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https://github.com/csd4ni3l/chaos-protocol.git
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Add a general rule framework with constants and UI that can add rules
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25
game/sprites.py
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25
game/sprites.py
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import pyglet
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from utils.constants import DEFAULT_X_VELOCITY, DEFAULT_Y_VELOCITY
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class BaseShape():
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def __init__(self):
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self.x_velocity = DEFAULT_X_VELOCITY
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self.y_velocity = DEFAULT_Y_VELOCITY
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def update(self, gravity):
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self.x += self.x_velocity
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self.y += self.y_velocity
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self.y -= gravity
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class Circle(pyglet.shapes.Circle, BaseShape):
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def __init__(self, *args, **kwargs):
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super().__init__(*args, **kwargs)
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class Rectangle(pyglet.shapes.Rectangle, BaseShape):
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def __init__(self, *args, **kwargs):
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super().__init__(*args, **kwargs)
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class Triangle(pyglet.shapes.Triangle, BaseShape):
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def __init__(self, *args, **kwargs):
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super().__init__(*args, **kwargs)
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