mirror of
https://github.com/csd4ni3l/chaos-protocol.git
synced 2026-01-01 04:23:43 +01:00
430 lines
14 KiB
Python
430 lines
14 KiB
Python
import arcade.color, operator
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from arcade.types import Color
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from arcade.gui.widgets.buttons import UITextureButtonStyle, UIFlatButtonStyle
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from arcade.gui.widgets.slider import UISliderStyle
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SHAPES = ["rectangle", "circle", "triangle"]
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VAR_NAMES = ["a", "b", "c", "d", "e", "f", "g"]
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ALLOWED_INPUT = ["a", "b", "c", "d", "e", "q", "w", "s", "t"]
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TRIGGER_COLOR = (255, 204, 102)
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DO_COLOR = (102, 178, 255)
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IF_COLOR = (144, 238, 144)
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FOR_COLOR = (255, 182, 193)
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COLORS = [
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"BLACK", "WHITE", "GRAY", "DARK_GRAY", "CYAN",
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"AMBER", "AQUA", "GREEN", "LIGHT_GREEN",
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"RED", "LIGHT_RED", "DARK_RED",
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"BLUE", "LIGHT_BLUE", "DARK_BLUE",
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"YELLOW", "LIGHT_YELLOW", "DARK_YELLOW",
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"MAGENTA", "PURPLE", "VIOLET", "INDIGO",
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"ORANGE", "BROWN",
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"GOLD", "SILVER", "BRONZE",
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"TEAL", "AZURE",
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"PINK", "HOT_PINK",
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"MINT_GREEN", "CHARTREUSE"
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]
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COMPARISONS = [">", ">=", "<", "<=", "==", "!="]
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OPS = {
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">": operator.gt,
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"<": operator.lt,
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">=": operator.ge,
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"<=": operator.le,
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"==": operator.eq,
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"!=": operator.ne,
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}
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VAR_DEFAULT = {
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"shape_type": SHAPES[0],
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"target_type": SHAPES[1],
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"variable": 0,
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"color": "WHITE",
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"size": 10,
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"key_input": ALLOWED_INPUT[0],
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"comparison": COMPARISONS[0]
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}
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VAR_OPTIONS = {
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"shape_type": SHAPES,
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"target_type": SHAPES,
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"variable": (-700, 700),
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"color": COLORS,
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"size": (1, 200),
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"key_input": ALLOWED_INPUT,
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"comparison": COMPARISONS
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}
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VAR_TYPES = {
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"shape_type": "Shape Type",
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"target_type": "Target Type",
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"variable": "Variable",
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"color": "Color",
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"size": "Size",
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"key_input": "Key Input",
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"comparison": "Comparison"
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}
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TRIGGER_RULES = {
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"every_update": {
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"key": "every_update",
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"user_vars": [],
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"vars": [],
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"description": "Every Update",
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"func": lambda *v: True
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},
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"start": {
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"key": "start",
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"user_vars": [],
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"vars": [],
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"description": "On Game Start",
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"func": lambda *v: True
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},
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"on_input": {
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"key": "on_input",
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"user_vars": ["key_input"],
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"vars": ["key_input", "event_key"],
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"description": "IF {a} key is pressed",
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"func": lambda *v: v[0] == v[1]
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},
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"spawns": {
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"key": "spawns",
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"description": "IF {a} shape spawns",
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"user_vars": ["shape_type"],
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"vars": ["shape_type", "event_shape_type"],
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"func": lambda *v: v[0] == v[1]
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},
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"destroyed": {
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"key": "destroyed",
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"description": "IF {a} shape is destroyed",
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"user_vars": ["shape_type"],
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"vars": ["shape_type", "event_shape_type"],
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"func": lambda *v: v[0] == v[1]
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},
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"color_changes": {
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"key": "color_changes",
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"description": "IF {a} shape color changes",
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"user_vars": ["shape_type"],
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"vars": ["shape_type", "event_shape_type"],
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"func": lambda *v: v[0] == v[1]
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},
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"size_changes": {
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"key": "size_changes",
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"description": "IF {a} shape size changes",
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"user_vars": ["shape_type"],
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"vars": ["shape_type", "event_shape_type"],
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"func": lambda *v: v[0] == v[1]
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},
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"morphs": {
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"key": "morphs",
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"description": "IF {a} shape morphs into {b}",
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"user_vars": ["shape_type", "target_type"],
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"vars": ["shape_type", "target_type", "event_a_type", "event_b_type"],
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"func": lambda *v: (v[0] == v[2]) and (v[3] == v[1])
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},
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"collides": {
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"key": "collides",
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"description": "IF {a} shape collides with {b}",
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"user_vars": ["shape_type", "target_type"],
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"vars": ["shape_type", "target_type", "event_a_type", "event_b_type"],
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"func": lambda *v: (v[0] == v[2]) and (v[3] == v[1])
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},
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"on_left_click": {
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"key": "on_left_click",
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"description": "IF you left click",
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"user_vars": [],
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"vars": [],
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"func": lambda *v: True
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},
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"on_right_click": {
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"key": "on_right_click",
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"description": "IF you right click",
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"user_vars": [],
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"vars": [],
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"func": lambda *v: True
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},
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"on_mouse_move": {
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"key": "on_mouse_move",
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"description": "IF mouse moves",
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"user_vars": [],
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"vars": [],
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"func": lambda *v: True
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},
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}
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FOR_RULES = {
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"every_shape": {
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"key": "every_shape",
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"user_vars": [],
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"vars": [],
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"description": "For every shape",
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}
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}
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IF_RULES = {
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"x_position_compare": {
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"key": "x_position_compare",
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"description": "IF X is {a} {b}",
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"user_vars": ["comparison", "variable"],
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"vars": ["comparison", "variable", "shape_x"],
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"func": lambda *v: OPS[v[0]](v[2], v[1])
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},
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"y_position_compare": {
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"key": "y_position_compare",
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"description": "IF Y is {a} {b}",
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"user_vars": ["comparison", "variable"],
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"vars": ["comparison", "variable", "shape_y"],
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"func": lambda *v: OPS[v[0]](v[2], v[1])
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},
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"size_compare": {
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"key": "size_compare",
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"description": "IF size is {a} {b}",
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"user_vars": ["comparison", "variable"],
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"vars": ["comparison", "variable", "shape_size"],
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"func": lambda *v: OPS[v[0]](v[2], v[1])
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},
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"x_velocity_compare": {
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"key": "x_velocity_compare",
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"description": "IF X velocity is {a} {b}",
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"user_vars": ["comparison", "variable"],
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"vars": ["comparison", "variable", "shape_x_velocity"],
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"func": lambda *v: OPS[v[0]](v[2], v[1])
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},
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"y_velocity_compare": {
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"key": "y_velocity_compare",
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"description": "IF Y velocity is {a} {b}",
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"user_vars": ["comparison", "variable"],
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"vars": ["comparison", "variable", "shape_y_velocity"],
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"func": lambda *v: OPS[v[0]](v[2], v[1])
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},
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"color_is": {
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"key": "color_is",
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"description": "IF color is {a}",
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"user_vars": ["color"],
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"vars": ["color", "shape_color"],
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"func": lambda *v: v[0] == v[1]
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},
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"shape_type_is": {
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"key": "shape_type_is",
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"description": "IF shape type is {a}",
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"user_vars": ["shape_type"],
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"vars": ["shape_type", "event_shape_type"],
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"func": lambda *v: v[0] == v[1]
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},
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}
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DO_RULES = {
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"change_x": {
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"key": "change_x",
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"description": "Change this shape's X to {a}",
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"action": {"type": "shape_action", "name": "change_x"},
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"user_vars": ["variable"],
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"vars": ["shape", "variable"]
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},
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"change_y": {
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"key": "change_y",
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"description": "Change this shape's Y to {a}",
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"action": {"type": "shape_action", "name": "change_y"},
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"user_vars": ["variable"],
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"vars": ["shape", "variable"]
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},
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"move_x": {
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"key": "move_x",
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"description": "Move this shape's X by {a}",
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"action": {"type": "shape_action", "name": "move_x"},
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"user_vars": ["variable"],
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"vars": ["shape", "variable"]
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},
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"move_y": {
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"key": "move_y",
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"description": "Move this shape's Y by {a}",
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"action": {"type": "shape_action", "name": "move_y"},
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"user_vars": ["variable"],
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"vars": ["shape", "variable"]
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},
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"change_x_velocity": {
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"key": "change_x_velocity",
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"description": "Change X velocity of this to {a}",
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"action": {"type": "shape_action", "name": "change_x_velocity"},
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"user_vars": ["variable"],
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"vars": ["shape", "variable"]
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},
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"change_y_velocity": {
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"key": "change_y_velocity",
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"description": "Change Y velocity of this to {a}",
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"action": {"type": "shape_action", "name": "change_y_velocity"},
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"user_vars": ["variable"],
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"vars": ["shape", "variable"]
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},
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"change_color": {
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"key": "change_color",
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"description": "Change this shape's color to {a}",
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"action": {"type": "shape_action", "name": "change_color"},
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"user_vars": ["color"],
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"vars": ["shape", "color"]
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},
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"change_size": {
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"key": "change_size",
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"description": "Change this shape's size to {a}",
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"action": {"type": "shape_action", "name": "change_size"},
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"user_vars": ["size"],
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"vars": ["shape", "size"]
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},
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"destroy": {
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"key": "destroy",
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"description": "Destroy this",
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"action": {"type": "shape_action", "name": "destroy"},
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"user_vars": [],
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"vars": ["shape"]
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},
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"morph_into": {
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"key": "morph_into",
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"description": "Morph this into {a}",
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"action": {"type": "shape_action", "name": "morph"},
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"user_vars": ["shape_type"],
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"vars": ["shape", "shape_type"]
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},
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"change_x_gravity": {
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"key": "change_x_gravity",
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"description": "Change X gravity to {a}",
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"action": {"type": "global_action", "name": "change_x_gravity"},
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"user_vars": ["variable"],
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"vars": ["variable"]
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},
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"change_y_gravity": {
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"key": "change_y_gravity",
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"description": "Change Y gravity to {a}",
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"action": {"type": "global_action", "name": "change_y_gravity"},
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"user_vars": ["variable"],
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"vars": ["variable"]
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},
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"spawn": {
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"key": "spawn",
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"description": "Spawn {a}",
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"action": {"type": "global_action", "name": "spawn"},
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"user_vars": ["shape_type"],
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"vars": ["shape_type"]
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}
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}
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PROVIDES_SHAPE = [
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# Trigger
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"spawns",
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"color_changes",
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"size_changes",
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"morphs",
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"collides",
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# IFs, technically, these need and provide a shape to the next rule
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"x_position_compare",
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"y_position_compare",
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"size_compare",
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"x_velocity_compare",
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"y_velocity_compare",
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"color_is",
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"shape_type_is",
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# FOR
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"every_shape"
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]
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NEEDS_SHAPE = [
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# IF
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"x_position_compare",
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"y_position_compare",
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"size_compare",
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"x_velocity_compare",
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"y_velocity_compare",
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"color_is",
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"shape_type_is",
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# DO
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"change_x",
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"change_y",
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"move_x",
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"move_y",
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"change_x_velocity",
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"change_y_velocity",
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"change_size",
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"destroy",
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"morph_into"
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]
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RULE_DEFAULTS = {
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rule_type: {
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rule_key: (
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rule_dict["description"].format_map(
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{
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VAR_NAMES[n]: VAR_NAMES[n]
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for n, variable in enumerate(rule_dict["user_vars"])
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}
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),
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[
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VAR_DEFAULT[variable]
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for variable in rule_dict["user_vars"]
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],
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)
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for rule_key, rule_dict in rule_var.items()
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}
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for rule_type, rule_var in [("if", IF_RULES), ("do", DO_RULES), ("trigger", TRIGGER_RULES), ("for", FOR_RULES)]
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}
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menu_background_color = (30, 30, 47)
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log_dir = 'logs'
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discord_presence_id = 1440807203094138940
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button_style = {'normal': UITextureButtonStyle(font_name="Roboto", font_color=arcade.color.BLACK), 'hover': UITextureButtonStyle(font_name="Roboto", font_color=arcade.color.BLACK),
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'press': UITextureButtonStyle(font_name="Roboto", font_color=arcade.color.BLACK), 'disabled': UITextureButtonStyle(font_name="Roboto", font_color=arcade.color.BLACK)}
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big_button_style = {'normal': UITextureButtonStyle(font_name="Roboto", font_color=arcade.color.BLACK, font_size=26), 'hover': UITextureButtonStyle(font_name="Roboto", font_color=arcade.color.BLACK, font_size=26),
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'press': UITextureButtonStyle(font_name="Roboto", font_color=arcade.color.BLACK, font_size=26), 'disabled': UITextureButtonStyle(font_name="Roboto", font_color=arcade.color.BLACK, font_size=26)}
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dropdown_style = {'normal': UIFlatButtonStyle(font_name="Roboto", font_color=arcade.color.BLACK, bg=Color(128, 128, 128)), 'hover': UIFlatButtonStyle(font_name="Roboto", font_color=arcade.color.BLACK, bg=Color(49, 154, 54)),
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'press': UIFlatButtonStyle(font_name="Roboto", font_color=arcade.color.BLACK, bg=Color(128, 128, 128)), 'disabled': UIFlatButtonStyle(font_name="Roboto", font_color=arcade.color.BLACK, bg=Color(128, 128, 128))}
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slider_default_style = UISliderStyle(bg=Color(128, 128, 128), unfilled_track=Color(128, 128, 128), filled_track=Color(49, 154, 54))
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slider_hover_style = UISliderStyle(bg=Color(49, 154, 54), unfilled_track=Color(128, 128, 128), filled_track=Color(49, 154, 54))
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slider_style = {'normal': slider_default_style, 'hover': slider_hover_style, 'press': slider_hover_style, 'disabled': slider_default_style}
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settings = {
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"Graphics": {
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"Window Mode": {"type": "option", "options": ["Windowed", "Fullscreen", "Borderless"], "config_key": "window_mode", "default": "Windowed"},
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"Resolution": {"type": "option", "options": ["1440x900", "1600x900", "1920x1080", "2560x1440", "3840x2160"], "config_key": "resolution"},
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"Anti-Aliasing": {"type": "option", "options": ["None", "2x MSAA", "4x MSAA", "8x MSAA", "16x MSAA"], "config_key": "anti_aliasing", "default": "4x MSAA"},
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"VSync": {"type": "bool", "config_key": "vsync", "default": True},
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"FPS Limit": {"type": "slider", "min": 0, "max": 480, "config_key": "fps_limit", "default": 60},
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},
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"Sound": {
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"Music": {"type": "bool", "config_key": "music", "default": True},
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"Music Volume": {"type": "slider", "min": 0, "max": 100, "config_key": "music_volume", "default": 50},
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},
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"Game": {
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"Default X velocity": {"type": "slider", "min": -999, "max": 999, "config_key": "default_x_velocity", "default": 0},
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"Default Y velocity": {"type": "slider", "min": -999, "max": 999, "config_key": "default_y_velocity", "default": 0},
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"Default X gravity": {"type": "slider", "min": -999, "max": 999, "config_key": "default_x_gravity", "default": 0},
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"Default Y gravity": {"type": "slider", "min": -999, "max": 999, "config_key": "default_y_gravity", "default": 5},
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"Max Shapes": {"type": "slider", "min": 0, "max": 999, "config_key": "max_shapes", "default": 120},
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},
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"Miscellaneous": {
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"Discord RPC": {"type": "bool", "config_key": "discord_rpc", "default": True},
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},
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"Credits": {}
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}
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settings_start_category = "Graphics"
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