diff --git a/menus/main.py b/menus/main.py index b0bc72e..e6020b8 100644 --- a/menus/main.py +++ b/menus/main.py @@ -64,8 +64,8 @@ class Main(arcade.gui.UIView): self.fourier_simulator_button = self.box.add(arcade.gui.UITextureButton(text="Fourier Drawing Simulator", texture=button_texture, texture_hovered=button_hovered_texture, width=self.window.width / 2, height=self.window.height / 12, style=big_button_style)) self.fourier_simulator_button.on_click = lambda event: self.fourier_simulator() - self.chadni_plate_simulator_button = self.box.add(arcade.gui.UITextureButton(text="Chadni Plate Simulator", texture=button_texture, texture_hovered=button_hovered_texture, width=self.window.width / 2, height=self.window.height / 12, style=big_button_style)) - self.chadni_plate_simulator_button.on_click = lambda event: self.chladni_plate_simulator() + self.chladni_plate_simulator_button = self.box.add(arcade.gui.UITextureButton(text="Chladni Plate Simulator", texture=button_texture, texture_hovered=button_hovered_texture, width=self.window.width / 2, height=self.window.height / 12, style=big_button_style)) + self.chladni_plate_simulator_button.on_click = lambda event: self.chladni_plate_simulator() self.lissajous_simulator_button = self.box.add(arcade.gui.UITextureButton(text="Lissajous Simulator", texture=button_texture, texture_hovered=button_hovered_texture, width=self.window.width / 2, height=self.window.height / 12, style=big_button_style)) self.lissajous_simulator_button.on_click = lambda event: self.lissajous_simulator()