mirror of
https://github.com/csd4ni3l/notifplayground.git
synced 2026-01-01 04:23:47 +01:00
First version on Github
This commit is contained in:
142
game/flappy_bird.py
Normal file
142
game/flappy_bird.py
Normal file
@@ -0,0 +1,142 @@
|
||||
import arcade, arcade.gui, time, random, os, json
|
||||
|
||||
from plyer import notification
|
||||
|
||||
from utils.constants import ROWS, COLS
|
||||
|
||||
class Game(arcade.gui.UIView):
|
||||
def __init__(self, pypresence_client):
|
||||
super().__init__()
|
||||
|
||||
self.pypresence_client = pypresence_client
|
||||
self.pypresence_client.update(state="Playing Flappy Bird inside notifications!")
|
||||
|
||||
self.anchor = self.add_widget(arcade.gui.UIAnchorLayout(size_hint=(1, 1)))
|
||||
self.info_label = self.anchor.add(arcade.gui.UILabel("Press keys inside this window to interact with the game\nYou can see the game inside notifications.", font_size=24, multiline=True), anchor_x="center", anchor_y="center")
|
||||
|
||||
self.running = True
|
||||
self.should_jump = False
|
||||
self.last_update_time = time.perf_counter()
|
||||
|
||||
self.pipes = []
|
||||
self.bird_position = [0, int(ROWS / 2)]
|
||||
self.cycles = 0
|
||||
|
||||
if not os.path.exists("data.json"):
|
||||
self.data = {}
|
||||
else:
|
||||
with open("data.json", "r") as file:
|
||||
self.data = json.load(file)
|
||||
|
||||
if not "flappy_bird" in self.data:
|
||||
self.data["flappy_bird"] = {"high_score": 0}
|
||||
|
||||
self.high_score = self.data["flappy_bird"]["high_score"]
|
||||
self.score = 0
|
||||
|
||||
def create_pipe_part(self, size, pipe_type):
|
||||
if pipe_type == "bottom":
|
||||
bottom = 0
|
||||
else:
|
||||
bottom = ROWS - size
|
||||
|
||||
left = COLS
|
||||
|
||||
for pipe_y in range(bottom, bottom + size):
|
||||
self.pipes.append([left, pipe_y])
|
||||
|
||||
def create_pipe(self):
|
||||
gap_size = ROWS // 5
|
||||
gap_start = random.randint(1, ROWS - gap_size - 1)
|
||||
|
||||
bottom_height = gap_start
|
||||
self.create_pipe_part(bottom_height, "bottom")
|
||||
|
||||
top_height = ROWS - (gap_start + gap_size)
|
||||
self.create_pipe_part(top_height, "top")
|
||||
|
||||
def on_update(self, delta_time):
|
||||
if self.running and time.perf_counter() - self.last_update_time >= 0.4:
|
||||
self.pipes = [[pipe_x - 1, pipe_y] for pipe_x, pipe_y in self.pipes if pipe_x - 1 >= 0]
|
||||
|
||||
if self.should_jump:
|
||||
jumped = True
|
||||
self.bird_position[1] -= 3
|
||||
self.should_jump = False
|
||||
else:
|
||||
jumped = False
|
||||
self.bird_position[1] += 2
|
||||
|
||||
if self.bird_position in self.pipes or self.bird_position[1] >= ROWS or self.bird_position[1] <= 0:
|
||||
self.info_label.text = "Game Over.\nPress r to restart"
|
||||
self.running = False
|
||||
|
||||
notification.notify(
|
||||
title="Flappy Bird inside notifications",
|
||||
message='Game Over!'
|
||||
)
|
||||
|
||||
return
|
||||
|
||||
for pipe in self.pipes:
|
||||
if pipe[0] == self.bird_position[0]:
|
||||
self.score += 1
|
||||
break
|
||||
|
||||
self.last_update_time = time.perf_counter()
|
||||
|
||||
text = ""
|
||||
|
||||
for y in range(ROWS):
|
||||
for x in range(COLS):
|
||||
if [x, y] in self.pipes:
|
||||
text += "|"
|
||||
elif [x, y] == self.bird_position:
|
||||
text += "^" if jumped else "^"
|
||||
else:
|
||||
text += "_"
|
||||
|
||||
text += "\n"
|
||||
|
||||
if self.score > self.high_score:
|
||||
self.high_score = self.score
|
||||
|
||||
notification.notify(
|
||||
title=f"Flappy Bird | Score: {self.score} High Score: {self.high_score}",
|
||||
message=text
|
||||
)
|
||||
|
||||
if self.cycles == 15:
|
||||
self.cycles = 0
|
||||
self.create_pipe()
|
||||
|
||||
self.cycles += 1
|
||||
|
||||
def on_show_view(self):
|
||||
super().on_show_view()
|
||||
|
||||
self.create_pipe()
|
||||
|
||||
def on_key_press(self, symbol, modifiers):
|
||||
if symbol == arcade.key.ESCAPE:
|
||||
self.data["flappy_bird"]["high_score"] = self.high_score
|
||||
with open("data.json", "w") as file:
|
||||
file.write(json.dumps(self.data, indent=4))
|
||||
|
||||
from menus.main import Main
|
||||
self.window.show_view(Main(self.pypresence_client))
|
||||
elif symbol == arcade.key.SPACE:
|
||||
self.should_jump = True
|
||||
elif symbol == arcade.key.R and not self.running:
|
||||
self.info_label.text = "Press keys inside this window to interact with the game\nYou can see the game inside notifications"
|
||||
|
||||
self.pipes.clear()
|
||||
self.create_pipe()
|
||||
|
||||
self.last_update_time = time.perf_counter()
|
||||
|
||||
self.bird_position = [0, int(ROWS / 2)]
|
||||
self.cycles = 0
|
||||
self.should_jump = False
|
||||
|
||||
self.running = True
|
||||
Reference in New Issue
Block a user