Files
music-player/menus/add_music.py

72 lines
3.8 KiB
Python

import arcade, arcade.gui, os, json
from utils.constants import button_style, audio_extensions
from utils.preload import button_texture, button_hovered_texture
from menus.file_manager import FileManager
from arcade.gui.experimental.focus import UIFocusGroup
class AddMusic(arcade.gui.UIView):
def __init__(self, pypresence_client, *args, playlist_selected=None, music_file_selected=None):
super().__init__()
self.args = args
with open("settings.json", "r", encoding="utf-8") as file:
self.settings_dict = json.load(file)
self.playlists = self.settings_dict.get("playlists", {})
self.music_file_selected = music_file_selected
self.playlist_selected = playlist_selected or list(self.playlists.keys())[0]
self.pypresence_client = pypresence_client
self.pypresence_client.update(state="Adding music to playlist", start=self.pypresence_client.start_time)
def on_show_view(self):
super().on_show_view()
self.anchor = self.add_widget(UIFocusGroup(size_hint=(1, 1)))
self.box = self.anchor.add(arcade.gui.UIBoxLayout(space_between=10), anchor_x="center", anchor_y="center")
self.playlist_label = self.box.add(arcade.gui.UILabel(text="Playlist", font_name="Roboto", font_size=32))
self.playlist_option = self.box.add(arcade.gui.UIDropdown(default=self.playlist_selected, options=list(self.playlists.keys()), width=self.window.width / 2, height=self.window.height / 15, primary_style=button_style, dropdown_style=button_style, active_style=button_style))
self.music_label = self.box.add(arcade.gui.UILabel(text="Music File Path", font_name="Roboto", font_size=32))
self.add_music_input = self.box.add(arcade.gui.UITextureButton(texture=button_texture, texture_hovered=button_hovered_texture, text=f'Select File ({self.music_file_selected})', style=button_style, font_name="Roboto", font_size=32, width=self.window.width / 2, height=self.window.height / 10))
self.add_music_input.on_click = lambda event: self.select_file()
self.add_music_button = self.box.add(arcade.gui.UITextureButton(texture=button_texture, texture_hovered=button_hovered_texture, text='Add Music', style=button_style, width=self.window.width / 2, height=self.window.height / 10))
self.add_music_button.on_click = lambda event: self.add_music()
self.back_button = self.anchor.add(arcade.gui.UITextureButton(texture=button_texture, texture_hovered=button_hovered_texture, text='<--', style=button_style, width=100, height=50), anchor_x="left", anchor_y="top", align_x=5, align_y=-5)
self.back_button.on_click = lambda event: self.main_exit()
self.anchor.detect_focusable_widgets()
def select_file(self):
self.window.show_view(FileManager(os.path.expanduser("~"), [f".{extension}" for extension in audio_extensions], "file", self.pypresence_client, *self.args, playlist_selected=self.playlist_option.value))
def add_music(self):
music_path = self.music_file_selected
playlist = self.playlist_option.value
if not music_path:
return
if not os.path.exists(os.path.expanduser(music_path)) or not os.path.isfile(os.path.expanduser(music_path)) or not os.path.isabs(os.path.expanduser(music_path)):
return
if music_path in self.playlists[playlist] or os.path.expanduser(music_path) in self.playlists[playlist]:
return
self.playlists[playlist].append(os.path.expanduser(music_path))
self.settings_dict["playlists"] = self.playlists
with open("settings.json", "w", encoding="utf-8") as file:
file.write(json.dumps(self.settings_dict))
def main_exit(self):
from menus.main import Main
self.window.show_view(Main(self.pypresence_client, *self.args))