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https://github.com/csd4ni3l/fractal-viewer.git
synced 2026-01-01 12:13:43 +01:00
add controller support for ui
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@@ -3,6 +3,8 @@ import arcade, arcade.gui
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from utils.constants import button_style, iter_fractals
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from utils.preload import button_texture, button_hovered_texture
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from arcade.gui.experimental.focus import UIFocusGroup
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class FractalChooser(arcade.gui.UIView):
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def __init__(self, pypresence_client):
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super().__init__()
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@@ -10,14 +12,15 @@ class FractalChooser(arcade.gui.UIView):
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self.pypresence_client = pypresence_client
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self.iter_fractal_buttons = []
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def on_show_view(self):
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super().on_show_view()
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self.anchor = self.add_widget(arcade.gui.UIAnchorLayout(size_hint=(1, 1)))
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self.root = self.add_widget(UIFocusGroup())
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self.anchor = self.root.add(arcade.gui.UIAnchorLayout(size_hint=(1, 1)))
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self.grid = self.add_widget(arcade.gui.UIGridLayout(row_count=4, column_count=3, horizontal_spacing=10, vertical_spacing=10))
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self.anchor.add(self.grid, anchor_x="center", anchor_y="center")
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def on_show_view(self):
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super().on_show_view()
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self.title_label = self.anchor.add(arcade.gui.UILabel(text="Choose a fractal to view.", font_name="Roboto", font_size=32), anchor_x="center", anchor_y="top", align_y=-50)
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self.back_button = arcade.gui.UITextureButton(texture=button_texture, texture_hovered=button_hovered_texture, text='<--', style=button_style, width=100, height=50)
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@@ -37,6 +40,8 @@ class FractalChooser(arcade.gui.UIView):
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self.sierpinsky_carpet_button = self.grid.add(arcade.gui.UITextureButton(texture=button_texture, texture_hovered=button_hovered_texture, text='Sierpinsky Carpet', style=button_style, width=200, height=200), row=row, column=col)
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self.sierpinsky_carpet_button.on_click = lambda event: self.sierpinsky_carpet()
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self.root.detect_focusable_widgets()
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def main_exit(self):
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from menus.main import Main
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self.window.show_view(Main(self.pypresence_client))
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