Files
notifplayground/run.py
2025-09-21 22:00:24 +02:00

94 lines
3.1 KiB
Python

import pyglet
pyglet.options.debug_gl = False
import logging, datetime, os, json, sys, arcade
from utils.utils import get_closest_resolution, print_debug_info, on_exception
from utils.constants import log_dir, menu_background_color
from menus.main import Main
sys.excepthook = on_exception
pyglet.resource.path.append(os.getcwd())
pyglet.font.add_directory('./assets/fonts')
if not log_dir in os.listdir():
os.makedirs(log_dir)
while len(os.listdir(log_dir)) >= 5:
files = [(file, os.path.getctime(os.path.join(log_dir, file))) for file in os.listdir(log_dir)]
oldest_file = sorted(files, key=lambda x: x[1])[0][0]
os.remove(os.path.join(log_dir, oldest_file))
timestamp = datetime.datetime.now().strftime("%Y-%m-%d_%H-%M-%S")
log_filename = f"debug_{timestamp}.log"
logging.basicConfig(filename=f'{os.path.join(log_dir, log_filename)}', format='%(asctime)s %(name)s %(levelname)s: %(message)s', level=logging.DEBUG)
for logger_name_to_disable in ['arcade', "numba"]:
logging.getLogger(logger_name_to_disable).propagate = False
logging.getLogger(logger_name_to_disable).disabled = True
if os.path.exists('settings.json'):
with open('settings.json', 'r') as settings_file:
settings = json.load(settings_file)
resolution = list(map(int, settings['resolution'].split('x')))
if not settings.get("anti_aliasing", "4x MSAA") == "None":
antialiasing = int(settings.get("anti_aliasing", "4x MSAA").split('x')[0])
else:
antialiasing = 0
fullscreen = settings['window_mode'] == 'Fullscreen'
style = arcade.Window.WINDOW_STYLE_BORDERLESS if settings['window_mode'] == 'borderless' else arcade.Window.WINDOW_STYLE_DEFAULT
vsync = settings['vsync']
fps_limit = settings['fps_limit']
else:
resolution = get_closest_resolution()
antialiasing = 4
fullscreen = False
style = arcade.Window.WINDOW_STYLE_DEFAULT
vsync = True
fps_limit = 0
settings = {
"resolution": f"{resolution[0]}x{resolution[1]}",
"antialiasing": "4x MSAA",
"window_mode": "Windowed",
"vsync": True,
"fps_limit": 60,
"discord_rpc": True
}
with open("settings.json", "w") as file:
file.write(json.dumps(settings))
window = arcade.Window(width=resolution[0], height=resolution[1], title='NotifPlayground', samples=antialiasing, antialiasing=antialiasing > 0, fullscreen=fullscreen, vsync=vsync, resizable=False, style=style)
if vsync:
window.set_vsync(True)
display_mode = window.display.get_default_screen().get_mode()
refresh_rate = display_mode.rate if hasattr(display_mode, "rate") else 60
window.set_update_rate(1 / refresh_rate)
window.set_draw_rate(1 / refresh_rate)
elif not fps_limit == 0:
window.set_update_rate(1 / fps_limit)
window.set_draw_rate(1 / fps_limit)
else:
window.set_update_rate(1 / 99999999)
window.set_draw_rate(1 / 99999999)
arcade.set_background_color(menu_background_color)
print_debug_info()
main = Main()
window.show_view(main)
logging.debug('Game started.')
arcade.run()
logging.info('Exited with error code 0.')