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https://github.com/csd4ni3l/shatterstack.git
synced 2026-01-01 04:23:48 +01:00
add credits, sound, background, fix some bugs
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24
run.py
24
run.py
@@ -7,8 +7,7 @@ import logging, datetime, os, json, sys, arcade
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from utils.utils import get_closest_resolution, print_debug_info, on_exception
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from utils.constants import log_dir, menu_background_color
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from menus.main import Main
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import utils.preload # type: ignore
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from arcade.experimental.controller_window import ControllerWindow
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from utils.preload import theme_sound # type: ignore # needed for preload
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sys.excepthook = on_exception
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@@ -56,7 +55,24 @@ else:
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vsync = True
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fps_limit = 0
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window = ControllerWindow(width=resolution[0], height=resolution[1], title='ShatterStack', samples=antialiasing, antialiasing=antialiasing > 0, fullscreen=fullscreen, vsync=vsync, resizable=False, style=style)
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settings = {
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"music": True,
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"music_volume": 50,
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"resolution": f"{resolution[0]}x{resolution[1]}",
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"antialiasing": "4x MSAA",
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"window_mode": "Windowed",
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"vsync": True,
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"fps_limit": 60,
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"discord_rpc": True
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}
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with open("settings.json", "w") as file:
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file.write(json.dumps(settings))
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if settings.get("music", True):
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theme_sound.play(volume=settings.get("music_volume", 50) / 100, loop=True)
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window = arcade.Window(width=resolution[0], height=resolution[1], title='Game Of Life', samples=antialiasing, antialiasing=antialiasing > 0, fullscreen=fullscreen, vsync=vsync, resizable=False, style=style)
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if vsync:
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window.set_vsync(True)
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@@ -71,6 +87,8 @@ else:
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window.set_update_rate(1 / 99999999)
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window.set_draw_rate(1 / 99999999)
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arcade.set_background_color(menu_background_color)
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print_debug_info()
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main = Main()
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