mirror of
https://github.com/csd4ni3l/shatterstack.git
synced 2026-03-10 17:19:17 +01:00
add combos, use Roboto instead of Proton Strike, update for better constants, add break sound effect
This commit is contained in:
@@ -40,8 +40,6 @@ class Main(arcade.gui.UIView):
|
||||
self.pypresence_client = FakePyPresence()
|
||||
self.pypresence_client.start_time = start_time
|
||||
|
||||
self.pypresence_client.update(state='In Menu',
|
||||
details=f'In Main Menu', start=self.pypresence_client.start_time)
|
||||
else: # game has started, but the user has disabled RPC in the settings.
|
||||
self.pypresence_client = FakePyPresence()
|
||||
self.pypresence_client.start_time = time.time()
|
||||
@@ -51,7 +49,7 @@ class Main(arcade.gui.UIView):
|
||||
def on_show_view(self):
|
||||
super().on_show_view()
|
||||
|
||||
self.title_label = self.box.add(arcade.gui.UILabel(text="ShatterStack", font_name="Protest Strike", font_size=48))
|
||||
self.title_label = self.box.add(arcade.gui.UILabel(text="ShatterStack", font_name="Roboto", font_size=48))
|
||||
|
||||
self.play_button = self.box.add(arcade.gui.UITextureButton(text="Play", texture=button_texture, texture_hovered=button_hovered_texture, width=self.window.width / 2, height=150, style=button_style))
|
||||
self.play_button.on_click = lambda event: self.play()
|
||||
|
||||
@@ -82,7 +82,7 @@ class Settings(arcade.gui.UIView):
|
||||
self.value_layout.clear()
|
||||
|
||||
for setting in settings[category]:
|
||||
label = arcade.gui.UILabel(text=setting, font_name="Protest Strike", font_size=28, text_color=arcade.color.WHITE )
|
||||
label = arcade.gui.UILabel(text=setting, font_name="Roboto", font_size=28, text_color=arcade.color.WHITE )
|
||||
self.key_layout.add(label)
|
||||
|
||||
setting_dict = settings[category][setting]
|
||||
@@ -196,18 +196,18 @@ class Settings(arcade.gui.UIView):
|
||||
self.pypresence_client = FakePyPresence()
|
||||
self.pypresence_client.start_time = start_time
|
||||
|
||||
self.ui_cleanup()
|
||||
self.ui_cleanup()
|
||||
|
||||
self.ui = arcade.gui.UIManager()
|
||||
self.ui.enable()
|
||||
self.ui = arcade.gui.UIManager()
|
||||
self.ui.enable()
|
||||
|
||||
self.create_layouts()
|
||||
self.create_layouts()
|
||||
|
||||
self.back_button = arcade.gui.UITextureButton(texture=button_texture, texture_hovered=button_hovered_texture, text='<--', style=button_style, width=100, height=50)
|
||||
self.back_button.on_click = lambda e: self.main_exit()
|
||||
self.top_box.add(self.back_button)
|
||||
self.back_button = arcade.gui.UITextureButton(texture=button_texture, texture_hovered=button_hovered_texture, text='<--', style=button_style, width=100, height=50)
|
||||
self.back_button.on_click = lambda e: self.main_exit()
|
||||
self.top_box.add(self.back_button)
|
||||
|
||||
self.display_categories()
|
||||
self.display_categories()
|
||||
|
||||
self.display_category(self.current_category)
|
||||
|
||||
@@ -273,7 +273,7 @@ class Settings(arcade.gui.UIView):
|
||||
else:
|
||||
font_size = 12
|
||||
|
||||
self.credits_label = arcade.gui.UILabel(text=text, text_color=arcade.color.WHITE, font_name="Protest Strike", font_size=font_size, align="center", multiline=True)
|
||||
self.credits_label = arcade.gui.UILabel(text=text, text_color=arcade.color.WHITE, font_name="Roboto", font_size=font_size, align="center", multiline=True)
|
||||
|
||||
self.key_layout.add(self.credits_label)
|
||||
|
||||
|
||||
Reference in New Issue
Block a user