Files
chaos-protocol/utils/constants.py

378 lines
13 KiB
Python

import arcade.color
from arcade.types import Color
from arcade.gui.widgets.buttons import UITextureButtonStyle, UIFlatButtonStyle
from arcade.gui.widgets.slider import UISliderStyle
LOGICAL_OPERATORS = ["and", "or"]
SHAPES = ["rectangle", "circle", "triangle"]
VAR_NAMES = ["a", "b", "c", "d", "e", "f", "g"]
DEFAULT_GRAVITY = 5
DEFAULT_X_VELOCITY = 0
DEFAULT_Y_VELOCITY = 0
COLORS = [key for key, value in arcade.color.__dict__.items() if isinstance(value, Color)]
VAR_DEFAULT = {
"shape_type": SHAPES[0],
"target_type": SHAPES[1],
"variable": 0,
"color": "WHITE",
"size": 10,
}
VAR_OPTIONS = {
"shape_type": SHAPES,
"target_type": SHAPES,
"variable": (0, 2500),
"color": "WHITE",
"size": (1, 200),
}
IF_RULES = {
"x_position": {
"description": "IF X for {a} shape is {b}",
"trigger": "every_update",
"user_vars": ["shape_type", "variable"],
"vars": ["shape_type", "variable", "event_shape_type", "shape_x"],
"func": lambda *v: (v[0] == v[2]) and (v[3] == v[1])
},
"y_position": {
"description": "IF Y for {a} shape is {b}",
"trigger": "every_update",
"user_vars": ["shape_type", "variable"],
"vars": ["shape_type", "variable", "event_shape_type", "shape_y"],
"func": lambda *v: (v[0] == v[2]) and (v[3] == v[1])
},
"color_is": {
"description": "IF {a} shape color is {b}",
"trigger": "every_update",
"user_vars": ["shape_type", "color"],
"vars": ["shape_type", "color", "event_shape_type", "shape_color"],
"func": lambda *v: (v[0] == v[2]) and (v[3] == v[1])
},
"size_is": {
"description": "IF {a} shape size is {b}",
"trigger": "every_update",
"user_vars": ["shape_type", "size"],
"vars": ["shape_type", "size", "event_shape_type", "shape_size"],
"func": lambda *v: (v[0] == v[2]) and (v[3] == v[1])
},
"spawns": {
"description": "IF {a} shape spawns",
"trigger": "spawns",
"user_vars": ["shape_type"],
"vars": ["shape_type", "event_shape_type"],
"func": lambda *v: v[0] == v[1]
},
"destroyed": {
"description": "IF {a} shape is destroyed",
"trigger": "destroyed",
"user_vars": ["shape_type"],
"vars": ["shape_type", "event_shape_type"],
"func": lambda *v: v[0] == v[1]
},
"x_velocity_changes": {
"description": "IF {a} shape X velocity changes",
"trigger": "x_change",
"user_vars": ["shape_type"],
"vars": ["shape_type", "event_shape_type"],
"func": lambda *v: v[0] == v[1]
},
"y_velocity_changes": {
"description": "IF {a} shape Y velocity changes",
"trigger": "y_change",
"user_vars": ["shape_type"],
"vars": ["shape_type", "event_shape_type"],
"func": lambda *v: v[0] == v[1]
},
"x_gravity_changes": {
"description": "IF {a} shape X gravity changes",
"trigger": "gravity_x_change",
"user_vars": ["shape_type"],
"vars": ["shape_type", "event_shape_type"],
"func": lambda *v: v[0] == v[1]
},
"y_gravity_changes": {
"description": "IF {a} shape Y gravity changes",
"trigger": "gravity_y_change",
"user_vars": ["shape_type"],
"vars": ["shape_type", "event_shape_type"],
"func": lambda *v: v[0] == v[1]
},
"gravity_changes": {
"description": "IF gravity changes",
"user_vars": [],
"trigger": "gravity_change",
"vars": [],
"func": lambda *v: True
},
"color_changes": {
"description": "IF {a} shape color changes",
"trigger": "color_change",
"user_vars": ["shape_type"],
"vars": ["shape_type", "event_shape_type"],
"func": lambda *v: v[0] == v[1]
},
"size_changes": {
"description": "IF {a} shape size changes",
"trigger": "size_change",
"user_vars": ["shape_type"],
"vars": ["shape_type", "event_shape_type"],
"func": lambda *v: v[0] == v[1]
},
"morphs": {
"description": "IF {a} shape morphs into {b}",
"trigger": "morph",
"user_vars": ["shape_type", "target_type"],
"vars": ["shape_type", "target_type", "event_a_type", "event_b_type"],
"func": lambda *v: (v[0] == v[2]) and (v[3] == v[1])
},
"collides": {
"description": "IF {a} shape collides with {b}",
"trigger": "collision",
"user_vars": ["shape_type", "target_type"],
"vars": ["shape_type", "target_type", "event_a_type", "event_b_type"],
"func": lambda *v: (v[0] == v[2]) and (v[3] == v[1])
},
"launch": {
"description": "IF game launches",
"trigger": "game_launch",
"user_vars": [],
"vars": [],
"func": lambda *v: True
},
"every_update": {
"description": "Every update",
"trigger": "every_update",
"user_vars": [],
"vars": [],
"func": lambda *v: True
}
}
NON_COMPATIBLE_WHEN = [
("spawns", "destroyed"),
("spawns", "morphs"),
("spawns", "collides"),
("spawns", "x_velocity_changes"),
("spawns", "y_velocity_changes"),
("spawns", "x_gravity_changes"),
("spawns", "y_gravity_changes"),
("spawns", "gravity_changes"),
("spawns", "color_changes"),
("spawns", "size_changes"),
("destroyed", "morphs"),
("destroyed", "collides"),
("destroyed", "x_velocity_changes"),
("destroyed", "y_velocity_changes"),
("destroyed", "x_gravity_changes"),
("destroyed", "y_gravity_changes"),
("destroyed", "gravity_changes"),
("destroyed", "color_changes"),
("destroyed", "size_changes"),
("morphs", "collides"),
("morphs", "x_velocity_changes"),
("morphs", "y_velocity_changes"),
("morphs", "x_gravity_changes"),
("morphs", "y_gravity_changes"),
("morphs", "gravity_changes"),
("morphs", "color_changes"),
("morphs", "size_changes"),
("collides", "destroyed"),
("collides", "morphs"),
("collides", "gravity_changes"),
("x_gravity_changes", "gravity_changes"),
("y_gravity_changes", "gravity_changes"),
("color_changes", "gravity_changes"),
("size_changes", "gravity_changes"),
("every_update", "spawns"),
("every_update", "destroyed"),
("every_update", "morphs"),
("every_update", "collides"),
("every_update", "x_velocity_changes"),
("every_update", "y_velocity_changes"),
("every_update", "x_gravity_changes"),
("every_update", "y_gravity_changes"),
("every_update", "gravity_changes"),
("every_update", "color_changes"),
("every_update", "size_changes"),
("every_update", "launch"),
("launch", "spawns"),
("launch", "destroyed"),
("launch", "morphs"),
("launch", "collides"),
("launch", "x_velocity_changes"),
("launch", "y_velocity_changes"),
("launch", "x_gravity_changes"),
("launch", "y_gravity_changes"),
("launch", "gravity_changes"),
("launch", "color_changes"),
("launch", "size_changes"),
]
NON_COMPATIBLE_DO_WHEN = [
("destroyed", "change_x"),
("destroyed", "change_y"),
("destroyed", "move_x"),
("destroyed", "move_y"),
("destroyed", "change_x_velocity"),
("destroyed", "change_y_velocity"),
("destroyed", "change_gravity"),
("destroyed", "change_color"),
("destroyed", "change_size"),
("destroyed", "morph_into"),
("destroyed", "destroy"),
("morphs", "morph_into"),
("gravity_changes", "change_x"),
("gravity_changes", "change_y"),
("gravity_changes", "move_x"),
("gravity_changes", "move_y"),
("gravity_changes", "change_x_velocity"),
("gravity_changes", "change_y_velocity"),
("gravity_changes", "change_gravity"),
("gravity_changes", "change_color"),
("gravity_changes", "change_size"),
("gravity_changes", "morph_into"),
("gravity_changes", "destroy"),
("x_velocity_changes", "change_x_velocity"),
("y_velocity_changes", "change_y_velocity"),
("color_changes", "change_color"),
("size_changes", "change_size"),
("launch", "change_x"),
("launch", "change_y"),
("launch", "move_x"),
("launch", "move_y"),
("launch", "change_x_velocity"),
("launch", "change_y_velocity"),
("launch", "change_gravity"),
("launch", "change_color"),
("launch", "change_size"),
("launch", "destroy"),
("launch", "morph_into")
]
DO_RULES = {
"change_x": {
"description": "Change this shape's X to {a}",
"action": {"type": "shape_action", "name": "change_x"},
"user_vars": ["variable"]
},
"change_y": {
"description": "Change this shape's Y to {a}",
"action": {"type": "shape_action", "name": "change_y"},
"user_vars": ["variable"]
},
"move_x": {
"description": "Move this shape's X by {a}",
"action": {"type": "shape_action", "name": "move_x"},
"user_vars": ["variable"]
},
"move_y": {
"description": "Move this shape's Y by {a}",
"action": {"type": "shape_action", "name": "move_y"},
"user_vars": ["variable"]
},
"change_x_velocity": {
"description": "Change X velocity of this to {a}",
"action": {"type": "shape_action", "name": "change_x_vel"},
"user_vars": ["variable"]
},
"change_y_velocity": {
"description": "Change Y velocity of this to {a}",
"action": {"type": "shape_action", "name": "change_y_vel"},
"user_vars": ["variable"]
},
"change_color": {
"description": "Change this shape's color to {a}",
"action": {"type": "shape_action", "name": "change_color"},
"user_vars": ["color"]
},
"change_size": {
"description": "Change this shape's size to {a}",
"action": {"type": "shape_action", "name": "change_size"},
"user_vars": ["size"]
},
"destroy": {
"description": "Destroy this",
"action": {"type": "shape_action", "name": "destroy"},
"user_vars": []
},
"morph_into": {
"description": "Morph this into {a}",
"action": {"type": "shape_action", "name": "morph"},
"user_vars": ["shape_type"]
},
"change_gravity": {
"description": "Change this shape's gravity to {a}",
"action": {"type": "shape_action", "name": "change_gravity"},
"user_vars": ["variable"]
},
"spawn": {
"description": "Spawn {a}",
"action": {"type": "global_action", "name": "spawn"},
"user_vars": ["shape_type"]
}
}
menu_background_color = (30, 30, 47)
log_dir = 'logs'
discord_presence_id = 1440807203094138940
button_style = {'normal': UITextureButtonStyle(font_name="Roboto", font_color=arcade.color.BLACK), 'hover': UITextureButtonStyle(font_name="Roboto", font_color=arcade.color.BLACK),
'press': UITextureButtonStyle(font_name="Roboto", font_color=arcade.color.BLACK), 'disabled': UITextureButtonStyle(font_name="Roboto", font_color=arcade.color.BLACK)}
big_button_style = {'normal': UITextureButtonStyle(font_name="Roboto", font_color=arcade.color.BLACK, font_size=26), 'hover': UITextureButtonStyle(font_name="Roboto", font_color=arcade.color.BLACK, font_size=26),
'press': UITextureButtonStyle(font_name="Roboto", font_color=arcade.color.BLACK, font_size=26), 'disabled': UITextureButtonStyle(font_name="Roboto", font_color=arcade.color.BLACK, font_size=26)}
dropdown_style = {'normal': UIFlatButtonStyle(font_name="Roboto", font_color=arcade.color.BLACK, bg=Color(128, 128, 128)), 'hover': UIFlatButtonStyle(font_name="Roboto", font_color=arcade.color.BLACK, bg=Color(49, 154, 54)),
'press': UIFlatButtonStyle(font_name="Roboto", font_color=arcade.color.BLACK, bg=Color(128, 128, 128)), 'disabled': UIFlatButtonStyle(font_name="Roboto", font_color=arcade.color.BLACK, bg=Color(128, 128, 128))}
slider_default_style = UISliderStyle(bg=Color(128, 128, 128), unfilled_track=Color(128, 128, 128), filled_track=Color(49, 154, 54))
slider_hover_style = UISliderStyle(bg=Color(49, 154, 54), unfilled_track=Color(128, 128, 128), filled_track=Color(49, 154, 54))
slider_style = {'normal': slider_default_style, 'hover': slider_hover_style, 'press': slider_hover_style, 'disabled': slider_default_style}
settings = {
"Graphics": {
"Window Mode": {"type": "option", "options": ["Windowed", "Fullscreen", "Borderless"], "config_key": "window_mode", "default": "Windowed"},
"Resolution": {"type": "option", "options": ["1366x768", "1440x900", "1600x900", "1920x1080", "2560x1440", "3840x2160"], "config_key": "resolution"},
"Anti-Aliasing": {"type": "option", "options": ["None", "2x MSAA", "4x MSAA", "8x MSAA", "16x MSAA"], "config_key": "anti_aliasing", "default": "4x MSAA"},
"VSync": {"type": "bool", "config_key": "vsync", "default": True},
"FPS Limit": {"type": "slider", "min": 0, "max": 480, "config_key": "fps_limit", "default": 60},
},
"Sound": {
"Music": {"type": "bool", "config_key": "music", "default": True},
"SFX": {"type": "bool", "config_key": "sfx", "default": True},
"Music Volume": {"type": "slider", "min": 0, "max": 100, "config_key": "music_volume", "default": 50},
"SFX Volume": {"type": "slider", "min": 0, "max": 100, "config_key": "sfx_volume", "default": 50},
},
"Miscellaneous": {
"Discord RPC": {"type": "bool", "config_key": "discord_rpc", "default": True},
},
"Credits": {}
}
settings_start_category = "Graphics"