mirror of
https://github.com/csd4ni3l/shatterstack.git
synced 2026-01-01 04:23:48 +01:00
add combos, use Roboto instead of Proton Strike, update for better constants, add break sound effect
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@@ -7,9 +7,10 @@ menu_background_color = (30, 30, 47)
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log_dir = 'logs'
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discord_presence_id = 1360953272843632680
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CELL_SIZE = 48
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ROWS = 14
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COLS = 14
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COMBO_TIME = 10
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CELL_SIZE = 80
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ROWS = 8
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COLS = 8
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OUTLINE_WIDTH = 2
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SHAPES = {
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"I": [(0, 0), (1, 0), (2, 0), (3, 0)],
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@@ -32,20 +33,30 @@ SHAPES = {
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"LINE3": [(0, 0), (1, 0), (2, 0)],
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}
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COLORS = {
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"red": (255, 90, 90, 255),
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"blue": (100, 180, 255, 255),
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"green": (100, 255, 160, 255),
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"yellow": (255, 230, 100, 255),
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"purple": (200, 100, 255, 255),
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"orange": (255, 160, 90, 255),
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"teal": (100, 255, 255, 255),
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}
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COLORS = [
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(255, 90, 90, 255),
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(100, 180, 255, 255),
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(100, 255, 160, 255),
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(255, 230, 100, 255),
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(200, 100, 255, 255),
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(255, 160, 90, 255),
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(100, 255, 255, 255),
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(255, 120, 200, 255),
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(160, 255, 100, 255),
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(90, 150, 255, 255),
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(255, 100, 180, 255),
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(255, 200, 120, 255),
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(180, 255, 220, 255),
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(150, 100, 255, 255),
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(255, 255, 150, 255),
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(100, 255, 200, 255),
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(255, 140, 140, 255),
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]
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button_style = {'normal': UITextureButtonStyle(font_name="Protest Strike", font_color=arcade.color.BLACK), 'hover': UITextureButtonStyle(font_name="Protest Strike", font_color=arcade.color.BLACK),
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'press': UITextureButtonStyle(font_name="Protest Strike", font_color=arcade.color.BLACK), 'disabled': UITextureButtonStyle(font_name="Protest Strike", font_color=arcade.color.BLACK)}
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dropdown_style = {'normal': UIFlatButtonStyle(font_name="Protest Strike", font_color=arcade.color.BLACK, bg=Color(128, 128, 128)), 'hover': UIFlatButtonStyle(font_name="Protest Strike", font_color=arcade.color.BLACK, bg=Color(49, 154, 54)),
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'press': UIFlatButtonStyle(font_name="Protest Strike", font_color=arcade.color.BLACK, bg=Color(128, 128, 128)), 'disabled': UIFlatButtonStyle(font_name="Protest Strike", font_color=arcade.color.BLACK, bg=Color(128, 128, 128))}
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button_style = {'normal': UITextureButtonStyle(font_name="Roboto", font_color=arcade.color.BLACK), 'hover': UITextureButtonStyle(font_name="Roboto", font_color=arcade.color.BLACK),
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'press': UITextureButtonStyle(font_name="Roboto", font_color=arcade.color.BLACK), 'disabled': UITextureButtonStyle(font_name="Roboto", font_color=arcade.color.BLACK)}
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dropdown_style = {'normal': UIFlatButtonStyle(font_name="Roboto", font_color=arcade.color.BLACK, bg=Color(128, 128, 128)), 'hover': UIFlatButtonStyle(font_name="Roboto", font_color=arcade.color.BLACK, bg=Color(49, 154, 54)),
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'press': UIFlatButtonStyle(font_name="Roboto", font_color=arcade.color.BLACK, bg=Color(128, 128, 128)), 'disabled': UIFlatButtonStyle(font_name="Roboto", font_color=arcade.color.BLACK, bg=Color(128, 128, 128))}
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slider_default_style = UISliderStyle(bg=Color(128, 128, 128), unfilled_track=Color(128, 128, 128), filled_track=Color(49, 154, 54))
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slider_hover_style = UISliderStyle(bg=Color(49, 154, 54), unfilled_track=Color(128, 128, 128), filled_track=Color(49, 154, 54))
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@@ -5,3 +5,4 @@ button_hovered_texture = arcade.gui.NinePatchTexture(64 // 4, 64 // 4, 64 // 4,
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theme_sound = arcade.Sound("assets/sound/music.ogg")
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click_sound = arcade.Sound("assets/sound/click.wav")
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break_sound = arcade.Sound("assets/sound/break.wav")
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