import arcade.color, arcade.key from arcade.types import Color from arcade.gui.widgets.buttons import UITextureButtonStyle, UIFlatButtonStyle from arcade.gui.widgets.slider import UISliderStyle menu_background_color = (30, 30, 47) log_dir = 'logs' discord_presence_id = 1424784736726945915 IRS_AGENT_SPAWN_INTERVAL = 0.8 IRS_AGENT_TYPES = [ (1, 2.25, 15, 200), # Normal (0.9, 3.5, 8, 150), # Speedrunner (1.3, 1.5, 35, 350) # Auditor ] SPEED_INCREASE_PER_LEVEL = 1 / 5 SPAWN_INTERVAL_DECREASE_PER_LEVEL = 1 / 20 HEALTH_INCREASE_PER_LEVEL = 1 / 7.5 TAX_INCREASE_PER_LEVEL = 1 / 3 ATTACK_INTERVAL_DECREASE_PER_LEVEL = 1 / 10 TAX_EVASION_LEVELS = { "Compliant Citizen": 0, "Minor Mistake": 1000, "Mildly Suspicious": 2500, "Suspicious": 5000, "Under Review": 7500, "Investigated": 10000, "Flagged": 13500, "Audited": 25000, "Seized Assets": 40000, "Criminal Case": 70000, "International Watchlist": 125000, "Most Wanted": 250000, "Legendary": 500000, "THE ONE AND ONLY TAX EVADER": 1000000 } TAX_EVASION_NAMES = list(TAX_EVASION_LEVELS.keys()) BULLET_SPEED = 8 PLAYER_INACCURACY_MAX = 10 PLAYER_SPEED = 4 # name, json_key, max_count, upgrade_cost SHOP_ITEMS = [ ["Fireball DMG", "fb_dmg", 999, 10000], ["Fireball ATK Speed", "fb_atk_speed", 10, 30000], ["Ball of Lightning DMG", "lb_dmg", 999, 10000], ["Ball of Lightning ATK Speed", "lb_atk_speed", 10, 30000], ["Ice Blast DMG", "ib_dmg", 999, 10000], ["Ice Blast ATK Speed", "ib_atk_speed", 10, 30000], ["Inaccuracy Decrease", "inaccuracy_decrease", 10, 25000], ["Player Speed", "player_speed", 15, 20000], ["Bullet Speed", "bullet_speed", 999, 20000], ["Dark Mode Wizard", "dark_mode_wizard", 1, 1000000] ] INVENTORY_ITEMS = [ ["Fireball", 0.25, 10, 10, "fireball_texture"], ["Ball of Lightning", 0.45, 20, 20, "lightning_bolt_texture"], ["Ice Blast", 0.15, 5, 7.5, "ice_blast_texture"], ] ABILITIES = { "dash": 20, "tax_shield": 50, "audit_bomb": 100, "freeze_audit": 150 } item_to_json_name = { "Fireball": "fb", "Ball of Lightning": "bl", "Ice Blast": "ib" } INVENTORY_TRIGGER_KEYS = [getattr(arcade.key, f"KEY_{n+1}") for n in range(len(INVENTORY_ITEMS))] button_style = {'normal': UITextureButtonStyle(font_name="Roboto", font_color=arcade.color.BLACK), 'hover': UITextureButtonStyle(font_name="Roboto", font_color=arcade.color.BLACK), 'press': UITextureButtonStyle(font_name="Roboto", font_color=arcade.color.BLACK), 'disabled': UITextureButtonStyle(font_name="Roboto", font_color=arcade.color.BLACK)} big_button_style = {'normal': UITextureButtonStyle(font_name="Roboto", font_color=arcade.color.BLACK, font_size=26), 'hover': UITextureButtonStyle(font_name="Roboto", font_color=arcade.color.BLACK, font_size=26), 'press': UITextureButtonStyle(font_name="Roboto", font_color=arcade.color.BLACK, font_size=26), 'disabled': UITextureButtonStyle(font_name="Roboto", font_color=arcade.color.BLACK, font_size=26)} dropdown_style = {'normal': UIFlatButtonStyle(font_name="Roboto", font_color=arcade.color.BLACK, bg=Color(128, 128, 128)), 'hover': UIFlatButtonStyle(font_name="Roboto", font_color=arcade.color.BLACK, bg=Color(49, 154, 54)), 'press': UIFlatButtonStyle(font_name="Roboto", font_color=arcade.color.BLACK, bg=Color(128, 128, 128)), 'disabled': UIFlatButtonStyle(font_name="Roboto", font_color=arcade.color.BLACK, bg=Color(128, 128, 128))} slider_default_style = UISliderStyle(bg=Color(128, 128, 128), unfilled_track=Color(128, 128, 128), filled_track=Color(49, 154, 54)) slider_hover_style = UISliderStyle(bg=Color(49, 154, 54), unfilled_track=Color(128, 128, 128), filled_track=Color(49, 154, 54)) slider_style = {'normal': slider_default_style, 'hover': slider_hover_style, 'press': slider_hover_style, 'disabled': slider_default_style} settings = { "Graphics": { "Window Mode": {"type": "option", "options": ["Windowed", "Fullscreen", "Borderless"], "config_key": "window_mode", "default": "Windowed"}, "Resolution": {"type": "option", "options": ["1366x768", "1440x900", "1600x900", "1920x1080", "2560x1440", "3840x2160"], "config_key": "resolution"}, "Anti-Aliasing": {"type": "option", "options": ["None", "2x MSAA", "4x MSAA", "8x MSAA", "16x MSAA"], "config_key": "anti_aliasing", "default": "4x MSAA"}, "VSync": {"type": "bool", "config_key": "vsync", "default": True}, "FPS Limit": {"type": "slider", "min": 0, "max": 480, "config_key": "fps_limit", "default": 60}, }, "Sound": { "Music": {"type": "bool", "config_key": "music", "default": True}, "SFX": {"type": "bool", "config_key": "sfx", "default": True}, "Music Volume": {"type": "slider", "min": 0, "max": 100, "config_key": "music_volume", "default": 50}, "SFX Volume": {"type": "slider", "min": 0, "max": 100, "config_key": "sfx_volume", "default": 50}, }, "Miscellaneous": { "Discord RPC": {"type": "bool", "config_key": "discord_rpc", "default": True}, }, "Credits": {} } settings_start_category = "Graphics"