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https://github.com/csd4ni3l/wizard_vs_irs.git
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Fix progresbbar having slight progress when in tax debt
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@@ -147,10 +147,13 @@ class Game(arcade.gui.UIView):
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self.tax_evasion_level_notice.visible = True
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self.tax_evasion_level_notice.visible = True
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self.last_tax_evasion_notice = time.perf_counter()
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self.last_tax_evasion_notice = time.perf_counter()
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if not self.evaded_tax < 0:
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if not self.get_current_level_int() == len(TAX_EVASION_NAMES) - 1:
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if not self.get_current_level_int() == len(TAX_EVASION_NAMES) - 1:
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self.progress_bar.value = ((self.evaded_tax - TAX_EVASION_LEVELS[self.tax_evasion_level]) / (TAX_EVASION_LEVELS[TAX_EVASION_NAMES[self.get_current_level_int() + 1]] - TAX_EVASION_LEVELS[self.tax_evasion_level])) * 100
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self.progress_bar.value = ((self.evaded_tax - TAX_EVASION_LEVELS[self.tax_evasion_level]) / (TAX_EVASION_LEVELS[TAX_EVASION_NAMES[self.get_current_level_int() + 1]] - TAX_EVASION_LEVELS[self.tax_evasion_level])) * 100
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else:
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else:
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self.progress_bar.value = 100
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self.progress_bar.value = 100
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else:
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self.progress_bar.value = 0
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self.tax_evasion_label.text = f"Tax Evasion Level: {self.tax_evasion_level}"
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self.tax_evasion_label.text = f"Tax Evasion Level: {self.tax_evasion_level}"
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