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fix windows crash again by not even importing svgpathtools
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@@ -6,8 +6,6 @@ from arcade.gui.experimental.scroll_area import UIScrollArea, UIScrollBar
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from pymunk.autogeometry import convex_decomposition
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from svgpathtools import svg2paths
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from game.physics_playground.body_inventory import BodyInventory
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from utils.constants import menu_background_color, button_style
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@@ -282,7 +280,10 @@ class Game(arcade.gui.UIView):
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return pts
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def add_custom_body(self, file_path):
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#add imports here to avoid Windows crash
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import cairosvg
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from svgpathtools import svg2paths
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paths, _ = svg2paths(file_path)
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pts = self.sample_path(paths[0], 64)
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