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csd4ni3l/fleet-commander
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mirror of https://github.com/csd4ni3l/fleet-commander.git synced 2026-01-01 04:23:47 +01:00
Code Issues Packages Projects Releases 1 Wiki Activity
9 Commits 1 Branch 1 Tag
c7c22695e5cc662997c942fdb00ed4dc18c918a5
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Author SHA1 Message Date
csd4ni3l
c7c22695e5 Remove default model i will add back later, add back train.py, fix some rewarding latest 2025-11-16 22:34:29 +01:00
csd4ni3l
5e87b30f78 Fix build not including torch and stable_baselines3, improve README 2025-11-16 21:32:16 +01:00
csd4ni3l
dce64e5d3f Add 10 million timestep model, improve README, add diffculty/mode selector, score, make model training have instant graphs and also multiple envs for faster training, better plotting, improve RL model by including multiple players, better reard system, use EnemyFormation instead of single Enemy-es 2025-11-16 21:27:21 +01:00
csd4ni3l
fb7b45b6df update requirements.txt 2025-11-15 19:13:23 +01:00
csd4ni3l
bd1df1e162 improve README with install steps 2025-11-15 19:01:55 +01:00
csd4ni3l
05f568a457 Add model training with graphs and current stats, improve model with better rewarding system 2025-11-15 18:54:37 +01:00
csd4ni3l
32477def6a add RL training which doesnt work that wall yet, and start to make UI for model training 2025-11-15 15:56:56 +01:00
csd4ni3l
032f38f4ce Add basic mechanics, like shooting and some basic textures 2025-11-14 20:32:06 +01:00
csd4ni3l
edfe5e7f9d Initial version from game template 2025-11-12 18:20:25 +01:00
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