From 9c27230ff99a417e015a66726987c61984194bd2 Mon Sep 17 00:00:00 2001 From: csd4ni3l Date: Sun, 21 Sep 2025 21:57:31 +0200 Subject: [PATCH] Fix display mode crash --- menus/settings.py | 2 +- run.py | 2 +- 2 files changed, 2 insertions(+), 2 deletions(-) diff --git a/menus/settings.py b/menus/settings.py index 7934b6e..a7a3d49 100644 --- a/menus/settings.py +++ b/menus/settings.py @@ -151,7 +151,7 @@ class Settings(arcade.gui.UIView): if self.settings_dict['vsync']: self.window.set_vsync(True) display_mode = self.window.display.get_default_screen().get_mode() - refresh_rate = display_mode.rate + refresh_rate = display_mode.rate if hasattr("display_mode", "rate") else 60 self.window.set_update_rate(1 / refresh_rate) self.window.set_draw_rate(1 / refresh_rate) diff --git a/run.py b/run.py index 47f8183..a03cc59 100644 --- a/run.py +++ b/run.py @@ -69,7 +69,7 @@ window = arcade.Window(width=resolution[0], height=resolution[1], title='NotifPl if vsync: window.set_vsync(True) display_mode = window.display.get_default_screen().get_mode() - refresh_rate = display_mode.rate + refresh_rate = display_mode.rate if hasattr("display_mode", "rate") else 60 window.set_update_rate(1 / refresh_rate) window.set_draw_rate(1 / refresh_rate) elif not fps_limit == 0: