Fix boids not being spawned with settings values

This commit is contained in:
csd4ni3l
2025-09-14 22:35:32 +02:00
parent c010c41ccd
commit 49add1bc80
2 changed files with 10 additions and 3 deletions

View File

@@ -57,6 +57,13 @@ class Game(arcade.gui.UIView):
def create_boid(self, x, y):
boid = Boid(self.current_boid_num, x, y)
boid.w_alignment = self.settings["boid_simulator"]["w_alignment"]
boid.w_separation = self.settings["boid_simulator"]["w_separation"]
boid.w_cohesion = self.settings["boid_simulator"]["w_cohesion"]
boid.large_radius = self.settings["boid_simulator"]["large_radius"]
boid.small_radius = self.settings["boid_simulator"]["small_radius"]
self.boid_sprites.append(boid)
self.current_boid_num += 1