mirror of
https://github.com/csd4ni3l/loginween.git
synced 2025-11-05 02:58:11 +01:00
I forgot to commit, but yeah i started learning kaplay and made UI for it, and added settings, no game done yet.
This commit is contained in:
5
app.py
5
app.py
@@ -251,4 +251,9 @@ def logout():
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flask_login.logout_user()
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return redirect(url_for("login"))
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@app.route("/pumpkin_memory")
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@login_required
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def pumpkin_memory():
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return render_template("pumpkin_memory.jinja2")
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app.run(host=os.getenv("HOST", "0.0.0.0"), port=int(os.getenv("PORT", 8080)), debug=os.getenv("DEBUG_MODE", False).lower() == "true")
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113
static/game.js
Normal file
113
static/game.js
Normal file
@@ -0,0 +1,113 @@
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const WIDTH = 1280;
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const HEIGHT = 720;
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const SETTINGS = {
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"Graphics": {
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"Anti-Aliasing": {"type": "bool", "default": true},
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"Texture Filtering": {"type": "option", "options": ["Nearest", "Linear"], "default": "Linear"},
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"VSync": {"type": "bool", "default": true},
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"FPS Limit": {"type": "slider", "min": 0, "max": 480, "default": 60},
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},
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"Sound": {
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"Music": {"type": "bool", "default": true},
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"SFX": {"type": "bool", "default": true},
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"Music Volume": {"type": "slider", "min": 0, "max": 100, "default": 50},
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"SFX Volume": {"type": "slider", "min": 0, "max": 100, "default": 50},
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}
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}
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kaplay(
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{
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width: WIDTH,
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height: HEIGHT,
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canvas: document.getElementById("canvas"),
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root: document.getElementById("game-container"),
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font: "New Rocker",
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background: "#e18888",
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buttons: {
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up_: {
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keyboard: "up",
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gamepad: "south",
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},
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}
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}
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);
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function change_setting(category, setting, value) {
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localStorage.setItem(setting, value);
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go("settings", category);
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}
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function show_settings(category) {
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const x = 400;
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const label_x = 50;
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const space_between = 100;
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let y = 130;
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for (let key in SETTINGS[category]) {
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const settings_dict = SETTINGS[category][key];
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const currentKey = key;
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create_label(label_x, y + 10, key, 32);
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let value = localStorage.getItem(key);
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if (value == undefined) {
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localStorage.setItem(key, settings_dict.default);
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value = settings_dict.default;
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}
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if (settings_dict.type == "bool") {
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horizontal_buttons(x, y, [
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[
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"ON",
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value === "true" ? color(255, 255, 255) : color(127, 127, 127),
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color(0, 0, 0, 0),
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() => { change_setting(category, currentKey, true); }
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],
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[
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"OFF",
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value === "false" ? color(255, 255, 255) : color(127, 127, 127),
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color(0, 0, 0, 0),
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() => { change_setting(category, currentKey, false); }
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]
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], 100, 50, 20);
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}
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else if (settings_dict.type == "option") {
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create_dropdown(x, y, 300, 75, settings_dict.options, 0, (option) => {
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localStorage.setItem(currentKey, option);
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});
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}
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else if (settings_dict.type == "slider") {
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create_slider(x, y, 400, Number(settings_dict.min), Number(settings_dict.max), Number(value), () => {
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localStorage.setItem(currentKey, value);
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});
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}
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y = y + space_between;
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}
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}
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function start_game(title) {
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scene("settings", (setting_category) => {
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let generated_button_lists = Object.entries(SETTINGS).map(([key, value]) => [key, color(127, 127, 127), color(0, 0, 0, 0), scene_lambda("settings", key)]);
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generated_button_lists = [["Back", color(127, 127, 127), color(0, 0, 0, 0), scene_lambda("main_menu")]].concat(generated_button_lists);
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horizontal_buttons(10, 10, generated_button_lists, 200, 75, 10);
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if (setting_category != null) {
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show_settings(setting_category);
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}
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else {
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show_settings(Object.keys(SETTINGS)[0]);
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}
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})
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scene("main_menu", () => {
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create_label(WIDTH / 2 - 16 * title.length, HEIGHT / 4, title, 56);
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vertical_buttons(WIDTH / 4, HEIGHT / 2.25, [["Play", color(127, 127, 127), color(0, 0, 0, 0), scene_lambda("play")], ["Settings", color(127, 127, 127), color(0, 0, 0, 0), scene_lambda("settings")]], WIDTH / 2, HEIGHT / 8, HEIGHT / 50)
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});
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go("main_menu");
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}
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308
static/gameui.js
Normal file
308
static/gameui.js
Normal file
@@ -0,0 +1,308 @@
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function create_button(x, y, w, h, label_text, bg, text_color, on_click) {
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let button = add([
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rect(w, h),
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pos(x, y),
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bg,
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area(),
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]);
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button.add([
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text(label_text, {
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width: w / 1.5,
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size: 28,
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}),
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text_color,
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pos(w / 2 - (label_text.length * 8), h / 2 - 18)
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]);
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button.onClick(on_click);
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button.onHover(() => {
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button.scale = vec2(1.025, 1.025);
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setCursor("pointer");
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});
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button.onHoverEnd(() => {
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button.scale = vec2(1, 1);
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setCursor("default");
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});
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return button;
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}
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function create_slider(x, y, w, min_val, max_val, initial_val, on_change) {
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const slider_height = 15;
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const handle_size = 30;
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let slider_container = add([
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pos(x, y),
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]);
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let track = slider_container.add([
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rect(w, slider_height),
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pos(0, handle_size / 2 - slider_height / 2),
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color(100, 100, 100),
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area()
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]);
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let value = initial_val;
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let handle_x = ((value - min_val) / (max_val - min_val)) * w;
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let handle = slider_container.add([
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rect(handle_size, handle_size),
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pos(handle_x - handle_size / 2, 0),
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color(255, 255, 255),
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area(),
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"slider_handle"
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]);
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let value_label = slider_container.add([
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text(value.toFixed(0), { size: 16 }),
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pos(w + 10, handle_size / 2 - 8),
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color(255, 255, 255),
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]);
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let is_dragging = false;
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handle.onHover(() => {
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setCursor("pointer");
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});
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handle.onHoverEnd(() => {
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if (!is_dragging) {
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setCursor("default");
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}
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});
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handle.onMousePress(() => {
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is_dragging = true;
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setCursor("grabbing");
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});
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onMouseRelease(() => {
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if (is_dragging) {
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is_dragging = false;
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setCursor("default");
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}
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});
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onMouseMove(() => {
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if (is_dragging) {
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let mouse_x = mousePos().x - slider_container.pos.x;
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mouse_x = Math.max(0, Math.min(w, mouse_x));
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handle.pos.x = mouse_x - handle_size / 2;
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value = min_val + (mouse_x / w) * (max_val - min_val);
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value_label.text = value.toFixed(0);
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if (on_change) {
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on_change(value);
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}
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}
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});
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track.onHover(() => {
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setCursor("pointer");
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});
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track.onHoverEnd(() => {
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setCursor("default");
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});
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track.onClick(() => {
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if (!is_dragging) {
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let mouse_x = mousePos().x - slider_container.pos.x;
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mouse_x = Math.max(0, Math.min(w, mouse_x));
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handle.pos.x = mouse_x - handle_size / 2;
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value = min_val + (mouse_x / w) * (max_val - min_val);
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value_label.text = value.toFixed(0);
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if (on_change) {
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on_change(value);
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}
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}
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});
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track.use(area());
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return {
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obj: slider_container,
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getValue: () => value,
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setValue: (new_val) => {
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value = Math.max(min_val, Math.min(max_val, new_val));
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handle_x = ((value - min_val) / (max_val - min_val)) * w;
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handle.pos.x = handle_x - handle_size / 2;
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value_label.text = value.toFixed(0);
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}
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};
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}
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function create_dropdown(x, y, w, h, options, initial_index, on_select) {
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let selected_index = initial_index || 0;
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let is_open = false;
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let dropdown = add([
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pos(x, y),
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z(10),
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]);
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let selected_box = dropdown.add([
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rect(w, h),
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pos(0, 0),
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color(60, 60, 60),
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area(),
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outline(2, rgb(100, 100, 100)),
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]);
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let selected_text = dropdown.add([
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text(options[selected_index], { size: 20 }),
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pos(10, h / 2 - 10),
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color(255, 255, 255),
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]);
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let arrow = dropdown.add([
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text("▼", { size: 16 }),
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pos(w - 25, h / 2 - 8),
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color(200, 200, 200),
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]);
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let options_container = null;
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let option_items = [];
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function create_options_menu() {
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if (options_container) {
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destroy(options_container);
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}
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options_container = dropdown.add([
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pos(0, h + 2),
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z(20),
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]);
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option_items = [];
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options.forEach((option, index) => {
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let option_box = options_container.add([
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rect(w, h),
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pos(0, index * h),
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color(50, 50, 50),
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area(),
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outline(1, rgb(80, 80, 80)),
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]);
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let option_text = options_container.add([
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text(option, { size: 20 }),
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pos(10, index * h + h / 2 - 10),
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color(255, 255, 255),
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]);
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option_box.onHover(() => {
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option_box.color = rgb(80, 80, 80);
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setCursor("pointer");
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});
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option_box.onHoverEnd(() => {
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option_box.color = rgb(50, 50, 50);
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setCursor("default");
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});
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option_box.onClick(() => {
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selected_index = index;
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selected_text.text = options[index];
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close_dropdown();
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if (on_select) {
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on_select(options[index], index);
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}
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});
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option_items.push({ box: option_box, text: option_text });
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});
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}
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function open_dropdown() {
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is_open = true;
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arrow.text = "▲";
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create_options_menu();
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}
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function close_dropdown() {
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is_open = false;
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arrow.text = "▼";
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if (options_container) {
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destroy(options_container);
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options_container = null;
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}
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}
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selected_box.onHover(() => {
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selected_box.color = rgb(70, 70, 70);
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setCursor("pointer");
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});
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selected_box.onHoverEnd(() => {
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selected_box.color = rgb(60, 60, 60);
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setCursor("default");
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});
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selected_box.onClick(() => {
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if (is_open) {
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close_dropdown();
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} else {
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open_dropdown();
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}
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});
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onClick(() => {
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if (is_open) {
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let mouse = mousePos();
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let in_bounds = mouse.x >= x && mouse.x <= x + w &&
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mouse.y >= y && mouse.y <= y + h + (options.length * h);
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if (!in_bounds) {
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close_dropdown();
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}
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}
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});
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return {
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obj: dropdown,
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getValue: () => options[selected_index],
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getIndex: () => selected_index,
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setIndex: (index) => {
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if (index >= 0 && index < options.length) {
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selected_index = index;
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selected_text.text = options[index];
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}
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},
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close: close_dropdown
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};
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}
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function create_label(x, y, label_text, font_size) {
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return add([
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text(label_text, {
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size: font_size,
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}),
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color(0, 0, 0),
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pos(x, y)
|
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])
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}
|
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|
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function horizontal_buttons(start_x, start_y, buttons, width, height, space_between) {
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for (let i = 0; i < buttons.length; i++) {
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create_button(start_x + i * (width + space_between), start_y, width, height, buttons[i][0], buttons[i][1], buttons[i][2], buttons[i][3])
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}
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}
|
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|
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function vertical_buttons(start_x, start_y, buttons, width, height, space_between) {
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for (let i = 0; i < buttons.length; i++) {
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create_button(start_x, start_y + i * (height + space_between), width, height, buttons[i][0], buttons[i][1], buttons[i][2], buttons[i][3])
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}
|
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}
|
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|
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function scene_lambda(scene, args) {
|
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return () => {
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go(scene, args);
|
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}
|
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}
|
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12
static/pumpkin_memory.js
Normal file
12
static/pumpkin_memory.js
Normal file
@@ -0,0 +1,12 @@
|
||||
scene("game", (pumpkin_pairs) => {
|
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})
|
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|
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scene("play", () => {
|
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create_label(WIDTH / 2 - 16 * "Difficulty Selector".length, HEIGHT / 8, "Difficulty Selector", 56);
|
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vertical_buttons(WIDTH / 4, HEIGHT / 4, [
|
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["Easy", color(127, 127, 127), color(0, 0, 0, 0), scene_lambda("game", 6)],
|
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["Medium", color(127, 127, 127), color(0, 0, 0, 0), scene_lambda("game", 9)],
|
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["Hard", color(127, 127, 127), color(0, 0, 0, 0), scene_lambda("game", 12)],
|
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["Extra Hard", color(127, 127, 127), color(0, 0, 0, 0), scene_lambda("game", 15)]
|
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], WIDTH / 2, HEIGHT / 8, HEIGHT / 50)
|
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})
|
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@@ -5,7 +5,9 @@
|
||||
<meta charset="UTF-8">
|
||||
<meta name="viewport" content="width=device-width, initial-scale=1.0">
|
||||
<link href="https://cdn.jsdelivr.net/npm/bootstrap@5.3.8/dist/css/bootstrap.min.css" rel="stylesheet" integrity="sha384-sRIl4kxILFvY47J16cr9ZwB07vP4J8+LH7qKQnuqkuIAvNWLzeN8tE5YBujZqJLB" crossorigin="anonymous">
|
||||
<link href="https://fonts.googleapis.com/css2?family=New Rocker&display=swap" rel="stylesheet">
|
||||
<script src="https://cdn.jsdelivr.net/npm/bootstrap@5.3.8/dist/js/bootstrap.bundle.min.js" integrity="sha384-FKyoEForCGlyvwx9Hj09JcYn3nv7wiPVlz7YYwJrWVcXK/BmnVDxM+D2scQbITxI" crossorigin="anonymous"></script>
|
||||
<script src="https://unpkg.com/kaplay@3001.0.12/dist/kaplay.js"></script>
|
||||
<script src="/static/pumpkin.js"></script>
|
||||
<title>{% block title %} {% endblock %}</title>
|
||||
<style>
|
||||
@@ -37,7 +39,6 @@
|
||||
background: linear-gradient(135deg, #0d0618 0%, #1a0b2e 50%, #2d1b4e 100%);
|
||||
}
|
||||
</style>
|
||||
<link href="https://fonts.googleapis.com/css2?family=New Rocker&display=swap" rel="stylesheet">
|
||||
{% block head %} {% endblock %}
|
||||
</head>
|
||||
<body>
|
||||
|
||||
@@ -7,6 +7,9 @@
|
||||
<li class="nav-item">
|
||||
<a class="nav-link" href="/">Home</a>
|
||||
</li>
|
||||
<li class="nav-item">
|
||||
<a class="nav-link" href="/pumpkin_memory">Pumpkin Memory</a>
|
||||
</li>
|
||||
<li class="nav-item">
|
||||
<a class="nav-link active" aria-current="page" href="/countdown">Countdown</a>
|
||||
</li>
|
||||
|
||||
@@ -6,6 +6,9 @@
|
||||
<li class="nav-item">
|
||||
<a class="nav-link active" aria-current="page" href="/">Home</a>
|
||||
</li>
|
||||
<li class="nav-item">
|
||||
<a class="nav-link" href="/pumpkin_memory">Pumpkin Memory</a>
|
||||
</li>
|
||||
<li class="nav-item">
|
||||
<a class="nav-link" href="/countdown">Countdown</a>
|
||||
</li>
|
||||
|
||||
@@ -6,6 +6,9 @@
|
||||
<li class="nav-item">
|
||||
<a class="nav-link" href="/">Home</a>
|
||||
</li>
|
||||
<li class="nav-item">
|
||||
<a class="nav-link" href="/pumpkin_memory">Pumpkin Memory</a>
|
||||
</li>
|
||||
<li class="nav-item">
|
||||
<a class="nav-link" href="/countdown">Countdown</a>
|
||||
</li>
|
||||
|
||||
39
templates/pumpkin_memory.jinja2
Normal file
39
templates/pumpkin_memory.jinja2
Normal file
@@ -0,0 +1,39 @@
|
||||
{% extends "base.jinja2" %}
|
||||
|
||||
{% block title %}Test Game{% endblock title %}
|
||||
|
||||
{% block nav %}
|
||||
<li class="nav-item">
|
||||
<a class="nav-link" href="/">Home</a>
|
||||
</li>
|
||||
<li class="nav-item">
|
||||
<a class="nav-link active" aria-current="page" href="/pumpkin_memory">Pumpkin Memory</a>
|
||||
</li>
|
||||
<li class="nav-item">
|
||||
<a class="nav-link" href="/countdown">Countdown</a>
|
||||
</li>
|
||||
<li class="nav-item">
|
||||
<a class="nav-link" href="/profile">Profile</a>
|
||||
</li>
|
||||
<li class="nav-item">
|
||||
<a class="nav-link" href="/logout">Logout</a>
|
||||
</li>
|
||||
{% endblock %}
|
||||
|
||||
{% block body %}
|
||||
|
||||
<div class="position-absolute top-50 start-50 translate-middle text-center">
|
||||
<div id="game-container">
|
||||
<canvas width="1280", height="720" id="canvas"></canvas>
|
||||
</div>
|
||||
</div>
|
||||
|
||||
<script src="/static/gameui.js"></script>
|
||||
<script src="/static/game.js"></script>
|
||||
<script src="/static/pumpkin_memory.js"></script>
|
||||
<script>
|
||||
window.addEventListener("DOMContentLoaded", () => {
|
||||
start_game("Pumpkin Memory");
|
||||
});
|
||||
</script>
|
||||
{% endblock %}
|
||||
Reference in New Issue
Block a user