Remove accidentally left-in max count from shop items, adjust some levels and stats and remove out-of-window bullets

This commit is contained in:
csd4ni3l
2025-10-12 12:21:17 +02:00
parent 5358e3b8ff
commit 3fd4eee357
3 changed files with 20 additions and 20 deletions

View File

@@ -55,7 +55,7 @@ class Shop(arcade.gui.UIView):
level_string = self.data["shop"][shop_item[1]] if self.data["shop"][shop_item[1]] < max_count else "Max"
button = self.grid.add(arcade.gui.UITextureButton(
text=f'{shop_item[0]}{notice_string}\nLevel: {level_string}\nUpgrade Cost: {upgrade_cost}$\n{shop_item[2] - self.data["shop"][shop_item[1]]}',
text=f'{shop_item[0]}{notice_string}\nLevel: {level_string}\nUpgrade Cost: {upgrade_cost}$',
texture=button_texture,
texture_hovered=button_hovered_texture,
style=button_style,