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Fix boids not being spawned with settings values
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@@ -57,6 +57,13 @@ class Game(arcade.gui.UIView):
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def create_boid(self, x, y):
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boid = Boid(self.current_boid_num, x, y)
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boid.w_alignment = self.settings["boid_simulator"]["w_alignment"]
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boid.w_separation = self.settings["boid_simulator"]["w_separation"]
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boid.w_cohesion = self.settings["boid_simulator"]["w_cohesion"]
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boid.large_radius = self.settings["boid_simulator"]["large_radius"]
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boid.small_radius = self.settings["boid_simulator"]["small_radius"]
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self.boid_sprites.append(boid)
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self.current_boid_num += 1
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