlists[playlist]:
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return
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self.playlists[playlist].append(os.path.expanduser(music_path))
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self.settings_dict["playlists"] = self.playlists
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with open("settings.json", "w", encoding="utf-8") as file:
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file.write(json.dumps(self.settings_dict))
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def main_exit(self):
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from menus.main import Main
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self.window.show_view(Main(self.pypresence_client, *self.args))
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